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1 /* | 1 /* |
2 * Copyright 2012 The Android Open Source Project | 2 * Copyright 2012 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
| 8 #include <tmmintrin.h> // SSSE3 |
8 #include "SkBitmapProcState_opts_SSSE3.h" | 9 #include "SkBitmapProcState_opts_SSSE3.h" |
9 #include "SkPaint.h" | 10 #include "SkPaint.h" |
10 #include "SkUtils.h" | 11 #include "SkUtils.h" |
11 | 12 |
12 #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 | |
13 #include <tmmintrin.h> // SSSE3 | |
14 | |
15 // adding anonymous namespace seemed to force gcc to inline directly the | 13 // adding anonymous namespace seemed to force gcc to inline directly the |
16 // instantiation, instead of creating the functions | 14 // instantiation, instead of creating the functions |
17 // S32_generic_D32_filter_DX_SSSE3<true> and | 15 // S32_generic_D32_filter_DX_SSSE3<true> and |
18 // S32_generic_D32_filter_DX_SSSE3<false> which were then called by the | 16 // S32_generic_D32_filter_DX_SSSE3<false> which were then called by the |
19 // external functions. | 17 // external functions. |
20 namespace { | 18 namespace { |
21 // In this file, variations for alpha and non alpha versions are implemented | 19 // In this file, variations for alpha and non alpha versions are implemented |
22 // with a template, as it makes the code more compact and a bit easier to | 20 // with a template, as it makes the code more compact and a bit easier to |
23 // maintain, while making the compiler generate the same exact code as with | 21 // maintain, while making the compiler generate the same exact code as with |
24 // two functions that only differ by a few lines. | 22 // two functions that only differ by a few lines. |
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717 const uint32_t* xy, | 715 const uint32_t* xy, |
718 int count, uint32_t* colors) { | 716 int count, uint32_t* colors) { |
719 S32_generic_D32_filter_DXDY_SSSE3<false>(s, xy, count, colors); | 717 S32_generic_D32_filter_DXDY_SSSE3<false>(s, xy, count, colors); |
720 } | 718 } |
721 | 719 |
722 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, | 720 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, |
723 const uint32_t* xy, | 721 const uint32_t* xy, |
724 int count, uint32_t* colors) { | 722 int count, uint32_t* colors) { |
725 S32_generic_D32_filter_DXDY_SSSE3<true>(s, xy, count, colors); | 723 S32_generic_D32_filter_DXDY_SSSE3<true>(s, xy, count, colors); |
726 } | 724 } |
727 | |
728 #else //SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 | |
729 | |
730 void S32_opaque_D32_filter_DX_SSSE3(const SkBitmapProcState& s, | |
731 const uint32_t* xy, | |
732 int count, uint32_t* colors) { | |
733 sk_throw(); | |
734 } | |
735 | |
736 void S32_alpha_D32_filter_DX_SSSE3(const SkBitmapProcState& s, | |
737 const uint32_t* xy, | |
738 int count, uint32_t* colors) { | |
739 sk_throw(); | |
740 } | |
741 | |
742 void S32_opaque_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, | |
743 const uint32_t* xy, | |
744 int count, uint32_t* colors) { | |
745 sk_throw(); | |
746 } | |
747 | |
748 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, | |
749 const uint32_t* xy, | |
750 int count, uint32_t* colors) { | |
751 sk_throw(); | |
752 } | |
753 | |
754 #endif | |
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