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Side by Side Diff: src/gpu/GrClipMaskManager.h

Issue 1754563003: Begin weaning GrClipMaskManager off of GrDrawTarget (take 2) (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix fAuditTrail uses Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 #ifndef GrClipMaskManager_DEFINED 7 #ifndef GrClipMaskManager_DEFINED
8 #define GrClipMaskManager_DEFINED 8 #define GrClipMaskManager_DEFINED
9 9
10 #include "GrPipelineBuilder.h" 10 #include "GrPipelineBuilder.h"
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62 * and sets the GrGpu's scissor and stencil state. If the return is false 62 * and sets the GrGpu's scissor and stencil state. If the return is false
63 * then the draw can be skipped. The AutoRestoreEffects is initialized by 63 * then the draw can be skipped. The AutoRestoreEffects is initialized by
64 * the manager when it must install additional effects to implement the 64 * the manager when it must install additional effects to implement the
65 * clip. devBounds is optional but can help optimize clipping. 65 * clip. devBounds is optional but can help optimize clipping.
66 */ 66 */
67 bool setupClipping(const GrPipelineBuilder&, 67 bool setupClipping(const GrPipelineBuilder&,
68 GrPipelineBuilder::AutoRestoreStencil*, 68 GrPipelineBuilder::AutoRestoreStencil*,
69 const SkRect* devBounds, 69 const SkRect* devBounds,
70 GrAppliedClip*); 70 GrAppliedClip*);
71 71
72 bool setupScissorClip(const GrPipelineBuilder& pipelineBuilder,
73 GrPipelineBuilder::AutoRestoreStencil* ars,
74 const SkIRect& scissor,
75 const SkRect* devBounds,
76 GrAppliedClip* out);
77
72 void adjustPathStencilParams(const GrStencilAttachment*, GrStencilSettings*) ; 78 void adjustPathStencilParams(const GrStencilAttachment*, GrStencilSettings*) ;
73 79
74 private: 80 private:
75 inline GrContext* getContext(); 81 inline GrContext* getContext();
76 inline const GrCaps* caps() const; 82 inline const GrCaps* caps() const;
77 inline GrResourceProvider* resourceProvider(); 83 inline GrResourceProvider* resourceProvider();
78 84
79 static bool PathNeedsSWRenderer(GrContext* context, 85 static bool PathNeedsSWRenderer(GrContext* context,
80 bool isStencilDisabled, 86 bool isStencilDisabled,
81 const GrRenderTarget* rt, 87 const GrRenderTarget* rt,
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116 // Draws the clip into the stencil buffer 122 // Draws the clip into the stencil buffer
117 bool createStencilClipMask(GrRenderTarget*, 123 bool createStencilClipMask(GrRenderTarget*,
118 int32_t elementsGenID, 124 int32_t elementsGenID,
119 GrReducedClip::InitialState initialState, 125 GrReducedClip::InitialState initialState,
120 const GrReducedClip::ElementList& elements, 126 const GrReducedClip::ElementList& elements,
121 const SkIRect& clipSpaceIBounds, 127 const SkIRect& clipSpaceIBounds,
122 const SkIPoint& clipSpaceToStencilOffset); 128 const SkIPoint& clipSpaceToStencilOffset);
123 129
124 // Creates an alpha mask of the clip. The mask is a rasterization of element s through the 130 // Creates an alpha mask of the clip. The mask is a rasterization of element s through the
125 // rect specified by clipSpaceIBounds. 131 // rect specified by clipSpaceIBounds.
126 GrTexture* createAlphaClipMask(int32_t elementsGenID, 132 static GrTexture* CreateAlphaClipMask(GrContext*,
127 GrReducedClip::InitialState initialState, 133 int32_t elementsGenID,
128 const GrReducedClip::ElementList& elements, 134 GrReducedClip::InitialState initialSta te,
129 const SkVector& clipToMaskOffset, 135 const GrReducedClip::ElementList& elem ents,
130 const SkIRect& clipSpaceIBounds); 136 const SkVector& clipToMaskOffset,
137 const SkIRect& clipSpaceIBounds);
131 138
132 // Similar to createAlphaClipMask but it rasterizes in SW and uploads to the result texture. 139 // Similar to createAlphaClipMask but it rasterizes in SW and uploads to the result texture.
