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1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkShader_DEFINED | 8 #ifndef SkShader_DEFINED |
9 #define SkShader_DEFINED | 9 #define SkShader_DEFINED |
10 | 10 |
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185 }; | 185 }; |
186 | 186 |
187 /** | 187 /** |
188 * Create the actual object that does the shading. | 188 * Create the actual object that does the shading. |
189 * Size of storage must be >= contextSize. | 189 * Size of storage must be >= contextSize. |
190 */ | 190 */ |
191 Context* createContext(const ContextRec&, void* storage) const; | 191 Context* createContext(const ContextRec&, void* storage) const; |
192 | 192 |
193 /** | 193 /** |
194 * Return the size of a Context returned by createContext. | 194 * Return the size of a Context returned by createContext. |
195 * | |
196 * Override this if your subclass overrides createContext, to return the co
rrect size of | |
197 * your subclass' context. | |
198 */ | 195 */ |
199 virtual size_t contextSize(const ContextRec&) const; | 196 size_t contextSize(const ContextRec&) const; |
200 | 197 |
201 /** | 198 /** |
202 * Returns true if this shader is just a bitmap, and if not null, returns t
he bitmap, | 199 * Returns true if this shader is just a bitmap, and if not null, returns t
he bitmap, |
203 * localMatrix, and tilemodes. If this is not a bitmap, returns false and i
gnores the | 200 * localMatrix, and tilemodes. If this is not a bitmap, returns false and i
gnores the |
204 * out-parameters. | 201 * out-parameters. |
205 */ | 202 */ |
206 bool isABitmap(SkBitmap* outTexture, SkMatrix* outMatrix, TileMode xy[2]) co
nst { | 203 bool isABitmap(SkBitmap* outTexture, SkMatrix* outMatrix, TileMode xy[2]) co
nst { |
207 return this->onIsABitmap(outTexture, outMatrix, xy); | 204 return this->onIsABitmap(outTexture, outMatrix, xy); |
208 } | 205 } |
209 | 206 |
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413 void flatten(SkWriteBuffer&) const override; | 410 void flatten(SkWriteBuffer&) const override; |
414 | 411 |
415 bool computeTotalInverse(const ContextRec&, SkMatrix* totalInverse) const; | 412 bool computeTotalInverse(const ContextRec&, SkMatrix* totalInverse) const; |
416 | 413 |
417 /** | 414 /** |
418 * Your subclass must also override contextSize() if it overrides onCreateC
ontext(). | 415 * Your subclass must also override contextSize() if it overrides onCreateC
ontext(). |
419 * Base class impl returns NULL. | 416 * Base class impl returns NULL. |
420 */ | 417 */ |
421 virtual Context* onCreateContext(const ContextRec&, void* storage) const; | 418 virtual Context* onCreateContext(const ContextRec&, void* storage) const; |
422 | 419 |
| 420 /** |
| 421 * Override this if your subclass overrides createContext, to return the co
rrect size of |
| 422 * your subclass' context. |
| 423 */ |
| 424 virtual size_t onContextSize(const ContextRec&) const; |
| 425 |
423 virtual bool onAsLuminanceColor(SkColor*) const { | 426 virtual bool onAsLuminanceColor(SkColor*) const { |
424 return false; | 427 return false; |
425 } | 428 } |
426 | 429 |
427 virtual bool onIsABitmap(SkBitmap*, SkMatrix*, TileMode[2]) const { | 430 virtual bool onIsABitmap(SkBitmap*, SkMatrix*, TileMode[2]) const { |
428 return false; | 431 return false; |
429 } | 432 } |
430 | 433 |
431 private: | 434 private: |
432 // This is essentially const, but not officially so it can be modified in | 435 // This is essentially const, but not officially so it can be modified in |
433 // constructors. | 436 // constructors. |
434 SkMatrix fLocalMatrix; | 437 SkMatrix fLocalMatrix; |
435 | 438 |
436 // So the SkLocalMatrixShader can whack fLocalMatrix in its SkReadBuffer con
structor. | 439 // So the SkLocalMatrixShader can whack fLocalMatrix in its SkReadBuffer con
structor. |
437 friend class SkLocalMatrixShader; | 440 friend class SkLocalMatrixShader; |
438 friend class SkBitmapProcShader; // for computeTotalInverse() | 441 friend class SkBitmapProcShader; // for computeTotalInverse() |
439 | 442 |
440 typedef SkFlattenable INHERITED; | 443 typedef SkFlattenable INHERITED; |
441 }; | 444 }; |
442 | 445 |
443 #endif | 446 #endif |
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