Chromium Code Reviews| Index: src/gpu/vk/GrVkGpu.cpp |
| diff --git a/src/gpu/vk/GrVkGpu.cpp b/src/gpu/vk/GrVkGpu.cpp |
| index ef2d0be615d0734a3e03f1469d08b9f81219179d..061ae7655fad38b33d4cc13cdecabab67838ad2e 100644 |
| --- a/src/gpu/vk/GrVkGpu.cpp |
| +++ b/src/gpu/vk/GrVkGpu.cpp |
| @@ -520,6 +520,12 @@ GrTexture* GrVkGpu::onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::Li |
| if (renderTarget) { |
| tex = GrVkTextureRenderTarget::CreateNewTextureRenderTarget(this, desc, lifeCycle, |
| imageDesc); |
| +#if 0 |
| + // This clear can be included to fix warning described in htttps://bugs.skia.org/5045 |
| + // Obviously we do not want to be clearling needlessly every time we create a render target. |
| + SkIRect rect = SkIRect::MakeWH(tex->width(), tex->height()); |
| + this->clear(rect, GrColor_TRANSPARENT_BLACK, tex->asRenderTarget()); |
| +#endif |
| } else { |
| tex = GrVkTexture::CreateNewTexture(this, desc, lifeCycle, imageDesc); |
| } |
| @@ -882,6 +888,118 @@ void GrVkGpu::finishDrawTarget() { |
| this->submitCommandBuffer(kSkip_SyncQueue); |
| } |
| +void GrVkGpu::clearStencil(GrRenderTarget* target) { |
| + if (nullptr == target) { |
| + return; |
| + } |
| + GrStencilAttachment* stencil = target->renderTargetPriv().getStencilAttachment(); |
| + GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil; |
| + |
| + |
| + VkClearDepthStencilValue vkStencilColor; |
| + memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue)); |
| + |
| + VkImageLayout origDstLayout = vkStencil->currentLayout(); |
| + |
| + VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout); |
| + VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT; |
| + |
| + VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);; |
| + VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; |
| + |
| + vkStencil->setImageLayout(this, |
| + VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, |
| + srcAccessMask, |
| + dstAccessMask, |
| + srcStageMask, |
| + dstStageMask, |
| + false); |
| + |
| + |
| + VkImageSubresourceRange subRange; |
| + memset(&subRange, 0, sizeof(VkImageSubresourceRange)); |
| + subRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT; |
| + subRange.baseMipLevel = 0; |
| + subRange.levelCount = 1; |
| + subRange.baseArrayLayer = 0; |
| + subRange.layerCount = 1; |
| + |
| + // TODO: I imagine that most times we want to clear a stencil it will be at the beginning of a |
| + // draw. Thus we should look into using the load op functions on the render pass to clear out |
| + // the stencil there. |
| + fCurrentCmdBuffer->clearStencilImage(this, vkStencil, &vkStencilColor, 1, &subRange); |
| +} |
| + |
| +void GrVkGpu::onClearStencilClip(GrRenderTarget* target, const SkIRect& rect, bool insideClip) { |
| + SkASSERT(target); |
| + |
| + GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target); |
| + GrStencilAttachment* sb = target->renderTargetPriv().getStencilAttachment(); |
| + GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)sb; |
| + |
| + // this should only be called internally when we know we have a |
| + // stencil buffer. |
| + SkASSERT(sb); |
| + int stencilBitCount = sb->bits(); |
| + |
| + // The contract with the callers does not guarrante that we preserve all bits in the stencil |
|
jvanverth1
2016/03/01 18:49:10
guarantee
egdaniel
2016/03/01 20:34:38
Done.
