| Index: src/gpu/effects/GrRRectEffect.cpp
|
| diff --git a/src/gpu/effects/GrRRectEffect.cpp b/src/gpu/effects/GrRRectEffect.cpp
|
| index 3b7cecaff0461a0e34182190146182c4c9903718..7a6554b88f21f2c0d8a17065e2063fd253debc79 100644
|
| --- a/src/gpu/effects/GrRRectEffect.cpp
|
| +++ b/src/gpu/effects/GrRRectEffect.cpp
|
| @@ -17,17 +17,27 @@ class GLRRectEffect;
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|
|
| class RRectEffect : public GrEffect {
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| public:
|
| - // This effect only supports circular corner rrects where all corners have the same radius
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| - // which must be <= kRadiusMin.
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| + // This effect only supports circular corner rrects where the radius is >= kRadiusMin.
|
| static const SkScalar kRadiusMin;
|
|
|
| - static GrEffectRef* Create(const SkRRect&);
|
| + /// The types of circular corner rrects supported
|
| + enum Type {
|
| + kCircleCorner_Type, //<! All four corners have the same circular radius.
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| + kLeftCircleTab_Type, //<! The left side has circular corners and the right is a rect.
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| + kTopCircleTab_Type, //<! etc
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| + kRightCircleTab_Type,
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| + kBottomCircleTab_Type,
|
| + };
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| +
|
| + static GrEffectRef* Create(const SkRRect&, Type);
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|
|
| virtual ~RRectEffect() {};
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| static const char* Name() { return "RRect"; }
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|
|
| const SkRRect& getRRect() const { return fRRect; }
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|
|
| + Type getType() const { return fType; }
|
| +
|
| typedef GLRRectEffect GLEffect;
|
|
|
| virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
|
| @@ -35,11 +45,12 @@ public:
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| virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
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|
|
| private:
|
| - RRectEffect(const SkRRect&);
|
| + RRectEffect(const SkRRect&, Type);
|
|
|
| virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE;
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|
|
| SkRRect fRRect;
|
| + Type fType;
|
|
|
| GR_DECLARE_EFFECT_TEST;
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|
|
| @@ -48,8 +59,8 @@ private:
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|
|
| const SkScalar RRectEffect::kRadiusMin = 0.5f;
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|
|
| -GrEffectRef* RRectEffect::Create(const SkRRect& rrect) {
|
| - return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(RRectEffect, (rrect))));
|
| +GrEffectRef* RRectEffect::Create(const SkRRect& rrect, Type type) {
|
| + return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(RRectEffect, (rrect, type))));
|
| }
|
|
|
| void RRectEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
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| @@ -60,13 +71,15 @@ const GrBackendEffectFactory& RRectEffect::getFactory() const {
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| return GrTBackendEffectFactory<RRectEffect>::getInstance();
|
| }
|
|
|
| -RRectEffect::RRectEffect(const SkRRect& rrect)
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| - : fRRect(rrect) {
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| +RRectEffect::RRectEffect(const SkRRect& rrect, Type type)
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| + : fRRect(rrect)
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| + , fType(type) {
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| this->setWillReadFragmentPosition();
|
| }
|
|
|
| bool RRectEffect::onIsEqual(const GrEffect& other) const {
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| const RRectEffect& rre = CastEffect<RRectEffect>(other);
|
| + // type is derived from fRRect, so no need to check it.
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| return fRRect == rre.fRRect;
|
| }
|
|
|
| @@ -101,7 +114,7 @@ public:
|
| const TransformedCoordsArray&,
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| const TextureSamplerArray&) SK_OVERRIDE;
|
|
|
| - static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&) { return 0; }
|
| + static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
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|
|
| virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
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|
|
| @@ -125,10 +138,13 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder,
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| const char* inputColor,
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| const TransformedCoordsArray&,
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| const TextureSamplerArray& samplers) {
|
| + const RRectEffect& rre = drawEffect.castEffect<RRectEffect>();
|
| const char *rectName;
|
| const char *radiusPlusHalfName;
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| // The inner rect is the rrect bounds inset by the radius. Its top, left, right, and bottom
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| - // edges correspond to components x, y, z, and w, respectively.
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| + // edges correspond to components x, y, z, and w, respectively. When one side of the rrect has
|
| + // rectangular corners, that side's value corresponds to the rect edge's value outset by half a
|
| + // pixel.
