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Unified Diff: content/browser/gpu/gpu_data_manager_impl_private.cc

Issue 17565002: Merge crbug.com/232556 to M28 branch (1500). (Closed) Base URL: svn://svn.chromium.org/chrome/branches/1500/src/
Patch Set: Created 7 years, 6 months ago
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Index: content/browser/gpu/gpu_data_manager_impl_private.cc
===================================================================
--- content/browser/gpu/gpu_data_manager_impl_private.cc (revision 0)
+++ content/browser/gpu/gpu_data_manager_impl_private.cc (revision 0)
@@ -0,0 +1,915 @@
+// Copyright (c) 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "content/browser/gpu/gpu_data_manager_impl_private.h"
+
+#if defined(OS_MACOSX)
+#include <ApplicationServices/ApplicationServices.h>
+#endif // OS_MACOSX
+
+#include "base/bind.h"
+#include "base/bind_helpers.h"
+#include "base/command_line.h"
+#include "base/debug/trace_event.h"
+#include "base/metrics/field_trial.h"
+#include "base/metrics/histogram.h"
+#include "base/stringprintf.h"
+#include "base/strings/string_number_conversions.h"
+#include "base/strings/string_piece.h"
+#include "base/sys_info.h"
+#include "base/version.h"
+#include "content/browser/gpu/gpu_process_host.h"
+#include "content/browser/gpu/gpu_util.h"
+#include "content/common/gpu/gpu_messages.h"
+#include "content/gpu/gpu_info_collector.h"
+#include "content/public/browser/browser_thread.h"
+#include "content/public/browser/gpu_data_manager_observer.h"
+#include "content/public/common/content_client.h"
+#include "content/public/common/content_constants.h"
+#include "content/public/common/content_switches.h"
+#include "content/public/common/gpu_feature_type.h"
+#include "gpu/command_buffer/service/gpu_switches.h"
+#include "grit/content_resources.h"
+#include "ui/base/ui_base_switches.h"
+#include "ui/gl/gl_implementation.h"
+#include "ui/gl/gl_switches.h"
+#include "ui/gl/gpu_switching_manager.h"
+#include "webkit/glue/webpreferences.h"
+#include "webkit/plugins/plugin_switches.h"
+
+#if defined(OS_WIN)
+#include "base/win/windows_version.h"
+#endif
+
+namespace content {
+namespace {
+
+// Strip out the non-digital info; if after that, we get an empty string,
+// return "0".
+std::string ProcessVersionString(const std::string& raw_string) {
+ const std::string valid_set = "0123456789.";
+ size_t start_pos = raw_string.find_first_of(valid_set);
+ if (start_pos == std::string::npos)
+ return "0";
+ size_t end_pos = raw_string.find_first_not_of(raw_string, start_pos);
+ std::string version_string = raw_string.substr(
+ start_pos, end_pos - start_pos);
+ if (version_string.empty())
+ return "0";
+ return version_string;
+}
+
+// Combine the integers into a string, seperated by ','.
+std::string IntSetToString(const std::set<int>& list) {
+ std::string rt;
+ for (std::set<int>::const_iterator it = list.begin();
+ it != list.end(); ++it) {
+ if (!rt.empty())
+ rt += ",";
+ rt += base::IntToString(*it);
+ }
+ return rt;
+}
+
+#if defined(OS_MACOSX)
+void DisplayReconfigCallback(CGDirectDisplayID display,
+ CGDisplayChangeSummaryFlags flags,
+ void* gpu_data_manager) {
+ if (flags & kCGDisplayAddFlag) {
+ GpuDataManagerImpl* manager =
+ reinterpret_cast<GpuDataManagerImpl*>(gpu_data_manager);
+ DCHECK(manager);
+ manager->HandleGpuSwitch();
+ }
+}
+#endif // OS_MACOSX
+
+// Block all domains' use of 3D APIs for this many milliseconds if
+// approaching a threshold where system stability might be compromised.
+const int64 kBlockAllDomainsMs = 10000;
+const int kNumResetsWithinDuration = 1;
+
+// Enums for UMA histograms.
+enum BlockStatusHistogram {
+ BLOCK_STATUS_NOT_BLOCKED,
+ BLOCK_STATUS_SPECIFIC_DOMAIN_BLOCKED,
+ BLOCK_STATUS_ALL_DOMAINS_BLOCKED,
+ BLOCK_STATUS_MAX
+};
+
+} // namespace anonymous
+
+void GpuDataManagerImplPrivate::InitializeForTesting(
+ const std::string& gpu_blacklist_json,
+ const GPUInfo& gpu_info) {
+ // This function is for testing only, so disable histograms.
+ update_histograms_ = false;
+
+ InitializeImpl(gpu_blacklist_json, std::string(), std::string(), gpu_info);
+}
+
+bool GpuDataManagerImplPrivate::IsFeatureBlacklisted(int feature) const {
+ if (use_swiftshader_) {
+ // Skia's software rendering is probably more efficient than going through
+ // software emulation of the GPU, so use that.
