| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkEmptyShader_DEFINED | 8 #ifndef SkEmptyShader_DEFINED |
| 9 #define SkEmptyShader_DEFINED | 9 #define SkEmptyShader_DEFINED |
| 10 | 10 |
| 11 #include "SkShader.h" | 11 #include "SkShader.h" |
| 12 | 12 |
| 13 // TODO: move this to private, as there is a public factory on SkShader | 13 // TODO: move this to private, as there is a public factory on SkShader |
| 14 | 14 |
| 15 /** | 15 /** |
| 16 * \class SkEmptyShader | 16 * \class SkEmptyShader |
| 17 * A Shader that always draws nothing. Its createContext always returns nullptr
. | 17 * A Shader that always draws nothing. Its createContext always returns nullptr
. |
| 18 */ | 18 */ |
| 19 class SK_API SkEmptyShader : public SkShader { | 19 class SK_API SkEmptyShader : public SkShader { |
| 20 public: | 20 public: |
| 21 SkEmptyShader() {} | 21 SkEmptyShader() {} |
| 22 | 22 |
| 23 size_t contextSize(const ContextRec&) const override { | |
| 24 // Even though createContext returns nullptr we have to return a value o
f at least | |
| 25 // sizeof(SkShader::Context) to satisfy SkSmallAllocator. | |
| 26 return sizeof(SkShader::Context); | |
| 27 } | |
| 28 | |
| 29 SK_TO_STRING_OVERRIDE() | 23 SK_TO_STRING_OVERRIDE() |
| 30 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkEmptyShader) | 24 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkEmptyShader) |
| 31 | 25 |
| 32 protected: | 26 protected: |
| 27 size_t onContextSize(const ContextRec&) const override { |
| 28 // Even though createContext returns nullptr we have to return a value o
f at least |
| 29 // sizeof(SkShader::Context) to satisfy SkSmallAllocator. |
| 30 return SkAlign16(sizeof(SkShader::Context)); |
| 31 } |
| 32 |
| 33 SkShader::Context* onCreateContext(const ContextRec&, void*) const override
{ | 33 SkShader::Context* onCreateContext(const ContextRec&, void*) const override
{ |
| 34 return nullptr; | 34 return nullptr; |
| 35 } | 35 } |
| 36 | 36 |
| 37 void flatten(SkWriteBuffer& buffer) const override { | 37 void flatten(SkWriteBuffer& buffer) const override { |
| 38 // Do nothing. | 38 // Do nothing. |
| 39 // We just don't want to fall through to SkShader::flatten(), | 39 // We just don't want to fall through to SkShader::flatten(), |
| 40 // which will write data we don't care to serialize or decode. | 40 // which will write data we don't care to serialize or decode. |
| 41 } | 41 } |
| 42 | 42 |
| 43 private: | 43 private: |
| 44 typedef SkShader INHERITED; | 44 typedef SkShader INHERITED; |
| 45 }; | 45 }; |
| 46 | 46 |
| 47 #endif | 47 #endif |
| OLD | NEW |