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Side by Side Diff: bench/SkLinearBitmapPipelineBench.cpp

Issue 1760123003: Add support for new bitmapshader context (patchset #5 id:80001 of https://codereview.chromium.org/1… (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: add dox Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include <memory> 8 #include <memory>
9 #include "SkColor.h" 9 #include "SkColor.h"
10 #include "SkLinearBitmapPipeline.h" 10 #include "SkLinearBitmapPipeline.h"
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188 void onPostDraw(SkCanvas*) override { 188 void onPostDraw(SkCanvas*) override {
189 189
190 } 190 }
191 191
192 void onDraw(int loops, SkCanvas*) override { 192 void onDraw(int loops, SkCanvas*) override {
193 int width = fSrcSize.fWidth; 193 int width = fSrcSize.fWidth;
194 int height = fSrcSize.fHeight; 194 int height = fSrcSize.fHeight;
195 195
196 SkAutoTMalloc<SkPMColor> buffer4b(width*height); 196 SkAutoTMalloc<SkPMColor> buffer4b(width*height);
197 197
198 uint32_t storage[200]; 198 uint32_t storage[300];
199 const SkShader::ContextRec rec(fPaint, fM, nullptr, 199 const SkShader::ContextRec rec(fPaint, fM, nullptr,
200 SkShader::ContextRec::kPMColor_DstType); 200 SkShader::ContextRec::kPMColor_DstType);
201 SkASSERT(fPaint.getShader()->contextSize(rec) <= sizeof(storage)); 201 SkASSERT(fPaint.getShader()->contextSize(rec) <= sizeof(storage));
202 SkShader::Context* ctx = fPaint.getShader()->createContext(rec, storage) ; 202 SkShader::Context* ctx = fPaint.getShader()->createContext(rec, storage) ;
203 203
204 int count = 100; 204 int count = 100;
205 205
206 for (int n = 0; n < 1000*loops; n++) { 206 for (int n = 0; n < 1000*loops; n++) {
207 ctx->shadeSpan(3, 6, buffer4b, count); 207 ctx->shadeSpan(3, 6, buffer4b, count);
208 } 208 }
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288 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) 288 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);)
289 289
290 DEF_BENCH(return new SkBitmapFPGeneral( 290 DEF_BENCH(return new SkBitmapFPGeneral(
291 srcSize, kLinear_SkColorProfileType, mR, true, 291 srcSize, kLinear_SkColorProfileType, mR, true,
292 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) 292 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);)
293 293
294 DEF_BENCH(return new SkBitmapFPOrigShader( 294 DEF_BENCH(return new SkBitmapFPOrigShader(
295 srcSize, kLinear_SkColorProfileType, mR, true, 295 srcSize, kLinear_SkColorProfileType, mR, true,
296 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) 296 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);)
297 297
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