+ if (feature == GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS)
+ return true;
+ return false;
+ }
+
+ return (blacklisted_features_.count(feature) == 1);
+}
+
+size_t GpuDataManagerImplPrivate::GetBlacklistedFeatureCount() const {
+ if (use_swiftshader_)
+ return 1;
+ return blacklisted_features_.size();
+}
+
+GPUInfo GpuDataManagerImplPrivate::GetGPUInfo() const {
+ return gpu_info_;
+}
+
+void GpuDataManagerImplPrivate::GetGpuProcessHandles(
+ const GpuDataManager::GetGpuProcessHandlesCallback& callback) const {
+ GpuProcessHost::GetProcessHandles(callback);
+}
+
+bool GpuDataManagerImplPrivate::GpuAccessAllowed(
+ std::string* reason) const {
+ if (use_swiftshader_)
+ return true;
+
+ if (!gpu_info_.gpu_accessible) {
+ if (reason) {
+ *reason = "GPU process launch failed.";
+ }
+ return false;
+ }
+
+ if (card_blacklisted_) {
+ if (reason) {
+ *reason = "GPU access is disabled ";
+ CommandLine* command_line = CommandLine::ForCurrentProcess();
+ if (command_line->HasSwitch(switches::kDisableGpu))
+ *reason += "through commandline switch --disable-gpu.";
+ else
+ *reason += "in chrome://settings.";
+ }
+ return false;
+ }
+
+ // We only need to block GPU process if more features are disallowed other
+ // than those in the preliminary gpu feature flags because the latter work
+ // through renderer commandline switches.
+ std::set<int> features = preliminary_blacklisted_features_;
+ MergeFeatureSets(&features, blacklisted_features_);
+ if (features.size() > preliminary_blacklisted_features_.size()) {
+ if (reason) {
+ *reason = "Features are disabled upon full but not preliminary GPU info.";
+ }
+ return false;
+ }
+
+ if (blacklisted_features_.size() == NUMBER_OF_GPU_FEATURE_TYPES) {
+ // On Linux, we use cached GL strings to make blacklist decsions at browser
+ // startup time. We need to launch the GPU process to validate these
+ // strings even if all features are blacklisted. If all GPU features are
+ // disabled, the GPU process will only initialize GL bindings, create a GL
+ // context, and collect full GPU info.
+#if !defined(OS_LINUX)
+ if (reason) {
+ *reason = "All GPU features are blacklisted.";
+ }
+ return false;
+#endif
+ }
+
+ return true;
+}
+
+void GpuDataManagerImplPrivate::RequestCompleteGpuInfoIfNeeded() {
+ if (complete_gpu_info_already_requested_ || gpu_info_.finalized)
+ return;
+ complete_gpu_info_already_requested_ = true;
+
+ GpuProcessHost::SendOnIO(
+#if defined(OS_WIN)
+ GpuProcessHost::GPU_PROCESS_KIND_UNSANDBOXED,
+#else
+ GpuProcessHost::GPU_PROCESS_KIND_SANDBOXED,
+#endif
+ CAUSE_FOR_GPU_LAUNCH_GPUDATAMANAGER_REQUESTCOMPLETEGPUINFOIFNEEDED,
+ new GpuMsg_CollectGraphicsInfo());
+}
+
+bool GpuDataManagerImplPrivate::IsCompleteGpuInfoAvailable() const {
+ return gpu_info_.finalized;
+}
+
+void GpuDataManagerImplPrivate::RequestVideoMemoryUsageStatsUpdate() const {
+ GpuProcessHost::SendOnIO(
+ GpuProcessHost::GPU_PROCESS_KIND_SANDBOXED,
+ CAUSE_FOR_GPU_LAUNCH_NO_LAUNCH,
+ new GpuMsg_GetVideoMemoryUsageStats());
+}
+
+bool GpuDataManagerImplPrivate::ShouldUseSwiftShader() const {
+ return use_swiftshader_;
+}
+
+void GpuDataManagerImplPrivate::RegisterSwiftShaderPath(
+ const base::FilePath& path) {
+ swiftshader_path_ = path;
+ EnableSwiftShaderIfNecessary();
+}
+
+void GpuDataManagerImplPrivate::AddObserver(GpuDataManagerObserver* observer) {
+ GpuDataManagerImpl::UnlockedSession session(owner_);
+ observer_list_->AddObserver(observer);
+}
+
+void GpuDataManagerImplPrivate::RemoveObserver(
+ GpuDataManagerObserver* observer) {
+ GpuDataManagerImpl::UnlockedSession session(owner_);
+ observer_list_->RemoveObserver(observer);
+}
+
+void GpuDataManagerImplPrivate::UnblockDomainFrom3DAPIs(const GURL& url) {
+ // This method must do two things:
+ //
+ // 1. If the specific domain is blocked, then unblock it.
+ //
+ // 2. Reset our notion of how many GPU resets have occurred recently.
+ // This is necessary even if the specific domain was blocked.
+ // Otherwise, if we call Are3DAPIsBlocked with the same domain right
+ // after unblocking it, it will probably still be blocked because of
+ // the recent GPU reset caused by that domain.
+ //
+ // These policies could be refined, but at a certain point the behavior
+ // will become difficult to explain.