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| fInnerRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
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| kVec4f_GrSLType,
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| "innerRect",
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| @@ -149,25 +165,107 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder,
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| // The code below is a simplified version of the above that performs maxs on the vector
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| // components before computing distances and alpha values so that only one distance computation
|
| // need be computed to determine the min alpha.
|
| - builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos);
|
| - builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName);
|
| - builder->fsCodeAppend("\t\tvec2 dxy = max(max(dxy0, dxy1), 0.0);\n");
|
| - builder->fsCodeAppendf("\t\tfloat alpha = clamp(%s - length(dxy), 0.0, 1.0);\n",
|
| - radiusPlusHalfName);
|
| + //
|
| + // For the cases where one half of the rrect is rectangular we drop one of the x or y
|
| + // computations, compute a separate rect edge alpha for the rect side, and mul the two computed
|
| + // alphas together.
|
| + switch (rre.getType()) {
|
| + case RRectEffect::kCircleCorner_Type:
|
| + builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos);
|
| + builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName);
|
| + builder->fsCodeAppend("\t\tvec2 dxy = max(max(dxy0, dxy1), 0.0);\n");
|
| + builder->fsCodeAppendf("\t\tfloat alpha = clamp(%s - length(dxy), 0.0, 1.0);\n",
|
| + radiusPlusHalfName);
|
| + break;
|
| + case RRectEffect::kLeftCircleTab_Type:
|
| + builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos);
|
| + builder->fsCodeAppendf("\t\tfloat dy1 = %s.y - %s.w;\n", fragmentPos, rectName);
|
| + builder->fsCodeAppend("\t\tvec2 dxy = max(vec2(dxy0.x, max(dxy0.y, dy1)), 0.0);\n");
|
| + builder->fsCodeAppendf("\t\tfloat rightAlpha = clamp(%s.z - %s.x, 0.0, 1.0);\n",
|
| + rectName, fragmentPos);
|
| + builder->fsCodeAppendf("\t\tfloat alpha = rightAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n",
|
| + radiusPlusHalfName);
|
| + break;
|
| + case RRectEffect::kTopCircleTab_Type:
|
| + builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos);
|
| + builder->fsCodeAppendf("\t\tfloat dx1 = %s.x - %s.z;\n", fragmentPos, rectName);
|
| + builder->fsCodeAppend("\t\tvec2 dxy = max(vec2(max(dxy0.x, dx1), dxy0.y), 0.0);\n");
|
| + builder->fsCodeAppendf("\t\tfloat bottomAlpha = clamp(%s.w - %s.y, 0.0, 1.0);\n",
|
| + rectName, fragmentPos);
|
| + builder->fsCodeAppendf("\t\tfloat alpha = bottomAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n",
|
| + radiusPlusHalfName);
|
| + break;
|
| + case RRectEffect::kRightCircleTab_Type:
|
| + builder->fsCodeAppendf("\t\tfloat dy0 = %s.y - %s.y;\n", rectName, fragmentPos);
|
| + builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName);
|
| + builder->fsCodeAppend("\t\tvec2 dxy = max(vec2(dxy1.x, max(dy0, dxy1.y)), 0.0);\n");
|
| + builder->fsCodeAppendf("\t\tfloat leftAlpha = clamp(%s.x - %s.x, 0.0, 1.0);\n",
|
| + fragmentPos, rectName);
|
| + builder->fsCodeAppendf("\t\tfloat alpha = leftAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n",
|
| + radiusPlusHalfName);
|
| + break;
|
| + case RRectEffect::kBottomCircleTab_Type:
|
| + builder->fsCodeAppendf("\t\tfloat dx0 = %s.x - %s.x;\n", rectName, fragmentPos);
|
| + builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName);
|
| + builder->fsCodeAppend("\t\tvec2 dxy = max(vec2(max(dx0, dxy1.x), dxy1.y), 0.0);\n");
|
| + builder->fsCodeAppendf("\t\tfloat topAlpha = clamp(%s.y - %s.y, 0.0, 1.0);\n",
|
| + fragmentPos, rectName);
|
| + builder->fsCodeAppendf("\t\tfloat alpha = topAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n",
|
| + radiusPlusHalfName);
|
| + break;
|
| + }
|
|
|
| builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor,
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| (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str());
|
| }
|
|
|
| +GrGLEffect::EffectKey GLRRectEffect::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
|
| + const RRectEffect& rre = drawEffect.castEffect<RRectEffect>();
|
| + return rre.getType();
|
| +}
|
| +
|
