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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_WASM_COMPILER_H_ | 5 #ifndef V8_COMPILER_WASM_COMPILER_H_ |
| 6 #define V8_COMPILER_WASM_COMPILER_H_ | 6 #define V8_COMPILER_WASM_COMPILER_H_ |
| 7 | 7 |
| 8 // Clients of this interface shouldn't depend on lots of compiler internals. | 8 // Clients of this interface shouldn't depend on lots of compiler internals. |
| 9 // Do not include anything from src/compiler here! | 9 // Do not include anything from src/compiler here! |
| 10 #include "src/wasm/wasm-opcodes.h" | 10 #include "src/wasm/wasm-opcodes.h" |
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| 183 Node* BuildRoundingInstruction(Node* input, ExternalReference ref, | 183 Node* BuildRoundingInstruction(Node* input, ExternalReference ref, |
| 184 MachineType type); | 184 MachineType type); |
| 185 Node* BuildF32Trunc(Node* input); | 185 Node* BuildF32Trunc(Node* input); |
| 186 Node* BuildF32Floor(Node* input); | 186 Node* BuildF32Floor(Node* input); |
| 187 Node* BuildF32Ceil(Node* input); | 187 Node* BuildF32Ceil(Node* input); |
| 188 Node* BuildF32NearestInt(Node* input); | 188 Node* BuildF32NearestInt(Node* input); |
| 189 Node* BuildF64Trunc(Node* input); | 189 Node* BuildF64Trunc(Node* input); |
| 190 Node* BuildF64Floor(Node* input); | 190 Node* BuildF64Floor(Node* input); |
| 191 Node* BuildF64Ceil(Node* input); | 191 Node* BuildF64Ceil(Node* input); |
| 192 Node* BuildF64NearestInt(Node* input); | 192 Node* BuildF64NearestInt(Node* input); |
| 193 Node* BuildI32Rol(Node* left, Node* right); |
| 194 Node* BuildI64Rol(Node* left, Node* right); |
| 193 | 195 |
| 194 Node** Realloc(Node** buffer, size_t count) { | 196 Node** Realloc(Node** buffer, size_t count) { |
| 195 Node** buf = Buffer(count); | 197 Node** buf = Buffer(count); |
| 196 if (buf != buffer) memcpy(buf, buffer, count * sizeof(Node*)); | 198 if (buf != buffer) memcpy(buf, buffer, count * sizeof(Node*)); |
| 197 return buf; | 199 return buf; |
| 198 } | 200 } |
| 199 }; | 201 }; |
| 200 } // namespace compiler | 202 } // namespace compiler |
| 201 } // namespace internal | 203 } // namespace internal |
| 202 } // namespace v8 | 204 } // namespace v8 |
| 203 | 205 |
| 204 #endif // V8_COMPILER_WASM_COMPILER_H_ | 206 #endif // V8_COMPILER_WASM_COMPILER_H_ |
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