| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 #include "GrMatrixConvolutionEffect.h" | 7 #include "GrMatrixConvolutionEffect.h" |
| 8 #include "glsl/GrGLSLFragmentProcessor.h" | 8 #include "glsl/GrGLSLFragmentProcessor.h" |
| 9 #include "glsl/GrGLSLFragmentShaderBuilder.h" | 9 #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| 10 #include "glsl/GrGLSLProgramDataManager.h" | 10 #include "glsl/GrGLSLProgramDataManager.h" |
| (...skipping 21 matching lines...) Expand all Loading... |
| 32 typedef GrGLSLFragmentProcessor INHERITED; | 32 typedef GrGLSLFragmentProcessor INHERITED; |
| 33 }; | 33 }; |
| 34 | 34 |
| 35 void GrGLMatrixConvolutionEffect::emitCode(EmitArgs& args) { | 35 void GrGLMatrixConvolutionEffect::emitCode(EmitArgs& args) { |
| 36 const GrMatrixConvolutionEffect& mce = args.fFp.cast<GrMatrixConvolutionEffe
ct>(); | 36 const GrMatrixConvolutionEffect& mce = args.fFp.cast<GrMatrixConvolutionEffe
ct>(); |
| 37 const GrTextureDomain& domain = mce.domain(); | 37 const GrTextureDomain& domain = mce.domain(); |
| 38 | 38 |
| 39 int kWidth = mce.kernelSize().width(); | 39 int kWidth = mce.kernelSize().width(); |
| 40 int kHeight = mce.kernelSize().height(); | 40 int kHeight = mce.kernelSize().height(); |
| 41 | 41 |
| 42 int arrayCount = (kWidth + 3) / 4; |
| 43 SkASSERT(4 * arrayCount >= kWidth); |
| 44 |
| 42 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; | 45 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; |
| 43 fImageIncrementUni = uniformHandler->addUniform(kFragment_GrShaderFlag, | 46 fImageIncrementUni = uniformHandler->addUniform(kFragment_GrShaderFlag, |
| 44 kVec2f_GrSLType, kDefault_Gr
SLPrecision, | 47 kVec2f_GrSLType, kDefault_Gr
SLPrecision, |
| 45 "ImageIncrement"); | 48 "ImageIncrement"); |
| 46 fKernelUni = uniformHandler->addUniformArray(kFragment_GrShaderFlag, | 49 fKernelUni = uniformHandler->addUniformArray(kFragment_GrShaderFlag, |
| 47 kFloat_GrSLType, kDefault_GrSLP
recision, | 50 kVec4f_GrSLType, kDefault_GrSLP
recision, |
| 48 "Kernel", | 51 "Kernel", |
| 49 kWidth * kHeight); | 52 arrayCount); |
| 50 fKernelOffsetUni = uniformHandler->addUniform(kFragment_GrShaderFlag, | 53 fKernelOffsetUni = uniformHandler->addUniform(kFragment_GrShaderFlag, |
| 51 kVec2f_GrSLType, kDefault_GrSL
Precision, | 54 kVec2f_GrSLType, kDefault_GrSL
Precision, |
| 52 "KernelOffset"); | 55 "KernelOffset"); |
| 53 fGainUni = uniformHandler->addUniform(kFragment_GrShaderFlag, | 56 fGainUni = uniformHandler->addUniform(kFragment_GrShaderFlag, |
| 54 kFloat_GrSLType, kDefault_GrSLPrecisio
n, "Gain"); | 57 kFloat_GrSLType, kDefault_GrSLPrecisio
n, "Gain"); |
| 55 fBiasUni = uniformHandler->addUniform(kFragment_GrShaderFlag, | 58 fBiasUni = uniformHandler->addUniform(kFragment_GrShaderFlag, |
| 56 kFloat_GrSLType, kDefault_GrSLPrecisio
n, "Bias"); | 59 kFloat_GrSLType, kDefault_GrSLPrecisio
n, "Bias"); |
| 57 | 60 |
| 58 const char* kernelOffset = uniformHandler->getUniformCStr(fKernelOffsetUni); | 61 const char* kernelOffset = uniformHandler->getUniformCStr(fKernelOffsetUni); |
| 59 const char* imgInc = uniformHandler->getUniformCStr(fImageIncrementUni); | 62 const char* imgInc = uniformHandler->getUniformCStr(fImageIncrementUni); |
| 60 const char* kernel = uniformHandler->getUniformCStr(fKernelUni); | 63 const char* kernel = uniformHandler->getUniformCStr(fKernelUni); |
| 61 const char* gain = uniformHandler->getUniformCStr(fGainUni); | 64 const char* gain = uniformHandler->getUniformCStr(fGainUni); |
| 62 const char* bias = uniformHandler->getUniformCStr(fBiasUni); | 65 const char* bias = uniformHandler->getUniformCStr(fBiasUni); |
| 63 | 66 |
| 64 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | 67 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| 65 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); | 68 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); |
| 66 fragBuilder->codeAppend("vec4 sum = vec4(0, 0, 0, 0);"); | 69 fragBuilder->codeAppend("vec4 sum = vec4(0, 0, 0, 0);"); |
| 67 fragBuilder->codeAppendf("vec2 coord = %s - %s * %s;", coords2D.c_str(), ker
