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Side by Side Diff: src/core/SkBitmapProcShader.h

Issue 1759653004: enforce 16byte alignment in shader contexts (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkBitmapProcShader_DEFINED 8 #ifndef SkBitmapProcShader_DEFINED
9 #define SkBitmapProcShader_DEFINED 9 #define SkBitmapProcShader_DEFINED
10 10
11 #include "SkShader.h" 11 #include "SkShader.h"
12 #include "SkSmallAllocator.h" 12 #include "SkSmallAllocator.h"
13 13
14 struct SkBitmapProcState; 14 struct SkBitmapProcState;
15 class SkBitmapProvider; 15 class SkBitmapProvider;
16 16
17 class SkBitmapProcShader : public SkShader { 17 class SkBitmapProcShader : public SkShader {
18 public: 18 public:
19 SkBitmapProcShader(const SkBitmap& src, TileMode tx, TileMode ty, 19 SkBitmapProcShader(const SkBitmap& src, TileMode tx, TileMode ty,
20 const SkMatrix* localMatrix = nullptr); 20 const SkMatrix* localMatrix = nullptr);
21 21
22 bool isOpaque() const override; 22 bool isOpaque() const override;
23 23
24 size_t contextSize(const ContextRec& rec) const override { return ContextSiz e(rec); } 24 size_t onContextSize(const ContextRec& rec) const override { return ContextS ize(rec); }
25 25
26 SK_TO_STRING_OVERRIDE() 26 SK_TO_STRING_OVERRIDE()
27 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBitmapProcShader) 27 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBitmapProcShader)
28 28
29 #if SK_SUPPORT_GPU 29 #if SK_SUPPORT_GPU
30 const GrFragmentProcessor* asFragmentProcessor(GrContext*, const SkMatrix& v iewM, 30 const GrFragmentProcessor* asFragmentProcessor(GrContext*, const SkMatrix& v iewM,
31 const SkMatrix*, SkFilterQual ity) const override; 31 const SkMatrix*, SkFilterQual ity) const override;
32 #endif 32 #endif
33 33
34 protected: 34 protected:
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55 // Note that some contexts may contain other contexts (e.g. for compose shaders) , but we've not 55 // Note that some contexts may contain other contexts (e.g. for compose shaders) , but we've not
56 // yet found a situation where the size below isn't big enough. 56 // yet found a situation where the size below isn't big enough.
57 typedef SkSmallAllocator<3, 1500> SkTBlitterAllocator; 57 typedef SkSmallAllocator<3, 1500> SkTBlitterAllocator;
58 58
59 // If alloc is non-nullptr, it will be used to allocate the returned SkShader, a nd MUST outlive 59 // If alloc is non-nullptr, it will be used to allocate the returned SkShader, a nd MUST outlive
60 // the SkShader. 60 // the SkShader.
61 SkShader* SkCreateBitmapShader(const SkBitmap& src, SkShader::TileMode, SkShader ::TileMode, 61 SkShader* SkCreateBitmapShader(const SkBitmap& src, SkShader::TileMode, SkShader ::TileMode,
62 const SkMatrix* localMatrix, SkTBlitterAllocator* alloc); 62 const SkMatrix* localMatrix, SkTBlitterAllocator* alloc);
63 63
64 #endif 64 #endif
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