Index: ash/shelf/shelf_layout_manager.cc |
diff --git a/ash/shelf/shelf_layout_manager.cc b/ash/shelf/shelf_layout_manager.cc |
index 1639fc80e812edf80949959d4ab208069256afb2..b39140812c060e9f3801684e8278e5fe7a278b93 100644 |
--- a/ash/shelf/shelf_layout_manager.cc |
+++ b/ash/shelf/shelf_layout_manager.cc |
@@ -556,6 +556,7 @@ void ShelfLayoutManager::SetChildBounds(aura::Window* child, |
void ShelfLayoutManager::OnLockStateChanged(bool locked) { |
// Force the shelf to layout for alignment (bottom if locked, restore |
// the previous alignment otherwise). |
+ state_.is_screen_locked = locked; |
shelf_->SetAlignment(locked ? SHELF_ALIGNMENT_BOTTOM : alignment_); |
UpdateVisibilityState(); |
LayoutShelf(); |
@@ -590,8 +591,6 @@ void ShelfLayoutManager::SetState(ShelfVisibilityState visibility_state) { |
State state; |
state.visibility_state = visibility_state; |
state.auto_hide_state = CalculateAutoHideState(visibility_state); |
- state.is_screen_locked = |
- Shell::GetInstance()->session_state_delegate()->IsScreenLocked(); |
state.window_state = workspace_controller_ ? |
workspace_controller_->GetWindowState() : WORKSPACE_WINDOW_STATE_DEFAULT; |
@@ -721,8 +720,10 @@ void ShelfLayoutManager::UpdateBoundsAndOpacity( |
ScreenUtil::ConvertRectToScreen( |
shelf_->status_area_widget()->GetNativeView()->parent(), |
status_bounds)); |
- Shell::GetInstance()->SetDisplayWorkAreaInsets( |
- root_window_, target_bounds.work_area_insets); |
+ if (!state_.is_screen_locked) { |
+ Shell::GetInstance()->SetDisplayWorkAreaInsets( |
+ root_window_, target_bounds.work_area_insets); |
+ } |
} |
void ShelfLayoutManager::StopAnimating() { |
@@ -1147,6 +1148,9 @@ void ShelfLayoutManager::OnDockBoundsChanging( |
void ShelfLayoutManager::OnLockStateEvent(LockStateObserver::EventType event) { |
if (event == EVENT_LOCK_ANIMATION_STARTED) { |
+ // Enter the screen locked state as the animation starts to prevent |
+ // layout changes as the screen locks. |
+ state_.is_screen_locked = true; |
// Hide the status area widget (using auto hide animation). |
base::AutoReset<ShelfVisibilityState> state(&state_.visibility_state, |
SHELF_HIDDEN); |