+ std::string domain = GetDomainFromURL(url);
+
+ blocked_domains_.erase(domain);
+ timestamps_of_gpu_resets_.clear();
+}
+
+void GpuDataManagerImplPrivate::DisableGpuWatchdog() {
+ GpuProcessHost::SendOnIO(
+ GpuProcessHost::GPU_PROCESS_KIND_SANDBOXED,
+ CAUSE_FOR_GPU_LAUNCH_NO_LAUNCH,
+ new GpuMsg_DisableWatchdog);
+}
+
+void GpuDataManagerImplPrivate::SetGLStrings(const std::string& gl_vendor,
+ const std::string& gl_renderer,
+ const std::string& gl_version) {
+ if (gl_vendor.empty() && gl_renderer.empty() && gl_version.empty())
+ return;
+
+ // If GPUInfo already got GL strings, do nothing. This is for the rare
+ // situation where GPU process collected GL strings before this call.
+ if (!gpu_info_.gl_vendor.empty() ||
+ !gpu_info_.gl_renderer.empty() ||
+ !gpu_info_.gl_version_string.empty())
+ return;
+
+ GPUInfo gpu_info = gpu_info_;
+
+ gpu_info.gl_vendor = gl_vendor;
+ gpu_info.gl_renderer = gl_renderer;
+ gpu_info.gl_version_string = gl_version;
+
+ gpu_info_collector::CollectDriverInfoGL(&gpu_info);
+
+ UpdateGpuInfo(gpu_info);
+ UpdateGpuSwitchingManager(gpu_info);
+ UpdatePreliminaryBlacklistedFeatures();
+}
+
+void GpuDataManagerImplPrivate::GetGLStrings(std::string* gl_vendor,
+ std::string* gl_renderer,
+ std::string* gl_version) {
+ DCHECK(gl_vendor && gl_renderer && gl_version);
+
+ *gl_vendor = gpu_info_.gl_vendor;
+ *gl_renderer = gpu_info_.gl_renderer;
+ *gl_version = gpu_info_.gl_version_string;
+}
+
+void GpuDataManagerImplPrivate::Initialize() {
+ TRACE_EVENT0("startup", "GpuDataManagerImpl::Initialize");
+ CommandLine* command_line = CommandLine::ForCurrentProcess();
+ if (command_line->HasSwitch(switches::kSkipGpuDataLoading))
+ return;
+
+ GPUInfo gpu_info;
+ {
+ TRACE_EVENT0("startup",
+ "GpuDataManagerImpl::Initialize:CollectBasicGraphicsInfo");
+ gpu_info_collector::CollectBasicGraphicsInfo(&gpu_info);
+ }
+#if defined(ARCH_CPU_X86_FAMILY)
+ if (!gpu_info.gpu.vendor_id || !gpu_info.gpu.device_id)
+ gpu_info.finalized = true;
+#endif
+
+ std::string gpu_blacklist_string;
+ std::string gpu_switching_list_string;
+ std::string gpu_driver_bug_list_string;
+ if (!command_line->HasSwitch(switches::kIgnoreGpuBlacklist)) {
+ const base::StringPiece gpu_blacklist_json =
+ GetContentClient()->GetDataResource(
+ IDR_GPU_BLACKLIST, ui::SCALE_FACTOR_NONE);
+ gpu_blacklist_string = gpu_blacklist_json.as_string();
+ const base::StringPiece gpu_switching_list_json =
+ GetContentClient()->GetDataResource(
+ IDR_GPU_SWITCHING_LIST, ui::SCALE_FACTOR_NONE);
+ gpu_switching_list_string = gpu_switching_list_json.as_string();
+ }
+ if (!command_line->HasSwitch(switches::kDisableGpuDriverBugWorkarounds)) {
+ const base::StringPiece gpu_driver_bug_list_json =
+ GetContentClient()->GetDataResource(
+ IDR_GPU_DRIVER_BUG_LIST, ui::SCALE_FACTOR_NONE);
+ gpu_driver_bug_list_string = gpu_driver_bug_list_json.as_string();
+ }
+ InitializeImpl(gpu_blacklist_string,
+ gpu_switching_list_string,
+ gpu_driver_bug_list_string,
+ gpu_info);
+}
+
+void GpuDataManagerImplPrivate::UpdateGpuInfo(const GPUInfo& gpu_info) {
+ // No further update of gpu_info if falling back to SwiftShader.
+ if (use_swiftshader_)
+ return;
+
+ gpu_info_collector::MergeGPUInfo(&gpu_info_, gpu_info);
+ complete_gpu_info_already_requested_ =
+ complete_gpu_info_already_requested_ || gpu_info_.finalized;
+
+ GetContentClient()->SetGpuInfo(gpu_info_);
+
+ if (gpu_blacklist_) {
+ std::set<int> features = gpu_blacklist_->MakeDecision(
+ GpuControlList::kOsAny, std::string(), gpu_info_);
+ if (update_histograms_)
+ UpdateStats(gpu_blacklist_.get(), features);
+
+ UpdateBlacklistedFeatures(features);
+ }
+ if (gpu_switching_list_) {
+ std::set<int> option = gpu_switching_list_->MakeDecision(
+ GpuControlList::kOsAny, std::string(), gpu_info_);
+ if (option.size() == 1) {
+ // Blacklist decision should not overwrite commandline switch from users.