133 GrTexture* createSoftwareClipMask(int32_t elementsGenID, 140 static GrTexture* CreateSoftwareClipMask(GrContext*,
134 GrReducedClip::InitialState initialState, 141 int32_t elementsGenID,
135 const GrReducedClip::ElementList& elements , 142 GrReducedClip::InitialState initial State,
136 const SkVector& clipToMaskOffset, 143 const GrReducedClip::ElementList& e lements,
137 const SkIRect& clipSpaceIBounds); 144 const SkVector& clipToMaskOffset,
145 const SkIRect& clipSpaceIBounds);
138 146
139 bool useSWOnlyPath(const GrPipelineBuilder&, 147 static bool UseSWOnlyPath(GrContext*,
140 const GrRenderTarget* rt, 148 const GrPipelineBuilder&,
141 const SkVector& clipToMaskOffset, 149 const GrRenderTarget* rt,
142 const GrReducedClip::ElementList& elements); 150 const SkVector& clipToMaskOffset,
143 151 const GrReducedClip::ElementList& elements);
144 // Draws a clip element into the target alpha mask. The caller should have a lready setup the
145 // desired blend operation. Optionally if the caller already selected a path renderer it can
146 // be passed. Otherwise the function will select one if the element is a pat h.
147 bool drawElement(GrPipelineBuilder*,
148 const SkMatrix& viewMatrix,
149 GrTexture* target,
150 const SkClipStack::Element*,
151 GrPathRenderer* pr = nullptr);
152 152
153 /** 153 /**
154 * Called prior to return control back the GrGpu in setupClipping. It update s the 154 * Called prior to return control back the GrGpu in setupClipping. It update s the
155 * GrPipelineBuilder with stencil settings that account for stencil-based cl ipping. 155 * GrPipelineBuilder with stencil settings that account for stencil-based cl ipping.
156 */ 156 */
157 void setPipelineBuilderStencil(const GrPipelineBuilder&, 157 void setPipelineBuilderStencil(const GrPipelineBuilder&,
158 GrPipelineBuilder::AutoRestoreStencil*); 158 GrPipelineBuilder::AutoRestoreStencil*);
159 159
160 /** 160 /**
161 * Adjusts the stencil settings to account for interaction with stencil 161 * Adjusts the stencil settings to account for interaction with stencil
162 * clipping. 162 * clipping.
163 */ 163 */
164 void adjustStencilParams(GrStencilSettings* settings, 164 void adjustStencilParams(GrStencilSettings* settings,
165 StencilClipMode mode, 165 StencilClipMode mode,
166 int stencilBitCnt); 166 int stencilBitCnt);
167 167
168 GrTexture* createCachedMask(int width, int height, const GrUniqueKey& key, b ool renderTarget); 168 GrTexture* createCachedMask(int width, int height, const GrUniqueKey& key, b ool renderTarget);
169 169
170 static const int kMaxAnalyticElements = 4; 170 static const int kMaxAnalyticElements = 4;
171 171
172 GrDrawTarget* fDrawTarget; // This is our owning draw target. 172 GrDrawTarget* fDrawTarget; // This is our owning draw target.
173 StencilClipMode fClipMode; 173 StencilClipMode fClipMode;
174 bool fDebugClipBatchToBounds; 174 bool fDebugClipBatchToBounds;
175 175
176 typedef SkNoncopyable INHERITED; 176 typedef SkNoncopyable INHERITED;
177 }; 177 };
178 #endif // GrClipMaskManager_DEFINED 178 #endif // GrClipMaskManager_DEFINED
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