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| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkShader_DEFINED | 8 #ifndef SkShader_DEFINED |
| 9 #define SkShader_DEFINED | 9 #define SkShader_DEFINED |
| 10 | 10 |
| (...skipping 174 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 185 }; | 185 }; |
| 186 | 186 |
| 187 /** | 187 /** |
| 188 * Create the actual object that does the shading. | 188 * Create the actual object that does the shading. |
| 189 * Size of storage must be >= contextSize. | 189 * Size of storage must be >= contextSize. |
| 190 */ | 190 */ |
| 191 Context* createContext(const ContextRec&, void* storage) const; | 191 Context* createContext(const ContextRec&, void* storage) const; |
| 192 | 192 |
| 193 /** | 193 /** |
| 194 * Return the size of a Context returned by createContext. | 194 * Return the size of a Context returned by createContext. |
| 195 * |
| 196 * Override this if your subclass overrides createContext, to return the co
rrect size of |
| 197 * your subclass' context. |
| 195 */ | 198 */ |
| 196 size_t contextSize(const ContextRec&) const; | 199 virtual size_t contextSize(const ContextRec&) const; |
| 197 | 200 |
| 198 /** | 201 /** |
| 199 * Returns true if this shader is just a bitmap, and if not null, returns t
he bitmap, | 202 * Returns true if this shader is just a bitmap, and if not null, returns t
he bitmap, |
| 200 * localMatrix, and tilemodes. If this is not a bitmap, returns false and i
gnores the | 203 * localMatrix, and tilemodes. If this is not a bitmap, returns false and i
gnores the |
| 201 * out-parameters. | 204 * out-parameters. |
| 202 */ | 205 */ |
| 203 bool isABitmap(SkBitmap* outTexture, SkMatrix* outMatrix, TileMode xy[2]) co
nst { | 206 bool isABitmap(SkBitmap* outTexture, SkMatrix* outMatrix, TileMode xy[2]) co
nst { |
| 204 return this->onIsABitmap(outTexture, outMatrix, xy); | 207 return this->onIsABitmap(outTexture, outMatrix, xy); |
| 205 } | 208 } |
| 206 | 209 |
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| 410 void flatten(SkWriteBuffer&) const override; | 413 void flatten(SkWriteBuffer&) const override; |
| 411 | 414 |
| 412 bool computeTotalInverse(const ContextRec&, SkMatrix* totalInverse) const; | 415 bool computeTotalInverse(const ContextRec&, SkMatrix* totalInverse) const; |
| 413 | 416 |
| 414 /** | 417 /** |
| 415 * Your subclass must also override contextSize() if it overrides onCreateC
ontext(). | 418 * Your subclass must also override contextSize() if it overrides onCreateC
ontext(). |
| 416 * Base class impl returns NULL. | 419 * Base class impl returns NULL. |
| 417 */ | 420 */ |
| 418 virtual Context* onCreateContext(const ContextRec&, void* storage) const; | 421 virtual Context* onCreateContext(const ContextRec&, void* storage) const; |
| 419 | 422 |
| 420 /** | |
| 421 * Override this if your subclass overrides createContext, to return the co
rrect size of | |
| 422 * your subclass' context. | |
| 423 */ | |
| 424 virtual size_t onContextSize(const ContextRec&) const; | |
| 425 | |
| 426 virtual bool onAsLuminanceColor(SkColor*) const { | 423 virtual bool onAsLuminanceColor(SkColor*) const { |
| 427 return false; | 424 return false; |
| 428 } | 425 } |
| 429 | 426 |
| 430 virtual bool onIsABitmap(SkBitmap*, SkMatrix*, TileMode[2]) const { | 427 virtual bool onIsABitmap(SkBitmap*, SkMatrix*, TileMode[2]) const { |
| 431 return false; | 428 return false; |
| 432 } | 429 } |
| 433 | 430 |
| 434 private: | 431 private: |
| 435 // This is essentially const, but not officially so it can be modified in | 432 // This is essentially const, but not officially so it can be modified in |
| 436 // constructors. | 433 // constructors. |
| 437 SkMatrix fLocalMatrix; | 434 SkMatrix fLocalMatrix; |
| 438 | 435 |
| 439 // So the SkLocalMatrixShader can whack fLocalMatrix in its SkReadBuffer con
structor. | 436 // So the SkLocalMatrixShader can whack fLocalMatrix in its SkReadBuffer con
structor. |
| 440 friend class SkLocalMatrixShader; | 437 friend class SkLocalMatrixShader; |
| 441 friend class SkBitmapProcShader; // for computeTotalInverse() | 438 friend class SkBitmapProcShader; // for computeTotalInverse() |
| 442 | 439 |
| 443 typedef SkFlattenable INHERITED; | 440 typedef SkFlattenable INHERITED; |
| 444 }; | 441 }; |
| 445 | 442 |
| 446 #endif | 443 #endif |
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