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Side by Side Diff: experimental/SkPerlinNoiseShader2/SkPerlinNoiseShader2.h

Issue 1759323002: Revert of enforce 16byte alignment in shader contexts (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkPerlinNoiseShader2_DEFINED 8 #ifndef SkPerlinNoiseShader2_DEFINED
9 #define SkPerlinNoiseShader2_DEFINED 9 #define SkPerlinNoiseShader2_DEFINED
10 10
(...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after
73 */ 73 */
74 static SkShader* CreateImprovedNoise(SkScalar baseFrequencyX, SkScalar baseF requencyY, 74 static SkShader* CreateImprovedNoise(SkScalar baseFrequencyX, SkScalar baseF requencyY,
75 int numOctaves, SkScalar z); 75 int numOctaves, SkScalar z);
76 /** 76 /**
77 * Create alias for CreateTurbulunce until all Skia users changed 77 * Create alias for CreateTurbulunce until all Skia users changed
78 * its code to use the new naming 78 * its code to use the new naming
79 */ 79 */
80 static SkShader* CreateTubulence(SkScalar baseFrequencyX, SkScalar baseFrequ encyY, 80 static SkShader* CreateTubulence(SkScalar baseFrequencyX, SkScalar baseFrequ encyY,
81 int numOctaves, SkScalar seed, 81 int numOctaves, SkScalar seed,
82 const SkISize* tileSize = NULL) { 82 const SkISize* tileSize = NULL) {
83 return CreateTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, seed , tileSize); 83 return CreateTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, seed, ti leSize);
84 } 84 }
85 85
86
87 size_t contextSize(const ContextRec&) const override;
88
86 class PerlinNoiseShaderContext : public SkShader::Context { 89 class PerlinNoiseShaderContext : public SkShader::Context {
87 public: 90 public:
88 PerlinNoiseShaderContext(const SkPerlinNoiseShader2& shader, const Conte xtRec&); 91 PerlinNoiseShaderContext(const SkPerlinNoiseShader2& shader, const Conte xtRec&);
89 virtual ~PerlinNoiseShaderContext(); 92 virtual ~PerlinNoiseShaderContext();
90 93
91 void shadeSpan(int x, int y, SkPMColor[], int count) override; 94 void shadeSpan(int x, int y, SkPMColor[], int count) override;
92 95
93 private: 96 private:
94 SkPMColor shade(const SkPoint& point, StitchData& stitchData) const; 97 SkPMColor shade(const SkPoint& point, StitchData& stitchData) const;
95 SkScalar calculateTurbulenceValueForPoint( 98 SkScalar calculateTurbulenceValueForPoint(
(...skipping 12 matching lines...) Expand all
108 #if SK_SUPPORT_GPU 111 #if SK_SUPPORT_GPU
109 const GrFragmentProcessor* asFragmentProcessor(GrContext* context, const SkM atrix& viewM, 112 const GrFragmentProcessor* asFragmentProcessor(GrContext* context, const SkM atrix& viewM,
110 const SkMatrix*, SkFilterQual ity) const override; 113 const SkMatrix*, SkFilterQual ity) const override;
111 #endif 114 #endif
112 115
113 SK_TO_STRING_OVERRIDE() 116 SK_TO_STRING_OVERRIDE()
114 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPerlinNoiseShader2) 117 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPerlinNoiseShader2)
115 118
116 protected: 119 protected:
117 void flatten(SkWriteBuffer&) const override; 120 void flatten(SkWriteBuffer&) const override;
118 size_t onContextSize(const ContextRec&) const override;
119 Context* onCreateContext(const ContextRec&, void* storage) const override; 121 Context* onCreateContext(const ContextRec&, void* storage) const override;
120 122
121 private: 123 private:
122 SkPerlinNoiseShader2(SkPerlinNoiseShader2::Type type, SkScalar baseFrequency X, 124 SkPerlinNoiseShader2(SkPerlinNoiseShader2::Type type, SkScalar baseFrequency X,
123 SkScalar baseFrequencyY, int numOctaves, SkScalar seed, 125 SkScalar baseFrequencyY, int numOctaves, SkScalar seed,
124 const SkISize* tileSize); 126 const SkISize* tileSize);
125 virtual ~SkPerlinNoiseShader2(); 127 virtual ~SkPerlinNoiseShader2();
126 128
127 const SkPerlinNoiseShader2::Type fType; 129 const SkPerlinNoiseShader2::Type fType;
128 const SkScalar fBaseFrequencyX; 130 const SkScalar fBaseFrequencyX;
129 const SkScalar fBaseFrequencyY; 131 const SkScalar fBaseFrequencyY;
130 const int fNumOctaves; 132 const int fNumOctaves;
131 const SkScalar fSeed; 133 const SkScalar fSeed;
132 const SkISize fTileSize; 134 const SkISize fTileSize;
133 const bool fStitchTiles; 135 const bool fStitchTiles;
134 136
135 typedef SkShader INHERITED; 137 typedef SkShader INHERITED;
136 }; 138 };
137 139
138 #endif 140 #endif
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