Chromium Code Reviews| Index: src/compiler/common-node-cache.h |
| diff --git a/src/compiler/common-node-cache.h b/src/compiler/common-node-cache.h |
| index 720bc1531dd47c46df3cc577eee94bf984587ee5..cee0c4e837c6c4706c7fb03368534deb554bbd45 100644 |
| --- a/src/compiler/common-node-cache.h |
| +++ b/src/compiler/common-node-cache.h |
| @@ -52,6 +52,14 @@ class CommonNodeCache final { |
| Node** FindHeapConstant(Handle<HeapObject> value); |
| + Node** FindRelocatableInt32Constant(int32_t value) { |
|
bradnelson
2016/03/06 21:53:14
Is Relocatable still a good name here?
Did you wan
gdeepti1
2016/03/08 04:22:51
As these Int32/Int64 constants that take a RelocIn
|
| + return relocatable_int32_constants_.Find(zone(), value); |
| + } |
| + |
| + Node** FindRelocatableInt64Constant(int64_t value) { |
| + return relocatable_int64_constants_.Find(zone(), value); |
| + } |
| + |
| // Return all nodes from the cache. |
| void GetCachedNodes(ZoneVector<Node*>* nodes); |
| @@ -65,6 +73,8 @@ class CommonNodeCache final { |
| IntPtrNodeCache external_constants_; |
| Int64NodeCache number_constants_; |
| IntPtrNodeCache heap_constants_; |
| + Int32NodeCache relocatable_int32_constants_; |
| + Int64NodeCache relocatable_int64_constants_; |
| Zone* const zone_; |
| DISALLOW_COPY_AND_ASSIGN(CommonNodeCache); |