+ CommandLine* command_line = CommandLine::ForCurrentProcess();
+ if (!command_line->HasSwitch(switches::kGpuSwitching))
+ gpu_switching_ = static_cast<GpuSwitchingOption>(*(option.begin()));
+ }
+ }
+ if (gpu_driver_bug_list_)
+ gpu_driver_bugs_ = gpu_driver_bug_list_->MakeDecision(
+ GpuControlList::kOsAny, std::string(), gpu_info_);
+
+ // We have to update GpuFeatureType before notify all the observers.
+ NotifyGpuInfoUpdate();
+}
+
+void GpuDataManagerImplPrivate::UpdateVideoMemoryUsageStats(
+ const GPUVideoMemoryUsageStats& video_memory_usage_stats) {
+ GpuDataManagerImpl::UnlockedSession session(owner_);
+ observer_list_->Notify(&GpuDataManagerObserver::OnVideoMemoryUsageStatsUpdate,
+ video_memory_usage_stats);
+}
+
+void GpuDataManagerImplPrivate::AppendRendererCommandLine(
+ CommandLine* command_line) const {
+ DCHECK(command_line);
+
+ if (IsFeatureBlacklisted(GPU_FEATURE_TYPE_WEBGL)) {
+#if !defined(OS_ANDROID)
+ if (!command_line->HasSwitch(switches::kDisableExperimentalWebGL))
+ command_line->AppendSwitch(switches::kDisableExperimentalWebGL);
+#endif
+ if (!command_line->HasSwitch(switches::kDisablePepper3d))
+ command_line->AppendSwitch(switches::kDisablePepper3d);
+ }
+ if (IsFeatureBlacklisted(GPU_FEATURE_TYPE_MULTISAMPLING) &&
+ !command_line->HasSwitch(switches::kDisableGLMultisampling))
+ command_line->AppendSwitch(switches::kDisableGLMultisampling);
+ if (IsFeatureBlacklisted(GPU_FEATURE_TYPE_ACCELERATED_COMPOSITING) &&
+ !command_line->HasSwitch(switches::kDisableAcceleratedCompositing))
+ command_line->AppendSwitch(switches::kDisableAcceleratedCompositing);
+ if (IsFeatureBlacklisted(GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS) &&
+ !command_line->HasSwitch(switches::kDisableAccelerated2dCanvas))
+ command_line->AppendSwitch(switches::kDisableAccelerated2dCanvas);
+ if (IsFeatureBlacklisted(GPU_FEATURE_TYPE_ACCELERATED_VIDEO_DECODE) &&
+ !command_line->HasSwitch(switches::kDisableAcceleratedVideoDecode))
+ command_line->AppendSwitch(switches::kDisableAcceleratedVideoDecode);
+ if (ShouldUseSwiftShader())
+ command_line->AppendSwitch(switches::kDisableFlashFullscreen3d);
+}
+
+void GpuDataManagerImplPrivate::AppendGpuCommandLine(
+ CommandLine* command_line) const {
+ DCHECK(command_line);
+
+ std::string use_gl =
+ CommandLine::ForCurrentProcess()->GetSwitchValueASCII(switches::kUseGL);
+ base::FilePath swiftshader_path =
+ CommandLine::ForCurrentProcess()->GetSwitchValuePath(
+ switches::kSwiftShaderPath);
+ if (IsFeatureBlacklisted(GPU_FEATURE_TYPE_MULTISAMPLING) &&
+ !command_line->HasSwitch(switches::kDisableGLMultisampling))
+ command_line->AppendSwitch(switches::kDisableGLMultisampling);
+ if (IsFeatureBlacklisted(GPU_FEATURE_TYPE_TEXTURE_SHARING))
+ command_line->AppendSwitch(switches::kDisableImageTransportSurface);
+
+ if (use_swiftshader_) {
+ command_line->AppendSwitchASCII(switches::kUseGL, "swiftshader");
+ if (swiftshader_path.empty())
+ swiftshader_path = swiftshader_path_;
+ } else if ((IsFeatureBlacklisted(GPU_FEATURE_TYPE_WEBGL) ||
+ IsFeatureBlacklisted(GPU_FEATURE_TYPE_ACCELERATED_COMPOSITING) ||
+ IsFeatureBlacklisted(GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS)) &&
+ (use_gl == "any")) {
+ command_line->AppendSwitchASCII(
+ switches::kUseGL, gfx::kGLImplementationOSMesaName);
+ } else if (!use_gl.empty()) {
+ command_line->AppendSwitchASCII(switches::kUseGL, use_gl);
+ }
+ if (ui::GpuSwitchingManager::GetInstance()->SupportsDualGpus()) {
+ command_line->AppendSwitchASCII(switches::kSupportsDualGpus, "true");
+ switch (gpu_switching_) {
+ case GPU_SWITCHING_OPTION_FORCE_DISCRETE:
+ command_line->AppendSwitchASCII(switches::kGpuSwitching,
+ switches::kGpuSwitchingOptionNameForceDiscrete);
+ break;
+ case GPU_SWITCHING_OPTION_FORCE_INTEGRATED:
+ command_line->AppendSwitchASCII(switches::kGpuSwitching,
+ switches::kGpuSwitchingOptionNameForceIntegrated);
+ break;
+ case GPU_SWITCHING_OPTION_AUTOMATIC:
+ case GPU_SWITCHING_OPTION_UNKNOWN:
+ break;
+ }
+ } else {
+ command_line->AppendSwitchASCII(switches::kSupportsDualGpus, "false");
+ }
+
+ if (!swiftshader_path.empty())
+ command_line->AppendSwitchPath(switches::kSwiftShaderPath,
+ swiftshader_path);
+
+ if (!gpu_driver_bugs_.empty()) {
+ command_line->AppendSwitchASCII(switches::kGpuDriverBugWorkarounds,
+ IntSetToString(gpu_driver_bugs_));
+ }
+
+#if defined(OS_WIN)
+ // DisplayLink 7.1 and earlier can cause the GPU process to crash on startup.
