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Unified Diff: content/browser/screen_orientation/screen_orientation_delegate_win.cc

Issue 1758823004: Screen.orientation lock API implementation for Windows8 and later. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 10 months ago
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Index: content/browser/screen_orientation/screen_orientation_delegate_win.cc
diff --git a/content/browser/screen_orientation/screen_orientation_delegate_win.cc b/content/browser/screen_orientation/screen_orientation_delegate_win.cc
new file mode 100644
index 0000000000000000000000000000000000000000..7b47f715451c71cbebd0864bfc72ee729c0eacac
--- /dev/null
+++ b/content/browser/screen_orientation/screen_orientation_delegate_win.cc
@@ -0,0 +1,101 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "content/browser/screen_orientation/screen_orientation_delegate_win.h"
+
+#include <windows.h>
+#include "content/public/browser/screen_orientation_provider.h"
+
+namespace content {
+
+ScreenOrientationDelegateWin::ScreenOrientationDelegateWin() {
+ content::ScreenOrientationProvider::SetDelegate(this);
+}
+
+ScreenOrientationDelegateWin::~ScreenOrientationDelegateWin() {
+ content::ScreenOrientationProvider::SetDelegate(nullptr);
+}
+
+bool ScreenOrientationDelegateWin::FullScreenRequired(
+ content::WebContents* web_contents) {
+ return false;
+}
+
+static void GetCurrentDisplaySettings(bool *landscape, bool *flipped) {
+ DEVMODE dm;
+ ZeroMemory(&dm, sizeof(dm));
+ dm.dmSize = sizeof(dm);
+ if (!EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dm))
+ return;
+ if (flipped)
+ *flipped = (dm.dmDisplayOrientation == DMDO_270
+ || dm.dmDisplayOrientation == DMDO_180);
Avi (use Gerrit) 2016/03/02 19:28:20 Multiple-line if() blocks need {}.
aleksandar.stojiljkovic 2016/03/02 19:47:20 Done.
+ if (landscape)
+ *landscape = (dm.dmPelsWidth > dm.dmPelsHeight);
+}
+
+void ScreenOrientationDelegateWin::Lock(
+ content::WebContents* web_contents,
+ blink::WebScreenOrientationLockType lock_orientation) {
+ ORIENTATION_PREFERENCE prefs = ORIENTATION_PREFERENCE_NONE;
+ bool landscape = true;
+ bool flipped = false;
+ switch (lock_orientation) {
+ case blink::WebScreenOrientationLockPortraitPrimary:
+ prefs = ORIENTATION_PREFERENCE_PORTRAIT;
+ break;
+ case blink::WebScreenOrientationLockPortraitSecondary:
+ prefs = ORIENTATION_PREFERENCE_PORTRAIT_FLIPPED;
+ break;
+ case blink::WebScreenOrientationLockLandscapePrimary:
+ prefs = ORIENTATION_PREFERENCE_LANDSCAPE;
+ break;
+ case blink::WebScreenOrientationLockLandscapeSecondary:
+ prefs = ORIENTATION_PREFERENCE_LANDSCAPE_FLIPPED;
+ break;
+ case blink::WebScreenOrientationLockPortrait:
+ GetCurrentDisplaySettings(&landscape, &flipped);
+ prefs = (flipped && !landscape) ? ORIENTATION_PREFERENCE_PORTRAIT_FLIPPED :
+ ORIENTATION_PREFERENCE_PORTRAIT;
+ break;
+ case blink::WebScreenOrientationLockLandscape:
+ GetCurrentDisplaySettings(&landscape, &flipped);
+ prefs = (flipped && landscape) ? ORIENTATION_PREFERENCE_LANDSCAPE_FLIPPED :
+ ORIENTATION_PREFERENCE_LANDSCAPE;
+ break;
+ case blink::WebScreenOrientationLockNatural:
+ GetCurrentDisplaySettings(&landscape, &flipped);
+ prefs = landscape ? ORIENTATION_PREFERENCE_LANDSCAPE :
+ ORIENTATION_PREFERENCE_PORTRAIT;
+ break;
+ case blink::WebScreenOrientationLockAny:
+ GetCurrentDisplaySettings(&landscape, &flipped);
+ if (landscape) {
+ prefs = flipped ? ORIENTATION_PREFERENCE_LANDSCAPE_FLIPPED :
+ ORIENTATION_PREFERENCE_LANDSCAPE;
+ } else {
+ prefs = flipped ? ORIENTATION_PREFERENCE_PORTRAIT_FLIPPED :
+ ORIENTATION_PREFERENCE_PORTRAIT;
+ }
+ break;
+ case blink::WebScreenOrientationLockDefault:
+ default:
+ break;
Avi (use Gerrit) 2016/03/02 19:28:20 Switch statements need indenting. https://google.
aleksandar.stojiljkovic 2016/03/02 19:47:20 Done.
+ }
+ SetDisplayAutoRotationPreferences(prefs);
+}
+
+bool ScreenOrientationDelegateWin::ScreenOrientationProviderSupported() {
+ AR_STATE autoRotationState;
+ ZeroMemory(&autoRotationState, sizeof(AR_STATE));
+ return (GetAutoRotationState(&autoRotationState)
+ && (autoRotationState == AR_ENABLED));
+}
+
+void ScreenOrientationDelegateWin::Unlock(
+ content::WebContents* web_contents) {
+ SetDisplayAutoRotationPreferences(ORIENTATION_PREFERENCE_NONE);
+}
+
+} // namespace content

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