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Unified Diff: pkg/polymer/lib/elements/web-animations-js/test/testcases/manual-test-preset-timings.html

Issue 175443005: [polymer] import all elements (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: updated from bower Created 6 years, 10 months ago
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Index: pkg/polymer/lib/elements/web-animations-js/test/testcases/manual-test-preset-timings.html
diff --git a/pkg/polymer/lib/elements/web-animations-js/test/testcases/manual-test-preset-timings.html b/pkg/polymer/lib/elements/web-animations-js/test/testcases/manual-test-preset-timings.html
new file mode 100644
index 0000000000000000000000000000000000000000..63c1510329185ebfef1dd07b204375b0835795d8
--- /dev/null
+++ b/pkg/polymer/lib/elements/web-animations-js/test/testcases/manual-test-preset-timings.html
@@ -0,0 +1,71 @@
+<!--
+Copyright 2012 Google Inc. All Rights Reserved.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+-->
+
+<!DOCTYPE html><meta charset="UTF-8">
+<style>
+canvas {
+ border: silver solid 1px;
+ padding: 5px;
+}
+span {
+ display: inline-block;
+ padding: 5px;
+}
+</style>
+<body>
+
+<script src="../../web-animations.js"></script>
+<script>
+"use strict";
+
+var size = 100;
+var duration = 3.0;
+
+function testTiming(name) {
+ var canvas = document.createElement('canvas');
+ canvas.width = canvas.height = size;
+ var ctx = canvas.getContext('2d');
+ ctx.strokeStyle = 'blue';
+ ctx.beginPath();
+ ctx.moveTo(0, size);
+ var span = document.createElement('span');
+ span.appendChild(canvas);
+ span.appendChild(document.createElement('br'));
+ span.appendChild(document.createTextNode(name));
+ document.body.appendChild(span);
+ return new Animation(ctx,
+ function(timeFraction, animation) {
+ var inputTimeFraction = player.currentTime / duration;
+ animation.target.lineTo(inputTimeFraction * size, size - timeFraction * size);
+ animation.target.stroke();
+ }, {
+ duration: duration,
+ easing: name,
+ });
+}
+
+// TODO: Making player global like this is is rather ugly. It would be nice if
+// the animation or player were passed to the custom animation effect's sample
+// function.
+var player = document.timeline.play(new ParGroup([
+ testTiming('ease'),
+ testTiming('linear'),
+ testTiming('ease-in'),
+ testTiming('ease-out'),
+ testTiming('ease-in-out'),
+]));
+
+</script>

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