+ // http://crbug.com/177611
+ // Thinkpad USB Port Replicator driver causes GPU process to crash when the
+ // sandbox is enabled. http://crbug.com/181665.
+ if ((gpu_info_.display_link_version.IsValid()
+ && gpu_info_.display_link_version.IsOlderThan("7.2")) ||
+ gpu_info_.lenovo_dcute) {
+ command_line->AppendSwitch(switches::kReduceGpuSandbox);
+ }
+#endif
+
+ if (gpu_info_.optimus)
+ command_line->AppendSwitch(switches::kReduceGpuSandbox);
+ if (gpu_info_.amd_switchable) {
+ // The image transport surface currently doesn't work with AMD Dynamic
+ // Switchable graphics.
+ command_line->AppendSwitch(switches::kReduceGpuSandbox);
+ command_line->AppendSwitch(switches::kDisableImageTransportSurface);
+ }
+ // Pass GPU and driver information to GPU process. We try to avoid full GPU
+ // info collection at GPU process startup, but we need gpu vendor_id,
+ // device_id, driver_vendor, driver_version for deciding whether we need to
+ // collect full info (on Linux) and for crash reporting purpose.
+ command_line->AppendSwitchASCII(switches::kGpuVendorID,
+ base::StringPrintf("0x%04x", gpu_info_.gpu.vendor_id));
+ command_line->AppendSwitchASCII(switches::kGpuDeviceID,
+ base::StringPrintf("0x%04x", gpu_info_.gpu.device_id));
+ command_line->AppendSwitchASCII(switches::kGpuDriverVendor,
+ gpu_info_.driver_vendor);
+ command_line->AppendSwitchASCII(switches::kGpuDriverVersion,
+ gpu_info_.driver_version);
+}
+
+void GpuDataManagerImplPrivate::AppendPluginCommandLine(
+ CommandLine* command_line) const {
+ DCHECK(command_line);
+
+#if defined(OS_MACOSX)
+ // TODO(jbauman): Add proper blacklist support for core animation plugins so
+ // special-casing this video card won't be necessary. See
+ // http://crbug.com/134015
+ if (IsFeatureBlacklisted(GPU_FEATURE_TYPE_ACCELERATED_COMPOSITING) ||
+ CommandLine::ForCurrentProcess()->HasSwitch(
+ switches::kDisableAcceleratedCompositing)) {
+ if (!command_line->HasSwitch(
+ switches::kDisableCoreAnimationPlugins))
+ command_line->AppendSwitch(
+ switches::kDisableCoreAnimationPlugins);
+ }
+#endif
+}
+
+void GpuDataManagerImplPrivate::UpdateRendererWebPrefs(
+ WebPreferences* prefs) const {
+ DCHECK(prefs);
+
+ if (IsFeatureBlacklisted(GPU_FEATURE_TYPE_ACCELERATED_COMPOSITING))
+ prefs->accelerated_compositing_enabled = false;
+ if (IsFeatureBlacklisted(GPU_FEATURE_TYPE_WEBGL))
+ prefs->experimental_webgl_enabled = false;
+ if (IsFeatureBlacklisted(GPU_FEATURE_TYPE_FLASH3D))
+ prefs->flash_3d_enabled = false;
+ if (IsFeatureBlacklisted(GPU_FEATURE_TYPE_FLASH_STAGE3D)) {
+ prefs->flash_stage3d_enabled = false;
+ prefs->flash_stage3d_baseline_enabled = false;
+ }
+ if (IsFeatureBlacklisted(GPU_FEATURE_TYPE_FLASH_STAGE3D_BASELINE))
+ prefs->flash_stage3d_baseline_enabled = false;
+ if (IsFeatureBlacklisted(GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS))
+ prefs->accelerated_2d_canvas_enabled = false;
+ if (IsFeatureBlacklisted(GPU_FEATURE_TYPE_MULTISAMPLING))
+ prefs->gl_multisampling_enabled = false;
+ if (IsFeatureBlacklisted(GPU_FEATURE_TYPE_3D_CSS)) {
+ prefs->accelerated_compositing_for_3d_transforms_enabled = false;
+ prefs->accelerated_compositing_for_animation_enabled = false;
+ }
+ if (IsFeatureBlacklisted(GPU_FEATURE_TYPE_ACCELERATED_VIDEO))
+ prefs->accelerated_compositing_for_video_enabled = false;
+
+ // Accelerated video and animation are slower than regular when using
+ // SwiftShader. 3D CSS may also be too slow to be worthwhile.
