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Side by Side Diff: ui/snapshot/snapshot_mac_unittest.mm

Issue 17593006: mac: Update clients of scoped_nsobject.h. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: iwyu, scoped_nsprotocol Created 7 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/snapshot/snapshot.h" 5 #include "ui/snapshot/snapshot.h"
6 6
7 #import <Cocoa/Cocoa.h> 7 #import <Cocoa/Cocoa.h>
8 8
9 #include "base/mac/scoped_nsobject.h"
9 #include "base/mac/sdk_forward_declarations.h" 10 #include "base/mac/sdk_forward_declarations.h"
10 #include "base/memory/scoped_nsobject.h"
11 #include "base/memory/scoped_ptr.h" 11 #include "base/memory/scoped_ptr.h"
12 #include "testing/platform_test.h" 12 #include "testing/platform_test.h"
13 #include "ui/gfx/rect.h" 13 #include "ui/gfx/rect.h"
14 14
15 namespace ui { 15 namespace ui {
16 namespace { 16 namespace {
17 17
18 typedef PlatformTest GrabWindowSnapshotTest; 18 typedef PlatformTest GrabWindowSnapshotTest;
19 19
20 TEST_F(GrabWindowSnapshotTest, TestGrabWindowSnapshot) { 20 TEST_F(GrabWindowSnapshotTest, TestGrabWindowSnapshot) {
21 // Launch a test window so we can take a snapshot. 21 // Launch a test window so we can take a snapshot.
22 NSRect frame = NSMakeRect(0, 0, 400, 400); 22 NSRect frame = NSMakeRect(0, 0, 400, 400);
23 scoped_nsobject<NSWindow> window( 23 base::scoped_nsobject<NSWindow> window(
24 [[NSWindow alloc] initWithContentRect:frame 24 [[NSWindow alloc] initWithContentRect:frame
25 styleMask:NSBorderlessWindowMask 25 styleMask:NSBorderlessWindowMask
26 backing:NSBackingStoreBuffered 26 backing:NSBackingStoreBuffered
27 defer:NO]); 27 defer:NO]);
28 [window setBackgroundColor:[NSColor whiteColor]]; 28 [window setBackgroundColor:[NSColor whiteColor]];
29 [window makeKeyAndOrderFront:NSApp]; 29 [window makeKeyAndOrderFront:NSApp];
30 30
31 scoped_ptr<std::vector<unsigned char> > png_representation( 31 scoped_ptr<std::vector<unsigned char> > png_representation(
32 new std::vector<unsigned char>); 32 new std::vector<unsigned char>);
33 gfx::Rect bounds = gfx::Rect(0, 0, frame.size.width, frame.size.height); 33 gfx::Rect bounds = gfx::Rect(0, 0, frame.size.width, frame.size.height);
34 EXPECT_TRUE(ui::GrabWindowSnapshot(window, png_representation.get(), 34 EXPECT_TRUE(ui::GrabWindowSnapshot(window, png_representation.get(),
35 bounds)); 35 bounds));
36 36
37 // Copy png back into NSData object so we can make sure we grabbed a png. 37 // Copy png back into NSData object so we can make sure we grabbed a png.
38 scoped_nsobject<NSData> image_data( 38 base::scoped_nsobject<NSData> image_data(
39 [[NSData alloc] initWithBytes:&(*png_representation)[0] 39 [[NSData alloc] initWithBytes:&(*png_representation)[0]
40 length:png_representation->size()]); 40 length:png_representation->size()]);
41 NSBitmapImageRep* rep = [NSBitmapImageRep imageRepWithData:image_data.get()]; 41 NSBitmapImageRep* rep = [NSBitmapImageRep imageRepWithData:image_data.get()];
42 EXPECT_TRUE([rep isKindOfClass:[NSBitmapImageRep class]]); 42 EXPECT_TRUE([rep isKindOfClass:[NSBitmapImageRep class]]);
43 CGFloat scaleFactor = 1.0f; 43 CGFloat scaleFactor = 1.0f;
44 if ([window respondsToSelector:@selector(backingScaleFactor)]) 44 if ([window respondsToSelector:@selector(backingScaleFactor)])
45 scaleFactor = [window backingScaleFactor]; 45 scaleFactor = [window backingScaleFactor];
46 EXPECT_EQ(400 * scaleFactor, CGImageGetWidth([rep CGImage])); 46 EXPECT_EQ(400 * scaleFactor, CGImageGetWidth([rep CGImage]));
47 NSColor* color = [rep colorAtX:200 * scaleFactor y:200 * scaleFactor]; 47 NSColor* color = [rep colorAtX:200 * scaleFactor y:200 * scaleFactor];
48 CGFloat red = 0, green = 0, blue = 0, alpha = 0; 48 CGFloat red = 0, green = 0, blue = 0, alpha = 0;
49 [color getRed:&red green:&green blue:&blue alpha:&alpha]; 49 [color getRed:&red green:&green blue:&blue alpha:&alpha];
50 EXPECT_GE(red + green + blue, 3.0); 50 EXPECT_GE(red + green + blue, 3.0);
51 } 51 }
52 52
53 } // namespace 53 } // namespace
54 } // namespace ui 54 } // namespace ui
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