Index: src/gpu/effects/GrRRectEffect.cpp |
diff --git a/src/gpu/effects/GrRRectEffect.cpp b/src/gpu/effects/GrRRectEffect.cpp |
index 3b7cecaff0461a0e34182190146182c4c9903718..7a6554b88f21f2c0d8a17065e2063fd253debc79 100644 |
--- a/src/gpu/effects/GrRRectEffect.cpp |
+++ b/src/gpu/effects/GrRRectEffect.cpp |
@@ -17,17 +17,27 @@ class GLRRectEffect; |
class RRectEffect : public GrEffect { |
public: |
- // This effect only supports circular corner rrects where all corners have the same radius |
- // which must be <= kRadiusMin. |
+ // This effect only supports circular corner rrects where the radius is >= kRadiusMin. |
static const SkScalar kRadiusMin; |
- static GrEffectRef* Create(const SkRRect&); |
+ /// The types of circular corner rrects supported |
+ enum Type { |
+ kCircleCorner_Type, //<! All four corners have the same circular radius. |
+ kLeftCircleTab_Type, //<! The left side has circular corners and the right is a rect. |
+ kTopCircleTab_Type, //<! etc |
+ kRightCircleTab_Type, |
+ kBottomCircleTab_Type, |
+ }; |
+ |
+ static GrEffectRef* Create(const SkRRect&, Type); |
virtual ~RRectEffect() {}; |
static const char* Name() { return "RRect"; } |
const SkRRect& getRRect() const { return fRRect; } |
+ Type getType() const { return fType; } |
+ |
typedef GLRRectEffect GLEffect; |
virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; |
@@ -35,11 +45,12 @@ public: |
virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; |
private: |
- RRectEffect(const SkRRect&); |
+ RRectEffect(const SkRRect&, Type); |
virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; |
SkRRect fRRect; |
+ Type fType; |
GR_DECLARE_EFFECT_TEST; |
@@ -48,8 +59,8 @@ private: |
const SkScalar RRectEffect::kRadiusMin = 0.5f; |
-GrEffectRef* RRectEffect::Create(const SkRRect& rrect) { |
- return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(RRectEffect, (rrect)))); |
+GrEffectRef* RRectEffect::Create(const SkRRect& rrect, Type type) { |
+ return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(RRectEffect, (rrect, type)))); |
} |
void RRectEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { |
@@ -60,13 +71,15 @@ const GrBackendEffectFactory& RRectEffect::getFactory() const { |
return GrTBackendEffectFactory<RRectEffect>::getInstance(); |
} |
-RRectEffect::RRectEffect(const SkRRect& rrect) |
- : fRRect(rrect) { |
+RRectEffect::RRectEffect(const SkRRect& rrect, Type type) |
+ : fRRect(rrect) |
+ , fType(type) { |
this->setWillReadFragmentPosition(); |
} |
bool RRectEffect::onIsEqual(const GrEffect& other) const { |
const RRectEffect& rre = CastEffect<RRectEffect>(other); |
+ // type is derived from fRRect, so no need to check it. |
return fRRect == rre.fRRect; |
} |
@@ -101,7 +114,7 @@ public: |
const TransformedCoordsArray&, |
const TextureSamplerArray&) SK_OVERRIDE; |
- static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&) { return 0; } |
+ static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); |
virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; |
@@ -125,10 +138,13 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder, |
const char* inputColor, |
const TransformedCoordsArray&, |
const TextureSamplerArray& samplers) { |
+ const RRectEffect& rre = drawEffect.castEffect<RRectEffect>(); |
const char *rectName; |
const char *radiusPlusHalfName; |
// The inner rect is the rrect bounds inset by the radius. Its top, left, right, and bottom |
- // edges correspond to components x, y, z, and w, respectively. |
+ // edges correspond to components x, y, z, and w, respectively. When one side of the rrect has |
+ // rectangular corners, that side's value corresponds to the rect edge's value outset by half a |
+ // pixel. |
fInnerRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
kVec4f_GrSLType, |
"innerRect", |
@@ -149,25 +165,107 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder, |
// The code below is a simplified version of the above that performs maxs on the vector |
// components before computing distances and alpha values so that only one distance computation |
// need be computed to determine the min alpha. |
- builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos); |
- builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName); |
- builder->fsCodeAppend("\t\tvec2 dxy = max(max(dxy0, dxy1), 0.0);\n"); |
- builder->fsCodeAppendf("\t\tfloat alpha = clamp(%s - length(dxy), 0.0, 1.0);\n", |
- radiusPlusHalfName); |
+ // |
+ // For the cases where one half of the rrect is rectangular we drop one of the x or y |
+ // computations, compute a separate rect edge alpha for the rect side, and mul the two computed |
+ // alphas together. |
+ switch (rre.getType()) { |
+ case RRectEffect::kCircleCorner_Type: |
+ builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos); |
+ builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName); |
+ builder->fsCodeAppend("\t\tvec2 dxy = max(max(dxy0, dxy1), 0.0);\n"); |
+ builder->fsCodeAppendf("\t\tfloat alpha = clamp(%s - length(dxy), 0.0, 1.0);\n", |
+ radiusPlusHalfName); |
+ break; |
+ case RRectEffect::kLeftCircleTab_Type: |
+ builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos); |
+ builder->fsCodeAppendf("\t\tfloat dy1 = %s.y - %s.w;\n", fragmentPos, rectName); |
+ builder->fsCodeAppend("\t\tvec2 dxy = max(vec2(dxy0.x, max(dxy0.y, dy1)), 0.0);\n"); |
+ builder->fsCodeAppendf("\t\tfloat rightAlpha = clamp(%s.z - %s.x, 0.0, 1.0);\n", |
+ rectName, fragmentPos); |
+ builder->fsCodeAppendf("\t\tfloat alpha = rightAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n", |
+ radiusPlusHalfName); |
+ break; |
+ case RRectEffect::kTopCircleTab_Type: |
+ builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos); |
+ builder->fsCodeAppendf("\t\tfloat dx1 = %s.x - %s.z;\n", fragmentPos, rectName); |
+ builder->fsCodeAppend("\t\tvec2 dxy = max(vec2(max(dxy0.x, dx1), dxy0.y), 0.0);\n"); |
+ builder->fsCodeAppendf("\t\tfloat bottomAlpha = clamp(%s.w - %s.y, 0.0, 1.0);\n", |
+ rectName, fragmentPos); |
+ builder->fsCodeAppendf("\t\tfloat alpha = bottomAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n", |
+ radiusPlusHalfName); |
+ break; |
+ case RRectEffect::kRightCircleTab_Type: |
+ builder->fsCodeAppendf("\t\tfloat dy0 = %s.y - %s.y;\n", rectName, fragmentPos); |
+ builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName); |
+ builder->fsCodeAppend("\t\tvec2 dxy = max(vec2(dxy1.x, max(dy0, dxy1.y)), 0.0);\n"); |
+ builder->fsCodeAppendf("\t\tfloat leftAlpha = clamp(%s.x - %s.x, 0.0, 1.0);\n", |
+ fragmentPos, rectName); |
+ builder->fsCodeAppendf("\t\tfloat alpha = leftAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n", |
+ radiusPlusHalfName); |
+ break; |
+ case RRectEffect::kBottomCircleTab_Type: |
+ builder->fsCodeAppendf("\t\tfloat dx0 = %s.x - %s.x;\n", rectName, fragmentPos); |
+ builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName); |
+ builder->fsCodeAppend("\t\tvec2 dxy = max(vec2(max(dx0, dxy1.x), dxy1.y), 0.0);\n"); |
+ builder->fsCodeAppendf("\t\tfloat topAlpha = clamp(%s.y - %s.y, 0.0, 1.0);\n", |
+ fragmentPos, rectName); |
+ builder->fsCodeAppendf("\t\tfloat alpha = topAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n", |
+ radiusPlusHalfName); |
+ break; |
+ } |
builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, |
(GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str()); |
} |
+GrGLEffect::EffectKey GLRRectEffect::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { |
