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Issue 1755563002: [interpreter] Properly collect for-in slow mode feedback. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: More recementation Created 4 years, 9 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/v8.h" 5 #include "src/v8.h"
6 6
7 #include "src/interpreter/bytecode-array-builder.h" 7 #include "src/interpreter/bytecode-array-builder.h"
8 #include "src/interpreter/bytecode-array-iterator.h" 8 #include "src/interpreter/bytecode-array-iterator.h"
9 #include "src/interpreter/bytecode-register-allocator.h" 9 #include "src/interpreter/bytecode-register-allocator.h"
10 #include "test/unittests/test-utils.h" 10 #include "test/unittests/test-utils.h"
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198 198
199 // Emit throw and re-throw in it's own basic block so that the rest of the 199 // Emit throw and re-throw in it's own basic block so that the rest of the
200 // code isn't omitted due to being dead. 200 // code isn't omitted due to being dead.
201 BytecodeLabel after_throw; 201 BytecodeLabel after_throw;
202 builder.Jump(&after_throw).Throw().Bind(&after_throw); 202 builder.Jump(&after_throw).Throw().Bind(&after_throw);
203 BytecodeLabel after_rethrow; 203 BytecodeLabel after_rethrow;
204 builder.Jump(&after_rethrow).ReThrow().Bind(&after_rethrow); 204 builder.Jump(&after_rethrow).ReThrow().Bind(&after_rethrow);
205 205
206 builder.ForInPrepare(reg) 206 builder.ForInPrepare(reg)
207 .ForInDone(reg, reg) 207 .ForInDone(reg, reg)
208 .ForInNext(reg, reg, reg) 208 .ForInNext(reg, reg, reg, 1)
209 .ForInStep(reg); 209 .ForInStep(reg);
210 builder.ForInPrepare(wide) 210 builder.ForInPrepare(wide)
211 .ForInDone(reg, other) 211 .ForInDone(reg, other)
212 .ForInNext(wide, wide, wide) 212 .ForInNext(wide, wide, wide, 1024)
213 .ForInStep(reg); 213 .ForInStep(reg);
214 214
215 // Wide constant pool loads 215 // Wide constant pool loads
216 for (int i = 0; i < 256; i++) { 216 for (int i = 0; i < 256; i++) {
217 // Emit junk in constant pool to force wide constant pool index. 217 // Emit junk in constant pool to force wide constant pool index.
218 builder.LoadLiteral(factory->NewNumber(2.5321 + i)); 218 builder.LoadLiteral(factory->NewNumber(2.5321 + i));
219 } 219 }
220 builder.LoadLiteral(Smi::FromInt(20000000)); 220 builder.LoadLiteral(Smi::FromInt(20000000));
221 Handle<String> wide_name = factory->NewStringFromStaticChars("var_wide_name"); 221 Handle<String> wide_name = factory->NewStringFromStaticChars("var_wide_name");
222 222
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648 iterator.Advance(); 648 iterator.Advance();
649 } 649 }
650 CHECK_EQ(iterator.current_bytecode(), Bytecode::kReturn); 650 CHECK_EQ(iterator.current_bytecode(), Bytecode::kReturn);
651 iterator.Advance(); 651 iterator.Advance();
652 CHECK(iterator.done()); 652 CHECK(iterator.done());
653 } 653 }
654 654
655 } // namespace interpreter 655 } // namespace interpreter
656 } // namespace internal 656 } // namespace internal
657 } // namespace v8 657 } // namespace v8
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