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| 1 | 1 |
| 2 // Copyright 2012 The Chromium Authors. All rights reserved. | 2 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 3 // Use of this source code is governed by a BSD-style license that can be | 3 // Use of this source code is governed by a BSD-style license that can be |
| 4 // found in the LICENSE file. | 4 // found in the LICENSE file. |
| 5 | 5 |
| 6 #include "cc/layers/scrollbar_layer.h" | 6 #include "cc/layers/scrollbar_layer.h" |
| 7 | 7 |
| 8 #include "base/auto_reset.h" | 8 #include "base/auto_reset.h" |
| 9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
| 10 #include "base/debug/trace_event.h" | 10 #include "base/debug/trace_event.h" |
| 11 #include "cc/layers/scrollbar_layer_impl.h" | 11 #include "cc/layers/scrollbar_layer_impl.h" |
| 12 #include "cc/resources/caching_bitmap_content_layer_updater.h" | 12 #include "cc/resources/caching_bitmap_content_layer_updater.h" |
| 13 #include "cc/resources/layer_painter.h" | 13 #include "cc/resources/layer_painter.h" |
| 14 #include "cc/resources/prioritized_resource.h" | 14 #include "cc/resources/prioritized_resource.h" |
| 15 #include "cc/resources/resource_update_queue.h" | 15 #include "cc/resources/resource_update_queue.h" |
| 16 #include "cc/trees/layer_tree_host.h" | 16 #include "cc/trees/layer_tree_host.h" |
| 17 #include "ui/gfx/rect_conversions.h" | 17 #include "ui/gfx/rect_conversions.h" |
| 18 | 18 |
| 19 namespace cc { | 19 namespace cc { |
| 20 | 20 |
| 21 scoped_ptr<LayerImpl> ScrollbarLayer::CreateLayerImpl( | 21 scoped_ptr<LayerImpl> ScrollbarLayer::CreateLayerImpl( |
| 22 LayerTreeImpl* tree_impl) { | 22 LayerTreeImpl* tree_impl) { |
| 23 return ScrollbarLayerImpl::Create( | 23 return ScrollbarLayerImpl::Create( |
| 24 tree_impl, id(), scrollbar_->Orientation()).PassAs<LayerImpl>(); | 24 tree_impl, id(), scrollbar_->Orientation(), is_solid_color_) |
| 25 .PassAs<LayerImpl>(); | |
| 25 } | 26 } |
| 26 | 27 |
| 27 scoped_refptr<ScrollbarLayer> ScrollbarLayer::Create( | 28 scoped_refptr<ScrollbarLayer> ScrollbarLayer::Create( |
| 28 scoped_ptr<Scrollbar> scrollbar, | 29 scoped_ptr<Scrollbar> scrollbar, |
| 29 int scroll_layer_id) { | 30 int scroll_layer_id, |
| 31 bool is_solid_color) { | |
| 30 return make_scoped_refptr(new ScrollbarLayer(scrollbar.Pass(), | 32 return make_scoped_refptr(new ScrollbarLayer(scrollbar.Pass(), |
| 31 scroll_layer_id)); | 33 scroll_layer_id, |
| 34 is_solid_color)); | |
| 32 } | 35 } |
| 33 | 36 |
| 34 ScrollbarLayer::ScrollbarLayer( | 37 ScrollbarLayer::ScrollbarLayer( |
| 35 scoped_ptr<Scrollbar> scrollbar, | 38 scoped_ptr<Scrollbar> scrollbar, |
| 36 int scroll_layer_id) | 39 int scroll_layer_id, |
| 40 bool is_solid_color) | |
| 37 : scrollbar_(scrollbar.Pass()), | 41 : scrollbar_(scrollbar.Pass()), |
| 38 scroll_layer_id_(scroll_layer_id), | 42 scroll_layer_id_(scroll_layer_id), |
| 43 is_solid_color_(is_solid_color), | |
| 39 texture_format_(GL_INVALID_ENUM) { | 44 texture_format_(GL_INVALID_ENUM) { |
| 40 if (!scrollbar_->IsOverlay()) | 45 if (!scrollbar_->IsOverlay()) |
| 41 SetShouldScrollOnMainThread(true); | 46 SetShouldScrollOnMainThread(true); |
| 42 } | 47 } |
| 43 | 48 |
| 44 ScrollbarLayer::~ScrollbarLayer() {} | 49 ScrollbarLayer::~ScrollbarLayer() {} |
| 45 | 50 |
| 46 void ScrollbarLayer::SetScrollLayerId(int id) { | 51 void ScrollbarLayer::SetScrollLayerId(int id) { |
