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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #ifndef SkComposeShader_DEFINED | 10 #ifndef SkComposeShader_DEFINED |
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27 "dst", and the result from shader B as its "src". | 27 "dst", and the result from shader B as its "src". |
28 mode->xfer32(sA_result, sB_result, ...) | 28 mode->xfer32(sA_result, sB_result, ...) |
29 @param shaderA The colors from this shader are seen as the "dst" by the
xfermode | 29 @param shaderA The colors from this shader are seen as the "dst" by the
xfermode |
30 @param shaderB The colors from this shader are seen as the "src" by the
xfermode | 30 @param shaderB The colors from this shader are seen as the "src" by the
xfermode |
31 @param mode The xfermode that combines the colors from the two shade
rs. If mode | 31 @param mode The xfermode that combines the colors from the two shade
rs. If mode |
32 is null, then SRC_OVER is assumed. | 32 is null, then SRC_OVER is assumed. |
33 */ | 33 */ |
34 SkComposeShader(SkShader* sA, SkShader* sB, SkXfermode* mode = NULL); | 34 SkComposeShader(SkShader* sA, SkShader* sB, SkXfermode* mode = NULL); |
35 virtual ~SkComposeShader(); | 35 virtual ~SkComposeShader(); |
36 | 36 |
| 37 size_t contextSize(const ContextRec&) const override; |
| 38 |
37 #if SK_SUPPORT_GPU | 39 #if SK_SUPPORT_GPU |
38 const GrFragmentProcessor* asFragmentProcessor(GrContext*, | 40 const GrFragmentProcessor* asFragmentProcessor(GrContext*, |
39 const SkMatrix& viewM, | 41 const SkMatrix& viewM, |
40 const SkMatrix* localMatrix, | 42 const SkMatrix* localMatrix, |
41 SkFilterQuality) const overr
ide; | 43 SkFilterQuality) const overr
ide; |
42 #endif | 44 #endif |
43 | 45 |
44 class ComposeShaderContext : public SkShader::Context { | 46 class ComposeShaderContext : public SkShader::Context { |
45 public: | 47 public: |
46 // When this object gets destroyed, it will call contextA and contextB's
destructor | 48 // When this object gets destroyed, it will call contextA and contextB's
destructor |
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68 #endif | 70 #endif |
69 | 71 |
70 bool asACompose(ComposeRec* rec) const override; | 72 bool asACompose(ComposeRec* rec) const override; |
71 | 73 |
72 SK_TO_STRING_OVERRIDE() | 74 SK_TO_STRING_OVERRIDE() |
73 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkComposeShader) | 75 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkComposeShader) |
74 | 76 |
75 protected: | 77 protected: |
76 SkComposeShader(SkReadBuffer& ); | 78 SkComposeShader(SkReadBuffer& ); |
77 void flatten(SkWriteBuffer&) const override; | 79 void flatten(SkWriteBuffer&) const override; |
78 size_t onContextSize(const ContextRec&) const override; | |
79 Context* onCreateContext(const ContextRec&, void*) const override; | 80 Context* onCreateContext(const ContextRec&, void*) const override; |
80 | 81 |
81 private: | 82 private: |
82 SkShader* fShaderA; | 83 SkShader* fShaderA; |
83 SkShader* fShaderB; | 84 SkShader* fShaderB; |
84 SkXfermode* fMode; | 85 SkXfermode* fMode; |
85 | 86 |
86 typedef SkShader INHERITED; | 87 typedef SkShader INHERITED; |
87 }; | 88 }; |
88 | 89 |
89 #endif | 90 #endif |
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