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Side by Side Diff: src/gpu/vk/GrVkCommandBuffer.h

Issue 1755753002: Implement various vulkan stencil clears and fix various stenciling bugs. (Closed) Base URL: https://skia.googlesource.com/skia.git@stencilImage
Patch Set: Review Nits Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrVkCommandBuffer_DEFINED 8 #ifndef GrVkCommandBuffer_DEFINED
9 #define GrVkCommandBuffer_DEFINED 9 #define GrVkCommandBuffer_DEFINED
10 10
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107 uint32_t dynamicOffsetCount, 107 uint32_t dynamicOffsetCount,
108 const uint32_t* dynamicOffsets); 108 const uint32_t* dynamicOffsets);
109 109
110 // Commands that only work outside of a render pass 110 // Commands that only work outside of a render pass
111 void clearColorImage(const GrVkGpu* gpu, 111 void clearColorImage(const GrVkGpu* gpu,
112 GrVkImage* image, 112 GrVkImage* image,
113 const VkClearColorValue* color, 113 const VkClearColorValue* color,
114 uint32_t subRangeCount, 114 uint32_t subRangeCount,
115 const VkImageSubresourceRange* subRanges); 115 const VkImageSubresourceRange* subRanges);
116 116
117 void clearDepthStencilImage(const GrVkGpu* gpu,
118 GrVkImage* image,
119 const VkClearDepthStencilValue* color,
120 uint32_t subRangeCount,
121 const VkImageSubresourceRange* subRanges);
122
117 void copyImage(const GrVkGpu* gpu, 123 void copyImage(const GrVkGpu* gpu,
118 GrVkImage* srcImage, 124 GrVkImage* srcImage,
119 VkImageLayout srcLayout, 125 VkImageLayout srcLayout,
120 GrVkImage* dstImage, 126 GrVkImage* dstImage,
121 VkImageLayout dstLayout, 127 VkImageLayout dstLayout,
122 uint32_t copyRegionCount, 128 uint32_t copyRegionCount,
123 const VkImageCopy* copyRegions); 129 const VkImageCopy* copyRegions);
124 130
125 void copyImageToBuffer(const GrVkGpu* gpu, 131 void copyImageToBuffer(const GrVkGpu* gpu,
126 GrVkImage* srcImage, 132 GrVkImage* srcImage,
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197 203
198 // Stores a pointer to the current active render pass (i.e. begin has been c alled but not end). 204 // Stores a pointer to the current active render pass (i.e. begin has been c alled but not end).
199 // A nullptr means there is no active render pass. The GrVKCommandBuffer doe s not own the render 205 // A nullptr means there is no active render pass. The GrVKCommandBuffer doe s not own the render
200 // pass. 206 // pass.
201 const GrVkRenderPass* fActiveRenderPass; 207 const GrVkRenderPass* fActiveRenderPass;
202 }; 208 };
203 209
204 210
205 #endif 211 #endif
206 212
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