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| 1 // Copyright 2016 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 // Flags: --allow-natives-syntax --expose-debug-as debug |
| 6 |
| 7 // Test that PC in optimized frame would correctly translate into |
| 8 // unoptimized frame when retrieving frame information in the debugger. |
| 9 |
| 10 function f() { |
| 11 debugger; |
| 12 } |
| 13 |
| 14 function g(x) { |
| 15 return f(); |
| 16 } |
| 17 |
| 18 var break_count = 0; |
| 19 |
| 20 function listener(event, exec_state, event_data, data) { |
| 21 if (event != Debug.DebugEvent.Break) return; |
| 22 assertEquals(14, exec_state.frame(1).sourceLine()); |
| 23 assertEquals(9, exec_state.frame(1).sourceColumn()); |
| 24 break_count++; |
| 25 } |
| 26 |
| 27 g(); |
| 28 g(); |
| 29 %OptimizeFunctionOnNextCall(g); |
| 30 |
| 31 var Debug = debug.Debug; |
| 32 Debug.setListener(listener); |
| 33 |
| 34 g(); |
| 35 |
| 36 Debug.setListener(null); |
| 37 |
| 38 assertEquals(1, break_count); |
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