Index: src/core/SkShader.cpp |
diff --git a/src/core/SkShader.cpp b/src/core/SkShader.cpp |
index fd5fb00b886fe9ca09ae53aab42cbe0c3329266d..e36df5b5af057df6fcacdff6277e3e7f8d667c46 100644 |
--- a/src/core/SkShader.cpp |
+++ b/src/core/SkShader.cpp |
@@ -86,10 +86,6 @@ |
} |
SkShader::Context* SkShader::createContext(const ContextRec& rec, void* storage) const { |
- // Currently we require each context to be allocated on 16byte boundary as some of our |
- // subclasses need that. Hence we check the ptr here. |
- SkASSERT(SkIsAlign16((intptr_t)storage)); |
- |
if (!this->computeTotalInverse(rec, nullptr)) { |
return nullptr; |
} |
@@ -100,17 +96,7 @@ |
return nullptr; |
} |
-size_t SkShader::contextSize(const ContextRec& rec) const { |
- size_t size = this->onContextSize(rec); |
- |
- // Currently we require each context to be allocated on 16byte boundary as some of our |
- // subclasses need that. Hence we check the size here. |
- SkASSERT(SkIsAlign16(size)); |
- |
- return size; |
-} |
- |
-size_t SkShader::onContextSize(const ContextRec&) const { |
+size_t SkShader::contextSize(const ContextRec&) const { |
return 0; |
} |