+ if (ShouldUseSwiftShader()) {
+ prefs->accelerated_compositing_for_video_enabled = false;
+ prefs->accelerated_compositing_for_animation_enabled = false;
+ prefs->accelerated_compositing_for_3d_transforms_enabled = false;
+ prefs->accelerated_compositing_for_plugins_enabled = false;
+ }
+}
+
+GpuSwitchingOption GpuDataManagerImplPrivate::GetGpuSwitchingOption() const {
+ if (!ui::GpuSwitchingManager::GetInstance()->SupportsDualGpus())
+ return GPU_SWITCHING_OPTION_UNKNOWN;
+ return gpu_switching_;
+}
+
+void GpuDataManagerImplPrivate::DisableHardwareAcceleration() {
+ card_blacklisted_ = true;
+
+ for (int i = 0; i < NUMBER_OF_GPU_FEATURE_TYPES; ++i)
+ blacklisted_features_.insert(i);
+
+ EnableSwiftShaderIfNecessary();
+ NotifyGpuInfoUpdate();
+}
+
+std::string GpuDataManagerImplPrivate::GetBlacklistVersion() const {
+ if (gpu_blacklist_)
+ return gpu_blacklist_->version();
+ return "0";
+}
+
+base::ListValue* GpuDataManagerImplPrivate::GetBlacklistReasons() const {
+ ListValue* reasons = new ListValue();
+ if (gpu_blacklist_)
+ gpu_blacklist_->GetReasons(reasons);
+ return reasons;
+}
+
+void GpuDataManagerImplPrivate::AddLogMessage(
+ int level, const std::string& header, const std::string& message) {
+ DictionaryValue* dict = new DictionaryValue();
+ dict->SetInteger("level", level);
+ dict->SetString("header", header);
+ dict->SetString("message", message);
+ log_messages_.Append(dict);
+}
+
+void GpuDataManagerImplPrivate::ProcessCrashed(
+ base::TerminationStatus exit_code) {
+ if (!BrowserThread::CurrentlyOn(BrowserThread::UI)) {
+ // Unretained is ok, because it's posted to UI thread, the thread
+ // where the singleton GpuDataManagerImpl lives until the end.
+ BrowserThread::PostTask(
+ BrowserThread::UI,
+ FROM_HERE,
+ base::Bind(&GpuDataManagerImpl::ProcessCrashed,
+ base::Unretained(owner_),
+ exit_code));
+ return;
+ }
+ {
+ GpuDataManagerImpl::UnlockedSession session(owner_);
+ observer_list_->Notify(
+ &GpuDataManagerObserver::OnGpuProcessCrashed, exit_code);
+ }
+}
+
+base::ListValue* GpuDataManagerImplPrivate::GetLogMessages() const {
+ base::ListValue* value;
+ value = log_messages_.DeepCopy();
+ return value;
+}
+
+void GpuDataManagerImplPrivate::HandleGpuSwitch() {
+ GpuDataManagerImpl::UnlockedSession session(owner_);
+ observer_list_->Notify(&GpuDataManagerObserver::OnGpuSwitching);
+}
+
+#if defined(OS_WIN)
+bool GpuDataManagerImplPrivate::IsUsingAcceleratedSurface() const {
+ if (base::win::GetVersion() < base::win::VERSION_VISTA)
+ return false;
+
+ if (gpu_info_.amd_switchable)
+ return false;
+ if (use_swiftshader_)
+ return false;
+ CommandLine* command_line = CommandLine::ForCurrentProcess();
+ if (command_line->HasSwitch(switches::kDisableImageTransportSurface))
+ return false;
+ return !IsFeatureBlacklisted(GPU_FEATURE_TYPE_TEXTURE_SHARING);
+}
+#endif
+
+void GpuDataManagerImplPrivate::BlockDomainFrom3DAPIs(
+ const GURL& url, GpuDataManagerImpl::DomainGuilt guilt) {
+ BlockDomainFrom3DAPIsAtTime(url, guilt, base::Time::Now());
+}
+
+bool GpuDataManagerImplPrivate::Are3DAPIsBlocked(const GURL& url,
+ int render_process_id,
+ int render_view_id,
+ ThreeDAPIType requester) {
+ bool blocked = Are3DAPIsBlockedAtTime(url, base::Time::Now()) !=
+ GpuDataManagerImpl::DOMAIN_BLOCK_STATUS_NOT_BLOCKED;
+ if (blocked) {
+ // Unretained is ok, because it's posted to UI thread, the thread
+ // where the singleton GpuDataManagerImpl lives until the end.
