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Side by Side Diff: src/core/SkPictureShader.h

Issue 1759653004: enforce 16byte alignment in shader contexts (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
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1 1
2 /* 2 /*
3 * Copyright 2014 Google Inc. 3 * Copyright 2014 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #ifndef SkPictureShader_DEFINED 9 #ifndef SkPictureShader_DEFINED
10 #define SkPictureShader_DEFINED 10 #define SkPictureShader_DEFINED
11 11
12 #include "SkShader.h" 12 #include "SkShader.h"
13 13
14 class SkBitmap; 14 class SkBitmap;
15 class SkPicture; 15 class SkPicture;
16 16
17 /* 17 /*
18 * An SkPictureShader can be used to draw SkPicture-based patterns. 18 * An SkPictureShader can be used to draw SkPicture-based patterns.
19 * 19 *
20 * The SkPicture is first rendered into a tile, which is then used to shade the area according 20 * The SkPicture is first rendered into a tile, which is then used to shade the area according
21 * to specified tiling rules. 21 * to specified tiling rules.
22 */ 22 */
23 class SkPictureShader : public SkShader { 23 class SkPictureShader : public SkShader {
24 public: 24 public:
25 static SkShader* Create(const SkPicture*, TileMode, TileMode, const SkMatrix *, 25 static SkShader* Create(const SkPicture*, TileMode, TileMode, const SkMatrix *,
26 const SkRect*); 26 const SkRect*);
27 27
28 size_t contextSize(const ContextRec&) const override;
29
30 SK_TO_STRING_OVERRIDE() 28 SK_TO_STRING_OVERRIDE()
31 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPictureShader) 29 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPictureShader)
32 30
33 #if SK_SUPPORT_GPU 31 #if SK_SUPPORT_GPU
34 const GrFragmentProcessor* asFragmentProcessor(GrContext*, 32 const GrFragmentProcessor* asFragmentProcessor(GrContext*,
35 const SkMatrix& viewM, 33 const SkMatrix& viewM,
36 const SkMatrix*, 34 const SkMatrix*,
37 SkFilterQuality) const overri de; 35 SkFilterQuality) const overri de;
38 #endif 36 #endif
39 37
40 protected: 38 protected:
41 SkPictureShader(SkReadBuffer&); 39 SkPictureShader(SkReadBuffer&);
42 void flatten(SkWriteBuffer&) const override; 40 void flatten(SkWriteBuffer&) const override;
41 size_t onContextSize(const ContextRec&) const override;
43 Context* onCreateContext(const ContextRec&, void* storage) const override; 42 Context* onCreateContext(const ContextRec&, void* storage) const override;
44 43
45 private: 44 private:
46 SkPictureShader(const SkPicture*, TileMode, TileMode, const SkMatrix*, const SkRect*); 45 SkPictureShader(const SkPicture*, TileMode, TileMode, const SkMatrix*, const SkRect*);
47 46
48 SkShader* refBitmapShader(const SkMatrix&, const SkMatrix* localMatrix, cons t int maxTextureSize = 0) const; 47 SkShader* refBitmapShader(const SkMatrix&, const SkMatrix* localMatrix, cons t int maxTextureSize = 0) const;
49 48
50 SkAutoTUnref<const SkPicture> fPicture; 49 SkAutoTUnref<const SkPicture> fPicture;
51 SkRect fTile; 50 SkRect fTile;
52 TileMode fTmx, fTmy; 51 TileMode fTmx, fTmy;
(...skipping 17 matching lines...) Expand all
70 SkShader::Context* fBitmapShaderContext; 69 SkShader::Context* fBitmapShaderContext;
71 void* fBitmapShaderContextStorage; 70 void* fBitmapShaderContextStorage;
72 71
73 typedef SkShader::Context INHERITED; 72 typedef SkShader::Context INHERITED;
74 }; 73 };
75 74
76 typedef SkShader INHERITED; 75 typedef SkShader INHERITED;
77 }; 76 };
78 77
79 #endif // SkPictureShader_DEFINED 78 #endif // SkPictureShader_DEFINED
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