| 47 if (id == scroll_layer_id_) | 52 if (id == scroll_layer_id_) |
| 48 return; | 53 return; |
| 49 | 54 |
| 50 scroll_layer_id_ = id; | 55 scroll_layer_id_ = id; |
| 51 SetNeedsFullTreeSync(); | 56 SetNeedsFullTreeSync(); |
| 52 } | 57 } |
| 53 | 58 |
| 54 bool ScrollbarLayer::OpacityCanAnimateOnImplThread() const { | 59 bool ScrollbarLayer::OpacityCanAnimateOnImplThread() const { |
| 55 return scrollbar_->IsOverlay(); | 60 return scrollbar_->IsOverlay(); |
| 56 } | 61 } |
| 57 | 62 |
| 58 ScrollbarOrientation ScrollbarLayer::Orientation() const { | 63 ScrollbarOrientation ScrollbarLayer::Orientation() const { |
| 59 return scrollbar_->Orientation(); | 64 return scrollbar_->Orientation(); |
| 60 } | 65 } |
| 61 | 66 |
| 67 bool ScrollbarLayer::IsSolidColor() const { | |
| 68 return is_solid_color_ || | |
| 69 (layer_tree_host() && | |
|
aelias_OOO_until_Jul13
2013/06/21 23:34:35
Please DCHECK(layer_tree_host()) instead.
wjmaclean
2013/06/24 14:06:41
Actually, the only reason it's there is that there
aelias_OOO_until_Jul13
2013/06/25 06:54:57
Can we fix the unit tests instead? I feel this pr
| |
| 70 layer_tree_host()->settings().force_solid_color_scrollbars); | |
| 71 } | |
| 72 | |
| 62 int ScrollbarLayer::MaxTextureSize() { | 73 int ScrollbarLayer::MaxTextureSize() { |
| 63 DCHECK(layer_tree_host()); | 74 DCHECK(layer_tree_host()); |
| 64 return layer_tree_host()->GetRendererCapabilities().max_texture_size; | 75 return layer_tree_host()->GetRendererCapabilities().max_texture_size; |
| 65 } | 76 } |
| 66 | 77 |
| 67 float ScrollbarLayer::ClampScaleToMaxTextureSize(float scale) { | 78 float ScrollbarLayer::ClampScaleToMaxTextureSize(float scale) { |
| 68 if (layer_tree_host()->settings().solid_color_scrollbars) | 79 if (IsSolidColor()) |
| 69 return scale; | 80 return scale; |
| 70 | 81 |
| 71 // If the scaled content_bounds() is bigger than the max texture size of the | 82 // If the scaled content_bounds() is bigger than the max texture size of the |
| 72 // device, we need to clamp it by rescaling, since content_bounds() is used | 83 // device, we need to clamp it by rescaling, since content_bounds() is used |
| 73 // below to set the texture size. | 84 // below to set the texture size. |
| 74 gfx::Size scaled_bounds = ComputeContentBoundsForScale(scale, scale); | 85 gfx::Size scaled_bounds = ComputeContentBoundsForScale(scale, scale); |
| 75 if (scaled_bounds.width() > MaxTextureSize() || | 86 if (scaled_bounds.width() > MaxTextureSize() || |
| 76 scaled_bounds.height() > MaxTextureSize()) { | 87 scaled_bounds.height() > MaxTextureSize()) { |
| 77 if (scaled_bounds.width() > scaled_bounds.height()) | 88 if (scaled_bounds.width() > scaled_bounds.height()) |
| 78 return (MaxTextureSize() - 1) / static_cast<float>(bounds().width()); | 89 return (MaxTextureSize() - 1) / static_cast<float>(bounds().width()); |
| (...skipping 18 matching lines...) Expand all Loading... | |
| 97 contents_scale_x, | 108 contents_scale_x, |
| 98 contents_scale_y, | 109 contents_scale_y, |
| 99 content_bounds); | 110 content_bounds); |
| 100 } | 111 } |
| 101 | 112 |
| 102 void ScrollbarLayer::PushPropertiesTo(LayerImpl* layer) { | 113 void ScrollbarLayer::PushPropertiesTo(LayerImpl* layer) { |
| 103 ContentsScalingLayer::PushPropertiesTo(layer); | 114 ContentsScalingLayer::PushPropertiesTo(layer); |
| 104 | 115 |