+ BrowserThread::PostTask(
+ BrowserThread::UI, FROM_HERE,
+ base::Bind(&GpuDataManagerImpl::Notify3DAPIBlocked,
+ base::Unretained(owner_), url, render_process_id,
+ render_view_id, requester));
+ }
+
+ return blocked;
+}
+
+void GpuDataManagerImplPrivate::DisableDomainBlockingFor3DAPIsForTesting() {
+ domain_blocking_enabled_ = false;
+}
+
+// static
+GpuDataManagerImplPrivate* GpuDataManagerImplPrivate::Create(
+ GpuDataManagerImpl* owner) {
+ return new GpuDataManagerImplPrivate(owner);
+}
+
+GpuDataManagerImplPrivate::GpuDataManagerImplPrivate(
+ GpuDataManagerImpl* owner)
+ : complete_gpu_info_already_requested_(false),
+ gpu_switching_(GPU_SWITCHING_OPTION_AUTOMATIC),
+ observer_list_(new GpuDataManagerObserverList),
+ use_swiftshader_(false),
+ card_blacklisted_(false),
+ update_histograms_(true),
+ window_count_(0),
+ domain_blocking_enabled_(true),
+ owner_(owner) {
+ DCHECK(owner_);
+ CommandLine* command_line = CommandLine::ForCurrentProcess();
+ if (command_line->HasSwitch(switches::kDisableAcceleratedCompositing)) {
+ command_line->AppendSwitch(switches::kDisableAccelerated2dCanvas);
+ command_line->AppendSwitch(switches::kDisableAcceleratedLayers);
+ }
+ if (command_line->HasSwitch(switches::kDisableGpu))
+ DisableHardwareAcceleration();
+ if (command_line->HasSwitch(switches::kGpuSwitching)) {
+ std::string option_string = command_line->GetSwitchValueASCII(
+ switches::kGpuSwitching);
+ GpuSwitchingOption option = StringToGpuSwitchingOption(option_string);
+ if (option != GPU_SWITCHING_OPTION_UNKNOWN)
+ gpu_switching_ = option;
+ }
+
+#if defined(OS_MACOSX)
+ CGDisplayRegisterReconfigurationCallback(DisplayReconfigCallback, owner_);
+#endif // OS_MACOSX
+}
+
+GpuDataManagerImplPrivate::~GpuDataManagerImplPrivate() {
+#if defined(OS_MACOSX)
+ CGDisplayRemoveReconfigurationCallback(DisplayReconfigCallback, owner_);
+#endif
+}
+
+void GpuDataManagerImplPrivate::InitializeImpl(
+ const std::string& gpu_blacklist_json,
+ const std::string& gpu_switching_list_json,
+ const std::string& gpu_driver_bug_list_json,
+ const GPUInfo& gpu_info) {
+ std::string browser_version_string = ProcessVersionString(
+ GetContentClient()->GetProduct());
+ CHECK(!browser_version_string.empty());
+
+ if (!gpu_blacklist_json.empty()) {
+ gpu_blacklist_.reset(GpuBlacklist::Create());
+ gpu_blacklist_->LoadList(
+ browser_version_string, gpu_blacklist_json,
+ GpuControlList::kCurrentOsOnly);
+ }
+ if (!gpu_switching_list_json.empty()) {
+ gpu_switching_list_.reset(GpuSwitchingList::Create());
+ gpu_switching_list_->LoadList(
+ browser_version_string, gpu_switching_list_json,
+ GpuControlList::kCurrentOsOnly);
+ }
+ if (!gpu_driver_bug_list_json.empty()) {
+ gpu_driver_bug_list_.reset(GpuDriverBugList::Create());
+ gpu_driver_bug_list_->LoadList(
+ browser_version_string, gpu_driver_bug_list_json,
+ GpuControlList::kCurrentOsOnly);
+ }
+
+ gpu_info_ = gpu_info;
+ UpdateGpuInfo(gpu_info);
+ UpdateGpuSwitchingManager(gpu_info);
+ UpdatePreliminaryBlacklistedFeatures();
+}
+
+void GpuDataManagerImplPrivate::UpdateBlacklistedFeatures(
+ const std::set<int>& features) {
+ CommandLine* command_line = CommandLine::ForCurrentProcess();
+ blacklisted_features_ = features;
+
+ // Force disable using the GPU for these features, even if they would
+ // otherwise be allowed.
+ if (card_blacklisted_ ||
+ command_line->HasSwitch(switches::kBlacklistAcceleratedCompositing)) {
+ blacklisted_features_.insert(GPU_FEATURE_TYPE_ACCELERATED_COMPOSITING);
+ }
+ if (card_blacklisted_ ||
+ command_line->HasSwitch(switches::kBlacklistWebGL)) {
+ blacklisted_features_.insert(GPU_FEATURE_TYPE_WEBGL);
+ }
+
+ EnableSwiftShaderIfNecessary();
+}
+
+void GpuDataManagerImplPrivate::UpdatePreliminaryBlacklistedFeatures() {
+ preliminary_blacklisted_features_ = blacklisted_features_;
+}
+
+void GpuDataManagerImplPrivate::UpdateGpuSwitchingManager(
+ const GPUInfo& gpu_info) {
+ ui::GpuSwitchingManager::GetInstance()->SetGpuCount(
+ gpu_info.secondary_gpus.size() + 1);
+
+ if (ui::GpuSwitchingManager::GetInstance()->SupportsDualGpus()) {
+ switch (gpu_switching_) {
+ case GPU_SWITCHING_OPTION_FORCE_DISCRETE:
+ ui::GpuSwitchingManager::GetInstance()->ForceUseOfDiscreteGpu();
+ break;
+ case GPU_SWITCHING_OPTION_FORCE_INTEGRATED:
+ ui::GpuSwitchingManager::GetInstance()->ForceUseOfIntegratedGpu();
+ break;
+ case GPU_SWITCHING_OPTION_AUTOMATIC:
+ case GPU_SWITCHING_OPTION_UNKNOWN:
+ break;
+ }
+ }
+}
+
+void GpuDataManagerImplPrivate::NotifyGpuInfoUpdate() {
+ observer_list_->Notify(&GpuDataManagerObserver::OnGpuInfoUpdate);
+}
+
+void GpuDataManagerImplPrivate::EnableSwiftShaderIfNecessary() {
+ if (!GpuAccessAllowed(NULL) ||
+ blacklisted_features_.count(GPU_FEATURE_TYPE_WEBGL)) {
+ if (!swiftshader_path_.empty() &&
+ !CommandLine::ForCurrentProcess()->HasSwitch(
+ switches::kDisableSoftwareRasterizer))
+ use_swiftshader_ = true;
+ }
+}
+
+std::string GpuDataManagerImplPrivate::GetDomainFromURL(
+ const GURL& url) const {
+ // For the moment, we just use the host, or its IP address, as the
+ // entry in the set, rather than trying to figure out the top-level
+ // domain. This does mean that a.foo.com and b.foo.com will be
+ // treated independently in the blocking of a given domain, but it
+ // would require a third-party library to reliably figure out the
+ // top-level domain from a URL.