nelOffset, imgInc); | 70 fragBuilder->codeAppendf("vec2 coord = %s - %s * %s;", coords2D.c_str(), ker
nelOffset, imgInc); |
| 68 fragBuilder->codeAppend("vec4 c;"); | 71 fragBuilder->codeAppend("vec4 c;"); |
| 69 | 72 |
| 73 const char* kVecSuffix[4] = { ".x", ".y", ".z", ".w" }; |
| 70 for (int y = 0; y < kHeight; y++) { | 74 for (int y = 0; y < kHeight; y++) { |
| 71 for (int x = 0; x < kWidth; x++) { | 75 for (int x = 0; x < kWidth; x++) { |
| 72 GrGLSLShaderBuilder::ShaderBlock block(fragBuilder); | 76 GrGLSLShaderBuilder::ShaderBlock block(fragBuilder); |
| 73 fragBuilder->codeAppendf("float k = %s[%d * %d + %d];", kernel, y, k
Width, x); | 77 int offset = y*kWidth + x; |
| 78 |
| 79 fragBuilder->codeAppendf("float k = %s[%d]%s;", kernel, offset / 4, |
| 80 kVecSuffix[offset & 0x3]); |
| 74 SkString coord; | 81 SkString coord; |
| 75 coord.printf("coord + vec2(%d, %d) * %s", x, y, imgInc); | 82 coord.printf("coord + vec2(%d, %d) * %s", x, y, imgInc); |
| 76 fDomain.sampleTexture(fragBuilder, | 83 fDomain.sampleTexture(fragBuilder, |
| 77 uniformHandler, | 84 uniformHandler, |
| 78 args.fGLSLCaps, | 85 args.fGLSLCaps, |
| 79 domain, | 86 domain, |
| 80 "c", | 87 "c", |
| 81 coord, | 88 coord, |
| 82 args.fSamplers[0]); | 89 args.fSamplers[0]); |
| 83 if (!mce.convolveAlpha()) { | 90 if (!mce.convolveAlpha()) { |
| (...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 123 const GrProcessor& processor) { | 130 const GrProcessor& processor) { |
| 124 const GrMatrixConvolutionEffect& conv = processor.cast<GrMatrixConvolutionEf
fect>(); | 131 const GrMatrixConvolutionEffect& conv = processor.cast<GrMatrixConvolutionEf
fect>(); |
| 125 GrTexture& texture = *conv.texture(0); | 132 GrTexture& texture = *conv.texture(0); |
| 126 | 133 |
| 127 float imageIncrement[2]; | 134 float imageIncrement[2]; |
| 128 float ySign = texture.origin() == kTopLeft_GrSurfaceOrigin ? 1.0f : -1.0f; | 135 float ySign = texture.origin() == kTopLeft_GrSurfaceOrigin ? 1.0f : -1.0f; |
| 129 imageIncrement[0] = 1.0f / texture.width(); | 136 imageIncrement[0] = 1.0f / texture.width(); |
| 130 imageIncrement[1] = ySign / texture.height(); | 137 imageIncrement[1] = ySign / texture.height(); |
| 131 pdman.set2fv(fImageIncrementUni, 1, imageIncrement); | 138 pdman.set2fv(fImageIncrementUni, 1, imageIncrement); |
| 132 pdman.set2fv(fKernelOffsetUni, 1, conv.kernelOffset()); | 139 pdman.set2fv(fKernelOffsetUni, 1, conv.kernelOffset()); |
| 133 pdman.set1fv(fKernelUni, conv.kernelSize().width() * conv.kernelSize().heigh
t(), conv.kernel()); | 140 int kernelCount = conv.kernelSize().width() * conv.kernelSize().height(); |
| 141 int arrayCount = (kernelCount + 3) / 4; |
| 142 SkASSERT(4 * arrayCount >= kernelCount); |
| 143 pdman.set4fv(fKernelUni, arrayCount, conv.kernel()); |
| 134 pdman.set1f(fGainUni, conv.gain()); | 144 pdman.set1f(fGainUni, conv.gain()); |
| 135 pdman.set1f(fBiasUni, conv.bias()); | 145 pdman.set1f(fBiasUni, conv.bias()); |
| 136 fDomain.setData(pdman, conv.domain(), texture.origin()); | 146 fDomain.setData(pdman, conv.domain(), texture.origin()); |
| 137 } | 147 } |
| 138 | 148 |
| 139 GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(GrTexture* texture, | 149 GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(GrTexture* texture, |
| 140 const SkIRect& bounds, | 150 const SkIRect& bounds, |
| 141 const SkISize& kernelSize, | 151 const SkISize& kernelSize, |
| 142 const SkScalar* kernel, | 152 const SkScalar* kernel, |
| 143 SkScalar gain, | 153 SkScalar gain, |
| (...skipping 104 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 248 return GrMatrixConvolutionEffect::Create(d->fTextures[texIdx], | 258 return GrMatrixConvolutionEffect::Create(d->fTextures[texIdx], |
| 249 bounds, | 259 bounds, |
| 250 kernelSize, | 260 kernelSize, |
| 251 kernel.get(), | 261 kernel.get(), |
| 252 gain, | 262 gain, |
| 253 bias, | 263 bias, |
| 254 kernelOffset, | 264 kernelOffset, |
| 255 tileMode, | 265 tileMode, |
| 256 convolveAlpha); | 266 convolveAlpha); |
| 257 } | 267 } |
| OLD | NEW |