| 105 ScrollbarLayerImpl* scrollbar_layer = static_cast<ScrollbarLayerImpl*>(layer); | 116 ScrollbarLayerImpl* scrollbar_layer = static_cast<ScrollbarLayerImpl*>(layer); |
| 106 | 117 |
| 107 if (layer_tree_host() && | 118 if (layer_tree_host() && IsSolidColor()) { |
| 108 layer_tree_host()->settings().solid_color_scrollbars) { | |
| 109 int thickness_override = | 119 int thickness_override = |
| 110 layer_tree_host()->settings().solid_color_scrollbar_thickness_dip; | 120 layer_tree_host()->settings().solid_color_scrollbar_thickness_dip; |
| 111 if (thickness_override != -1) { | 121 if (thickness_override != -1) { |
| 112 scrollbar_layer->set_thumb_thickness(thickness_override); | 122 scrollbar_layer->set_thumb_thickness(thickness_override); |
| 113 } else { | 123 } else { |
| 114 if (Orientation() == HORIZONTAL) | 124 if (Orientation() == HORIZONTAL) |
| 115 scrollbar_layer->set_thumb_thickness(bounds().height()); | 125 scrollbar_layer->set_thumb_thickness(bounds().height()); |
| 116 else | 126 else |
| 117 scrollbar_layer->set_thumb_thickness(bounds().width()); | 127 scrollbar_layer->set_thumb_thickness(bounds().width()); |
| 118 } | 128 } |
| 119 } else { | 129 } else { |
| 120 scrollbar_layer->set_thumb_thickness(thumb_thickness_); | 130 scrollbar_layer->set_thumb_thickness(thumb_thickness_); |
| 121 } | 131 } |
| 122 scrollbar_layer->set_thumb_length(thumb_length_); | 132 scrollbar_layer->set_thumb_length(thumb_length_); |
| 123 if (Orientation() == HORIZONTAL) { | 133 if (Orientation() == HORIZONTAL) { |
| 124 scrollbar_layer->set_track_start(track_rect_.x()); | 134 scrollbar_layer->set_track_start(track_rect_.x()); |
| 125 scrollbar_layer->set_track_length(track_rect_.width()); | 135 scrollbar_layer->set_track_length(track_rect_.width()); |
| 126 } else { | 136 } else { |
| 127 scrollbar_layer->set_track_start(track_rect_.y()); | 137 scrollbar_layer->set_track_start(track_rect_.y()); |
| 128 scrollbar_layer->set_track_length(track_rect_.height()); | 138 scrollbar_layer->set_track_length(track_rect_.height()); |
| 129 } | 139 } |
| 140 scrollbar_layer->set_is_solid_color(IsSolidColor()); | |
| 130 | 141 |
| 131 if (track_ && track_->texture()->have_backing_texture()) | 142 if (track_ && track_->texture()->have_backing_texture()) |
| 132 scrollbar_layer->set_track_resource_id(track_->texture()->resource_id()); | 143 scrollbar_layer->set_track_resource_id(track_->texture()->resource_id()); |
| 133 else | 144 else |
| 134 scrollbar_layer->set_track_resource_id(0); | 145 scrollbar_layer->set_track_resource_id(0); |
| 135 | 146 |
| 136 if (thumb_ && thumb_->texture()->have_backing_texture()) | 147 if (thumb_ && thumb_->texture()->have_backing_texture()) |
| 137 scrollbar_layer->set_thumb_resource_id(thumb_->texture()->resource_id()); | 148 scrollbar_layer->set_thumb_resource_id(thumb_->texture()->resource_id()); |
| 138 else | 149 else |
| 139 scrollbar_layer->set_thumb_resource_id(0); | 150 scrollbar_layer->set_thumb_resource_id(0); |
| (...skipping 27 matching lines...) Expand all Loading... | |
| 167 gfx::RectF* opaque) OVERRIDE { | 178 gfx::RectF* opaque) OVERRIDE { |
| 168 scrollbar_->PaintPart(canvas, part_, content_rect); | 179 scrollbar_->PaintPart(canvas, part_, content_rect); |
| 169 } | 180 } |
| 170 | 181 |
| 171 private: | 182 private: |
| 172 Scrollbar* scrollbar_; | 183 Scrollbar* scrollbar_; |
| 173 ScrollbarPart part_; | 184 ScrollbarPart part_; |
