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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkDither.h" | 8 #include "SkDither.h" |
| 9 #include "SkPerlinNoiseShader2.h" | 9 #include "SkPerlinNoiseShader2.h" |
| 10 #include "SkColorFilter.h" | 10 #include "SkColorFilter.h" |
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| 564 rgba[channel] = SkScalarFloorToInt(255 * value); | 564 rgba[channel] = SkScalarFloorToInt(255 * value); |
| 565 } | 565 } |
| 566 return SkPreMultiplyARGB(rgba[3], rgba[0], rgba[1], rgba[2]); | 566 return SkPreMultiplyARGB(rgba[3], rgba[0], rgba[1], rgba[2]); |
| 567 } | 567 } |
| 568 | 568 |
| 569 SkShader::Context* SkPerlinNoiseShader2::onCreateContext(const ContextRec& rec, | 569 SkShader::Context* SkPerlinNoiseShader2::onCreateContext(const ContextRec& rec, |
| 570 void* storage) const { | 570 void* storage) const { |
| 571 return new (storage) PerlinNoiseShaderContext(*this, rec); | 571 return new (storage) PerlinNoiseShaderContext(*this, rec); |
| 572 } | 572 } |
| 573 | 573 |
| 574 size_t SkPerlinNoiseShader2::contextSize(const ContextRec&) const { | 574 size_t SkPerlinNoiseShader2::onContextSize(const ContextRec&) const { |
| 575 return sizeof(PerlinNoiseShaderContext); | 575 return SkAlign16(sizeof(PerlinNoiseShaderContext)); |
| 576 } | 576 } |
| 577 | 577 |
| 578 SkPerlinNoiseShader2::PerlinNoiseShaderContext::PerlinNoiseShaderContext( | 578 SkPerlinNoiseShader2::PerlinNoiseShaderContext::PerlinNoiseShaderContext( |
| 579 const SkPerlinNoiseShader2& shader, const ContextRec& rec) | 579 const SkPerlinNoiseShader2& shader, const ContextRec& rec) |
| 580 : INHERITED(shader, rec) | 580 : INHERITED(shader, rec) |
| 581 { | 581 { |
| 582 SkMatrix newMatrix = *rec.fMatrix; | 582 SkMatrix newMatrix = *rec.fMatrix; |
| 583 newMatrix.preConcat(shader.getLocalMatrix()); | 583 newMatrix.preConcat(shader.getLocalMatrix()); |
| 584 if (rec.fLocalMatrix) { | 584 if (rec.fLocalMatrix) { |
| 585 newMatrix.preConcat(*rec.fLocalMatrix); | 585 newMatrix.preConcat(*rec.fLocalMatrix); |
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| 1393 str->append(" seed: "); | 1393 str->append(" seed: "); |
| 1394 str->appendScalar(fSeed); | 1394 str->appendScalar(fSeed); |
| 1395 str->append(" stitch tiles: "); | 1395 str->append(" stitch tiles: "); |
| 1396 str->append(fStitchTiles ? "true " : "false "); | 1396 str->append(fStitchTiles ? "true " : "false "); |
| 1397 | 1397 |
| 1398 this->INHERITED::toString(str); | 1398 this->INHERITED::toString(str); |
| 1399 | 1399 |
| 1400 str->append(")"); | 1400 str->append(")"); |
| 1401 } | 1401 } |
| 1402 #endif | 1402 #endif |
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