+ const RRectEffect& rre = drawEffect.castEffect<RRectEffect>(); |
+ return rre.getType(); |
+} |
+ |
void GLRRectEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) { |
const RRectEffect& rre = drawEffect.castEffect<RRectEffect>(); |
const SkRRect& rrect = rre.getRRect(); |
if (rrect != fPrevRRect) { |
- SkASSERT(rrect.isSimpleCircular()); |
SkRect rect = rrect.getBounds(); |
- SkScalar radius = rrect.getSimpleRadii().fX; |
- SkASSERT(radius >= RRectEffect::kRadiusMin); |
- rect.inset(radius, radius); |
+ SkScalar radius = 0; |
+ switch (rre.getType()) { |
+ case RRectEffect::kCircleCorner_Type: |
+ SkASSERT(rrect.isSimpleCircular()); |
+ radius = rrect.getSimpleRadii().fX; |
+ SkASSERT(radius >= RRectEffect::kRadiusMin); |
+ rect.inset(radius, radius); |
+ break; |
+ case RRectEffect::kLeftCircleTab_Type: |
+ radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX; |
+ rect.fLeft += radius; |
+ rect.fTop += radius; |
+ rect.fRight += 0.5f; |
+ rect.fBottom -= radius; |
+ break; |
+ case RRectEffect::kTopCircleTab_Type: |
+ radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX; |
+ rect.fLeft += radius; |
+ rect.fTop += radius; |
+ rect.fRight -= radius; |
+ rect.fBottom += 0.5f; |
+ break; |
+ case RRectEffect::kRightCircleTab_Type: |
+ radius = rrect.radii(SkRRect::kUpperRight_Corner).fX; |
+ rect.fLeft -= 0.5f; |
+ rect.fTop += radius; |
+ rect.fRight -= radius; |
+ rect.fBottom -= radius; |
+ break; |
+ case RRectEffect::kBottomCircleTab_Type: |
+ radius = rrect.radii(SkRRect::kLowerLeft_Corner).fX; |
+ rect.fLeft += radius; |
+ rect.fTop -= 0.5f; |
+ rect.fRight -= radius; |
+ rect.fBottom -= radius; |
+ break; |
+ } |
uman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom); |
uman.set1f(fRadiusPlusHalfUniform, radius + 0.5f); |
fPrevRRect = rrect; |
@@ -177,13 +275,61 @@ void GLRRectEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& |
////////////////////////////////////////////////////////////////////////////// |
GrEffectRef* GrRRectEffect::Create(const SkRRect& rrect) { |
- if (!rrect.isSimpleCircular()) { |
+ RRectEffect::Type type; |
+ if (rrect.isSimpleCircular()) { |
+ if (rrect.getSimpleRadii().fX < RRectEffect::kRadiusMin) { |
+ return NULL; |
+ } |
+ type = RRectEffect::kCircleCorner_Type; |
+ } else if (rrect.isComplex()) { |
+ // Check for the "tab" cases - two adjacent circular corners and two square corners. |
+ SkScalar radius = 0; |
+ int circleCornerBitfield = 0; |
+ for (int c = 0; c < 4; ++c) { |
+ const SkVector& r = rrect.radii((SkRRect::Corner)c); |
+ SkASSERT((0 == r.fX) == (0 == r.fY)); |
+ if (0 == r.fX) { |
+ continue; |
+ } |
+ if (r.fX != r.fY) { |
+ return NULL; |
+ } |
+ if (!circleCornerBitfield) { |
+ radius = r.fX; |
+ if (radius < RRectEffect::kRadiusMin) { |
+ return NULL; |
+ } |
+ circleCornerBitfield = 1 << c; |
+ } else { |
+ if (r.fX != radius) { |
+ return NULL; |
+ } |
+ circleCornerBitfield |= 1 << c; |
+ } |
+ } |
+ |
+ GR_STATIC_ASSERT(SkRRect::kUpperLeft_Corner == 0); |
+ GR_STATIC_ASSERT(SkRRect::kUpperRight_Corner == 1); |
+ GR_STATIC_ASSERT(SkRRect::kLowerRight_Corner == 2); |
+ GR_STATIC_ASSERT(SkRRect::kLowerLeft_Corner == 3); |
+ switch (circleCornerBitfield) { |
+ case 3: |
+ type = RRectEffect::kTopCircleTab_Type; |
+ break; |
+ case 6: |
+ type = RRectEffect::kRightCircleTab_Type; |
+ break; |
+ case 9: |
+ type = RRectEffect::kLeftCircleTab_Type; |
+ break; |
+ case 12: |
+ type = RRectEffect::kBottomCircleTab_Type; |
+ break; |
+ default: |
+ return NULL; |
+ } |
+ } else { |
return NULL; |
} |
- |
- if (rrect.getSimpleRadii().fX < RRectEffect::kRadiusMin) { |
- return NULL; |
- } |
- |
- return RRectEffect::Create(rrect); |
+ return RRectEffect::Create(rrect, type); |
} |