| 174 }; | 185 }; |
| 175 | 186 |
| 176 void ScrollbarLayer::CreateUpdaterIfNeeded() { | 187 void ScrollbarLayer::CreateUpdaterIfNeeded() { |
| 177 if (layer_tree_host()->settings().solid_color_scrollbars) | 188 if (IsSolidColor()) |
| 178 return; | 189 return; |
| 179 | 190 |
| 180 texture_format_ = | 191 texture_format_ = |
| 181 layer_tree_host()->GetRendererCapabilities().best_texture_format; | 192 layer_tree_host()->GetRendererCapabilities().best_texture_format; |
| 182 | 193 |
| 183 if (!track_updater_.get()) { | 194 if (!track_updater_.get()) { |
| 184 track_updater_ = CachingBitmapContentLayerUpdater::Create( | 195 track_updater_ = CachingBitmapContentLayerUpdater::Create( |
| 185 scoped_ptr<LayerPainter>( | 196 scoped_ptr<LayerPainter>( |
| 186 new ScrollbarPartPainter(scrollbar_.get(), TRACK)) | 197 new ScrollbarPartPainter(scrollbar_.get(), TRACK)) |
| 187 .Pass(), | 198 .Pass(), |
| (...skipping 17 matching lines...) Expand all Loading... | |
| 205 thumb_ = thumb_updater_->CreateResource( | 216 thumb_ = thumb_updater_->CreateResource( |
| 206 layer_tree_host()->contents_texture_manager()); | 217 layer_tree_host()->contents_texture_manager()); |
| 207 } | 218 } |
| 208 } | 219 } |
| 209 | 220 |
| 210 void ScrollbarLayer::UpdatePart(CachingBitmapContentLayerUpdater* painter, | 221 void ScrollbarLayer::UpdatePart(CachingBitmapContentLayerUpdater* painter, |
| 211 LayerUpdater::Resource* resource, | 222 LayerUpdater::Resource* resource, |
| 212 gfx::Rect rect, | 223 gfx::Rect rect, |
| 213 ResourceUpdateQueue* queue, | 224 ResourceUpdateQueue* queue, |
| 214 RenderingStats* stats) { | 225 RenderingStats* stats) { |
| 215 if (layer_tree_host()->settings().solid_color_scrollbars) | 226 if (IsSolidColor()) |
| 216 return; | 227 return; |
| 217 | 228 |
| 218 // Skip painting and uploading if there are no invalidations and | 229 // Skip painting and uploading if there are no invalidations and |
| 219 // we already have valid texture data. | 230 // we already have valid texture data. |
| 220 if (resource->texture()->have_backing_texture() && | 231 if (resource->texture()->have_backing_texture() && |
| 221 resource->texture()->size() == rect.size() && | 232 resource->texture()->size() == rect.size() && |
| 222 !is_dirty()) | 233 !is_dirty()) |
| 223 return; | 234 return; |
| 224 | 235 |
| 225 // We should always have enough memory for UI. | 236 // We should always have enough memory for UI. |
| (...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 260 layer_rect, contents_scale_y(), contents_scale_y()); | 271 layer_rect, contents_scale_y(), contents_scale_y()); |
| 261 // We should never return a rect bigger than the content_bounds(). | 272 // We should never return a rect bigger than the content_bounds(). |
| 262 gfx::Size clamped_size = expanded_rect.size(); | 273 gfx::Size clamped_size = expanded_rect.size(); |
| 263 clamped_size.SetToMin(content_bounds()); | 274 clamped_size.SetToMin(content_bounds()); |
| 264 expanded_rect.set_size(clamped_size); | 275 expanded_rect.set_size(clamped_size); |
| 265 return expanded_rect; | 276 return expanded_rect; |
| 266 } | 277 } |
| 267 | 278 |
| 268 void ScrollbarLayer::SetTexturePriorities( | 279 void ScrollbarLayer::SetTexturePriorities( |
| 269 const PriorityCalculator& priority_calc) { | 280 const PriorityCalculator& priority_calc) { |
| 270 if (layer_tree_host()->settings().solid_color_scrollbars) | 281 if (IsSolidColor()) |