|
| + // during this clear. Thus we will clear the entire stencil to the desired value. |
| + |
| + VkClearDepthStencilValue vkStencilColor; |
| + memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue)); |
| + if (insideClip) { |
| + vkStencilColor.stencil = (1 << (stencilBitCount - 1)); |
| + } else { |
| + vkStencilColor.stencil = 0; |
| + } |
| + |
| + VkImageLayout origDstLayout = vkStencil->currentLayout(); |
| + VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout); |
| + VkAccessFlags dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; |
| + VkPipelineStageFlags srcStageMask = |
| + GrVkMemory::LayoutToPipelineStageFlags(origDstLayout); |
| + VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; |
| + vkStencil->setImageLayout(this, |
| + VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, |
| + srcAccessMask, |
| + dstAccessMask, |
| + srcStageMask, |
| + dstStageMask, |
| + false); |
| + |
| + VkClearRect clearRect; |
| + // Flip rect if necessary |
| + SkIRect vkRect = rect; |
| + |
| + if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) { |
| + vkRect.fTop = vkRT->height() - rect.fBottom; |
| + vkRect.fBottom = vkRT->height() - rect.fTop; |
| + } |
| + |
| + clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop }; |
| + clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() }; |
| + |
| + clearRect.baseArrayLayer = 0; |
| + clearRect.layerCount = 1; |
| + |
| + const GrVkRenderPass* renderPass = vkRT->simpleRenderPass(); |
| + SkASSERT(renderPass); |
| + fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT); |
| + |
| + uint32_t stencilIndex; |
| + SkAssertResult(renderPass->stencilAttachmentIndex(&stencilIndex)); |
| + |
| + VkClearAttachment attachment; |
| + attachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT; |
| + attachment.colorAttachment = 0; // this value shouldn't matter |
| + attachment.clearValue.depthStencil = vkStencilColor; |
| + |
| + fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect); |
| + fCurrentCmdBuffer->endRenderPass(this); |
| + |
| + return; |
| +} |
| + |
| void GrVkGpu::onClear(GrRenderTarget* target, const SkIRect& rect, GrColor color) { |
| // parent class should never let us get here with no RT |
| SkASSERT(target); |
| @@ -896,7 +1014,7 @@ void GrVkGpu::onClear(GrRenderTarget* target, const SkIRect& rect, GrColor color |
| VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout); |
| VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; |
| VkPipelineStageFlags srcStageMask = |
| - GrVkMemory::LayoutToPipelineStageFlags(vkRT->currentLayout()); |
| + GrVkMemory::LayoutToPipelineStageFlags(origDstLayout); |
| VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; |
| vkRT->setImageLayout(this, |
| VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, |
| @@ -907,12 +1025,14 @@ void GrVkGpu::onClear(GrRenderTarget* target, const SkIRect& rect, GrColor color |
| false); |
| VkClearRect clearRect; |
| - clearRect.rect.offset = { rect.fLeft, rect.fTop }; |
| - clearRect.rect.extent = { (uint32_t)rect.width(), (uint32_t)rect.height() }; |
| - clearRect.baseArrayLayer = 0; |
| - clearRect.layerCount = 1; |
| - |
| - |
| + // Flip rect if necessary |
| + SkIRect vkRect = rect; |
| + if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) { |
| + vkRect.fTop = vkRT->height() - rect.fBottom; |
| + vkRect.fBottom = vkRT->height() - rect.fTop; |
| + } |
| + clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop }; |
| + clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() }; |
| const GrVkRenderPass* renderPass = vkRT->simpleRenderPass(); |
| SkASSERT(renderPass); |
| @@ -1201,7 +1321,6 @@ void GrVkGpu::onDraw(const DrawArgs& args, const GrNonInstancedVertices& vertice |
| const GrVkRenderPass* renderPass = vkRT->simpleRenderPass(); |
| SkASSERT(renderPass); |
| - |
| GrVkProgram* program = GrVkProgramBuilder::CreateProgram(this, args, |
| vertices.primitiveType(), |
| *renderPass); |
| @@ -1234,6 +1353,26 @@ void GrVkGpu::onDraw(const DrawArgs& args, const GrNonInstancedVertices& vertice |
| dstStageMask, |
| false); |
| + // If we are using a stencil attachment we also need to update its layout |
| + if (!args.fPipeline->getStencil().isDisabled()) { |
| + GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment(); |
| + GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil; |
| + VkImageLayout origDstLayout = vkStencil->currentLayout(); |
| + VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout); |
| + VkAccessFlags dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | |
| + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT; |
| + VkPipelineStageFlags srcStageMask = |
| + GrVkMemory::LayoutToPipelineStageFlags(origDstLayout); |
| + VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; |
| + vkStencil->setImageLayout(this, |
| + VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, |
| + srcAccessMask, |
| + dstAccessMask, |
| + srcStageMask, |
| + dstStageMask, |
| + false); |
| + } |
| + |
| if (vertices.isIndexed()) { |
| fCurrentCmdBuffer->drawIndexed(this, |
| vertices.indexCount(), |