| void GLRRectEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) {
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| const RRectEffect& rre = drawEffect.castEffect<RRectEffect>();
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| const SkRRect& rrect = rre.getRRect();
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| if (rrect != fPrevRRect) {
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| - SkASSERT(rrect.isSimpleCircular());
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| SkRect rect = rrect.getBounds();
|
| - SkScalar radius = rrect.getSimpleRadii().fX;
|
| - SkASSERT(radius >= RRectEffect::kRadiusMin);
|
| - rect.inset(radius, radius);
|
| + SkScalar radius = 0;
|
| + switch (rre.getType()) {
|
| + case RRectEffect::kCircleCorner_Type:
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| + SkASSERT(rrect.isSimpleCircular());
|
| + radius = rrect.getSimpleRadii().fX;
|
| + SkASSERT(radius >= RRectEffect::kRadiusMin);
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| + rect.inset(radius, radius);
|
| + break;
|
| + case RRectEffect::kLeftCircleTab_Type:
|
| + radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX;
|
| + rect.fLeft += radius;
|
| + rect.fTop += radius;
|
| + rect.fRight += 0.5f;
|
| + rect.fBottom -= radius;
|
| + break;
|
| + case RRectEffect::kTopCircleTab_Type:
|
| + radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX;
|
| + rect.fLeft += radius;
|
| + rect.fTop += radius;
|
| + rect.fRight -= radius;
|
| + rect.fBottom += 0.5f;
|
| + break;
|
| + case RRectEffect::kRightCircleTab_Type:
|
| + radius = rrect.radii(SkRRect::kUpperRight_Corner).fX;
|
| + rect.fLeft -= 0.5f;
|
| + rect.fTop += radius;
|
| + rect.fRight -= radius;
|
| + rect.fBottom -= radius;
|
| + break;
|
| + case RRectEffect::kBottomCircleTab_Type:
|
| + radius = rrect.radii(SkRRect::kLowerLeft_Corner).fX;
|
| + rect.fLeft += radius;
|
| + rect.fTop -= 0.5f;
|
| + rect.fRight -= radius;
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| + rect.fBottom -= radius;
|
| + break;
|
| + }
|
| uman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom);
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| uman.set1f(fRadiusPlusHalfUniform, radius + 0.5f);
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| fPrevRRect = rrect;
|
| @@ -177,13 +275,61 @@ void GLRRectEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect&
|
| //////////////////////////////////////////////////////////////////////////////
|
|
|
| GrEffectRef* GrRRectEffect::Create(const SkRRect& rrect) {
|
| - if (!rrect.isSimpleCircular()) {
|
| + RRectEffect::Type type;
|
| + if (rrect.isSimpleCircular()) {
|
| + if (rrect.getSimpleRadii().fX < RRectEffect::kRadiusMin) {
|
| + return NULL;
|
| + }
|
| + type = RRectEffect::kCircleCorner_Type;
|
| + } else if (rrect.isComplex()) {
|
| + // Check for the "tab" cases - two adjacent circular corners and two square corners.
|
| + SkScalar radius = 0;
|
| + int circleCornerBitfield = 0;
|
| + for (int c = 0; c < 4; ++c) {
|
| + const SkVector& r = rrect.radii((SkRRect::Corner)c);
|
| + SkASSERT((0 == r.fX) == (0 == r.fY));
|
| + if (0 == r.fX) {
|
| + continue;
|
| + }
|
| + if (r.fX != r.fY) {
|
| + return NULL;
|
| + }
|
| + if (!circleCornerBitfield) {
|
| + radius = r.fX;
|
| + if (radius < RRectEffect::kRadiusMin) {
|
| + return NULL;
|
| + }
|
| + circleCornerBitfield = 1 << c;
|
| + } else {
|
| + if (r.fX != radius) {
|
| + return NULL;
|
| + }
|
| + circleCornerBitfield |= 1 << c;
|
| + }
|
| + }
|
| +
|
| + GR_STATIC_ASSERT(SkRRect::kUpperLeft_Corner == 0);
|
| + GR_STATIC_ASSERT(SkRRect::kUpperRight_Corner == 1);
|
| + GR_STATIC_ASSERT(SkRRect::kLowerRight_Corner == 2);
|
| + GR_STATIC_ASSERT(SkRRect::kLowerLeft_Corner == 3);
|
| + switch (circleCornerBitfield) {
|
| + case 3:
|
| + type = RRectEffect::kTopCircleTab_Type;
|
| + break;
|
| + case 6:
|
| + type = RRectEffect::kRightCircleTab_Type;
|
| + break;
|
| + case 9:
|
| + type = RRectEffect::kLeftCircleTab_Type;
|
| + break;
|
| + case 12:
|
| + type = RRectEffect::kBottomCircleTab_Type;
|
| + break;
|
| + default:
|
| + return NULL;
|
| + }
|
| + } else {
|
| return NULL;
|
| }
|
| -
|
| - if (rrect.getSimpleRadii().fX < RRectEffect::kRadiusMin) {
|
| - return NULL;
|
| - }
|
| -
|
| - return RRectEffect::Create(rrect);
|
| + return RRectEffect::Create(rrect, type);
|
| }
|
|
|