| 271 return; | 282 return; |
| 272 | 283 |
| 273 if (content_bounds().IsEmpty()) | 284 if (content_bounds().IsEmpty()) |
| 274 return; | 285 return; |
| 275 DCHECK_LE(content_bounds().width(), MaxTextureSize()); | 286 DCHECK_LE(content_bounds().width(), MaxTextureSize()); |
| 276 DCHECK_LE(content_bounds().height(), MaxTextureSize()); | 287 DCHECK_LE(content_bounds().height(), MaxTextureSize()); |
| 277 | 288 |
| 278 CreateUpdaterIfNeeded(); | 289 CreateUpdaterIfNeeded(); |
| 279 | 290 |
| 280 bool draws_to_root = !render_target()->parent(); | 291 bool draws_to_root = !render_target()->parent(); |
| 281 if (track_) { | 292 if (track_) { |
| 282 track_->texture()->SetDimensions(content_bounds(), texture_format_); | 293 track_->texture()->SetDimensions(content_bounds(), texture_format_); |
| 283 track_->texture()->set_request_priority( | 294 track_->texture()->set_request_priority( |
| 284 PriorityCalculator::UIPriority(draws_to_root)); | 295 PriorityCalculator::UIPriority(draws_to_root)); |
| 285 } | 296 } |
| 286 if (thumb_) { | 297 if (thumb_) { |
| 287 gfx::Size thumb_size = OriginThumbRect().size(); | 298 gfx::Size thumb_size = OriginThumbRect().size(); |
| 288 thumb_->texture()->SetDimensions(thumb_size, texture_format_); | 299 thumb_->texture()->SetDimensions(thumb_size, texture_format_); |
| 289 thumb_->texture()->set_request_priority( | 300 thumb_->texture()->set_request_priority( |
| 290 PriorityCalculator::UIPriority(draws_to_root)); | 301 PriorityCalculator::UIPriority(draws_to_root)); |
| 291 } | 302 } |
| 292 } | 303 } |
| 293 | 304 |
| 294 void ScrollbarLayer::Update(ResourceUpdateQueue* queue, | 305 void ScrollbarLayer::Update(ResourceUpdateQueue* queue, |
| 295 const OcclusionTracker* occlusion, | 306 const OcclusionTracker* occlusion, |
| 296 RenderingStats* stats) { | 307 RenderingStats* stats) { |
| 297 track_rect_ = scrollbar_->TrackRect(); | 308 track_rect_ = scrollbar_->TrackRect(); |
| 298 | 309 |
| 299 if (layer_tree_host()->settings().solid_color_scrollbars) | 310 if (IsSolidColor()) |
| 300 return; | 311 return; |
| 301 | 312 |
| 302 { | 313 { |
| 303 base::AutoReset<bool> ignore_set_needs_commit(&ignore_set_needs_commit_, | 314 base::AutoReset<bool> ignore_set_needs_commit(&ignore_set_needs_commit_, |
| 304 true); | 315 true); |
| 305 ContentsScalingLayer::Update(queue, occlusion, stats); | 316 ContentsScalingLayer::Update(queue, occlusion, stats); |
| 306 } | 317 } |
| 307 | 318 |
| 308 dirty_rect_.Union(update_rect_); | 319 dirty_rect_.Union(update_rect_); |
| 309 if (content_bounds().IsEmpty()) | 320 if (content_bounds().IsEmpty()) |
| (...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 343 thumb_size = gfx::Size(scrollbar_->ThumbLength(), | 354 thumb_size = gfx::Size(scrollbar_->ThumbLength(), |
| 344 scrollbar_->ThumbThickness()); | 355 scrollbar_->ThumbThickness()); |
| 345 } else { | 356 } else { |
| 346 thumb_size = gfx::Size(scrollbar_->ThumbThickness(), | 357 thumb_size = gfx::Size(scrollbar_->ThumbThickness(), |
| 347 scrollbar_->ThumbLength()); | 358 scrollbar_->ThumbLength()); |
| 348 } | 359 } |
| 349 return ScrollbarLayerRectToContentRect(gfx::Rect(thumb_size)); | 360 return ScrollbarLayerRectToContentRect(gfx::Rect(thumb_size)); |
| 350 } | 361 } |
| 351 | 362 |
| 352 } // namespace cc | 363 } // namespace cc |
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