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Side by Side Diff: src/core/SkShader.cpp

Issue 1757993002: add support for new bitmapshader context (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: enforce 16byte alignment in more places Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkAtomics.h" 8 #include "SkAtomics.h"
9 #include "SkBitmapProcShader.h" 9 #include "SkBitmapProcShader.h"
10 #include "SkColorShader.h" 10 #include "SkColorShader.h"
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after
79 colorPtr = &storage; 79 colorPtr = &storage;
80 } 80 }
81 if (this->onAsLuminanceColor(colorPtr)) { 81 if (this->onAsLuminanceColor(colorPtr)) {
82 *colorPtr = SkColorSetA(*colorPtr, 0xFF); // we only return opaque 82 *colorPtr = SkColorSetA(*colorPtr, 0xFF); // we only return opaque
83 return true; 83 return true;
84 } 84 }
85 return false; 85 return false;
86 } 86 }
87 87
88 SkShader::Context* SkShader::createContext(const ContextRec& rec, void* storage) const { 88 SkShader::Context* SkShader::createContext(const ContextRec& rec, void* storage) const {
89 // We currently require 16byte alignment for some of our subclasses, so asse rt that here.
90 SkASSERT(SkIsAlign16((intptr_t)storage));
91
89 if (!this->computeTotalInverse(rec, nullptr)) { 92 if (!this->computeTotalInverse(rec, nullptr)) {
90 return nullptr; 93 return nullptr;
91 } 94 }
92 return this->onCreateContext(rec, storage); 95 return this->onCreateContext(rec, storage);
93 } 96 }
94 97
95 SkShader::Context* SkShader::onCreateContext(const ContextRec& rec, void*) const { 98 SkShader::Context* SkShader::onCreateContext(const ContextRec& rec, void*) const {
96 return nullptr; 99 return nullptr;
97 } 100 }
98 101
(...skipping 266 matching lines...) Expand 10 before | Expand all | Expand 10 after
365 #include "SkEmptyShader.h" 368 #include "SkEmptyShader.h"
366 369
367 void SkEmptyShader::toString(SkString* str) const { 370 void SkEmptyShader::toString(SkString* str) const {
368 str->append("SkEmptyShader: ("); 371 str->append("SkEmptyShader: (");
369 372
370 this->INHERITED::toString(str); 373 this->INHERITED::toString(str);
371 374
372 str->append(")"); 375 str->append(")");
373 } 376 }
374 #endif 377 #endif
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