+ if (!url.has_host()) {
+ return std::string();
+ }
+
+ return url.host();
+}
+
+void GpuDataManagerImplPrivate::BlockDomainFrom3DAPIsAtTime(
+ const GURL& url,
+ GpuDataManagerImpl::DomainGuilt guilt,
+ base::Time at_time) {
+ if (!domain_blocking_enabled_)
+ return;
+
+ std::string domain = GetDomainFromURL(url);
+
+ DomainBlockEntry& entry = blocked_domains_[domain];
+ entry.last_guilt = guilt;
+ timestamps_of_gpu_resets_.push_back(at_time);
+}
+
+GpuDataManagerImpl::DomainBlockStatus
+GpuDataManagerImplPrivate::Are3DAPIsBlockedAtTime(
+ const GURL& url, base::Time at_time) const {
+ if (!domain_blocking_enabled_)
+ return GpuDataManagerImpl::DOMAIN_BLOCK_STATUS_NOT_BLOCKED;
+
+ // Note: adjusting the policies in this code will almost certainly
+ // require adjusting the associated unit tests.
+ std::string domain = GetDomainFromURL(url);
+
+ DomainBlockMap::const_iterator iter = blocked_domains_.find(domain);
+ if (iter != blocked_domains_.end()) {
+ // Err on the side of caution, and assume that if a particular
+ // domain shows up in the block map, it's there for a good
+ // reason and don't let its presence there automatically expire.
+
+ UMA_HISTOGRAM_ENUMERATION("GPU.BlockStatusForClient3DAPIs",
+ BLOCK_STATUS_SPECIFIC_DOMAIN_BLOCKED,
+ BLOCK_STATUS_MAX);
+
+ return GpuDataManagerImpl::DOMAIN_BLOCK_STATUS_BLOCKED;
+ }
+
+ // Look at the timestamps of the recent GPU resets to see if there are
+ // enough within the threshold which would cause us to blacklist all
+ // domains. This doesn't need to be overly precise -- if time goes
+ // backward due to a system clock adjustment, that's fine.
+ //
+ // TODO(kbr): make this pay attention to the TDR thresholds in the
+ // Windows registry, but make sure it continues to be testable.
+ {
+ std::list<base::Time>::iterator iter = timestamps_of_gpu_resets_.begin();
+ int num_resets_within_timeframe = 0;
+ while (iter != timestamps_of_gpu_resets_.end()) {
+ base::Time time = *iter;
+ base::TimeDelta delta_t = at_time - time;
+
+ // If this entry has "expired", just remove it.
+ if (delta_t.InMilliseconds() > kBlockAllDomainsMs) {
+ iter = timestamps_of_gpu_resets_.erase(iter);
+ continue;
+ }
+
+ ++num_resets_within_timeframe;
+ ++iter;
+ }
+
+ if (num_resets_within_timeframe >= kNumResetsWithinDuration) {
+ UMA_HISTOGRAM_ENUMERATION("GPU.BlockStatusForClient3DAPIs",
+ BLOCK_STATUS_ALL_DOMAINS_BLOCKED,
+ BLOCK_STATUS_MAX);
+
+ return GpuDataManagerImpl::DOMAIN_BLOCK_STATUS_ALL_DOMAINS_BLOCKED;
+ }
+ }
+
+ UMA_HISTOGRAM_ENUMERATION("GPU.BlockStatusForClient3DAPIs",
+ BLOCK_STATUS_NOT_BLOCKED,
+ BLOCK_STATUS_MAX);
+
+ return GpuDataManagerImpl::DOMAIN_BLOCK_STATUS_NOT_BLOCKED;
+}
+
+int64 GpuDataManagerImplPrivate::GetBlockAllDomainsDurationInMs() const {
+ return kBlockAllDomainsMs;
+}
+
+void GpuDataManagerImplPrivate::Notify3DAPIBlocked(const GURL& url,
+ int render_process_id,
+ int render_view_id,
+ ThreeDAPIType requester) {
+ GpuDataManagerImpl::UnlockedSession session(owner_);
+ observer_list_->Notify(&GpuDataManagerObserver::DidBlock3DAPIs,
+ url, render_process_id, render_view_id, requester);
+}
+
+} // namespace content
+
Property changes on: content/browser/gpu/gpu_data_manager_impl_private.cc
___________________________________________________________________
Added: svn:eol-style
+ LF
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