OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBitmapCache.h" | 8 #include "SkBitmapCache.h" |
9 #include "SkBitmapController.h" | 9 #include "SkBitmapController.h" |
10 #include "SkBitmapProcState.h" | 10 #include "SkBitmapProcState.h" |
(...skipping 18 matching lines...) Expand all Loading... |
29 extern void SI8_opaque_D32_filter_DX_shaderproc_neon(const void *, int, int, ui
nt32_t*, int); | 29 extern void SI8_opaque_D32_filter_DX_shaderproc_neon(const void *, int, int, ui
nt32_t*, int); |
30 extern void Clamp_SI8_opaque_D32_filter_DX_shaderproc_neon(const void*, int, in
t, uint32_t*, int); | 30 extern void Clamp_SI8_opaque_D32_filter_DX_shaderproc_neon(const void*, int, in
t, uint32_t*, int); |
31 #endif | 31 #endif |
32 | 32 |
33 extern void Clamp_S32_opaque_D32_nofilter_DX_shaderproc(const void*, int, int, u
int32_t*, int); | 33 extern void Clamp_S32_opaque_D32_nofilter_DX_shaderproc(const void*, int, int, u
int32_t*, int); |
34 | 34 |
35 #define NAME_WRAP(x) x | 35 #define NAME_WRAP(x) x |
36 #include "SkBitmapProcState_filter.h" | 36 #include "SkBitmapProcState_filter.h" |
37 #include "SkBitmapProcState_procs.h" | 37 #include "SkBitmapProcState_procs.h" |
38 | 38 |
39 SkBitmapProcState::SkBitmapProcState(const SkBitmapProvider& provider, | 39 SkBitmapProcInfo::SkBitmapProcInfo(const SkBitmapProvider& provider, |
40 SkShader::TileMode tmx, SkShader::TileMode
tmy) | 40 SkShader::TileMode tmx, SkShader::TileMode tm
y) |
41 : fProvider(provider) | 41 : fProvider(provider) |
| 42 , fTileModeX(tmx) |
| 43 , fTileModeY(tmy) |
42 , fBMState(nullptr) | 44 , fBMState(nullptr) |
43 { | 45 {} |
44 fTileModeX = tmx; | |
45 fTileModeY = tmy; | |
46 } | |
47 | 46 |
48 SkBitmapProcState::SkBitmapProcState(const SkBitmap& bm, | 47 SkBitmapProcInfo::SkBitmapProcInfo(const SkBitmap& bm, |
49 SkShader::TileMode tmx, SkShader::TileMode
tmy) | 48 SkShader::TileMode tmx, SkShader::TileMode tm
y) |
50 : fProvider(SkBitmapProvider(bm)) | 49 : fProvider(SkBitmapProvider(bm)) |
| 50 , fTileModeX(tmx) |
| 51 , fTileModeY(tmy) |
51 , fBMState(nullptr) | 52 , fBMState(nullptr) |
52 { | 53 {} |
53 fTileModeX = tmx; | |
54 fTileModeY = tmy; | |
55 } | |
56 | 54 |
57 SkBitmapProcState::~SkBitmapProcState() { | 55 SkBitmapProcInfo::~SkBitmapProcInfo() { |
58 SkInPlaceDeleteCheck(fBMState, fBMStateStorage.get()); | 56 SkInPlaceDeleteCheck(fBMState, fBMStateStorage.get()); |
59 } | 57 } |
60 | 58 |
61 /////////////////////////////////////////////////////////////////////////////// | 59 /////////////////////////////////////////////////////////////////////////////// |
62 | 60 |
63 // true iff the matrix contains, at most, scale and translate elements | 61 // true iff the matrix contains, at most, scale and translate elements |
64 static bool matrix_only_scale_translate(const SkMatrix& m) { | 62 static bool matrix_only_scale_translate(const SkMatrix& m) { |
65 return m.getType() <= (SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask); | 63 return m.getType() <= (SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask); |
66 } | 64 } |
67 | 65 |
(...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
111 // if we got here, treat us as either kTranslate_Mask or identity | 109 // if we got here, treat us as either kTranslate_Mask or identity |
112 return true; | 110 return true; |
113 } | 111 } |
114 | 112 |
115 static bool valid_for_filtering(unsigned dimension) { | 113 static bool valid_for_filtering(unsigned dimension) { |
116 // for filtering, width and height must fit in 14bits, since we use steal | 114 // for filtering, width and height must fit in 14bits, since we use steal |
117 // 2 bits from each to store our 4bit subpixel data | 115 // 2 bits from each to store our 4bit subpixel data |
118 return (dimension & ~0x3FFF) == 0; | 116 return (dimension & ~0x3FFF) == 0; |
119 } | 117 } |
120 | 118 |
121 /* | 119 bool SkBitmapProcInfo::init(const SkMatrix& inv, const SkPaint& paint) { |
122 * Analyze filter-quality and matrix, and decide how to implement that. | 120 const int origW = fProvider.info().width(); |
123 * | 121 const int origH = fProvider.info().height(); |
124 * In general, we cascade down the request level [ High ... None ] | 122 |
125 * - for a given level, if we can fulfill it, fine, else | |
126 * - else we downgrade to the next lower level and try again. | |
127 * We can always fulfill requests for Low and None | |
128 * - sometimes we will "ignore" Low and give None, but this is likely a legacy
perf hack | |
129 * and may be removed. | |
130 */ | |
131 bool SkBitmapProcState::chooseProcs(const SkMatrix& inv, const SkPaint& paint) { | |
132 fPixmap.reset(); | 123 fPixmap.reset(); |
133 fInvMatrix = inv; | 124 fInvMatrix = inv; |
134 fFilterLevel = paint.getFilterQuality(); | 125 fFilterQuality = paint.getFilterQuality(); |
135 | 126 |
136 const int origW = fProvider.info().width(); | |
137 const int origH = fProvider.info().height(); | |
138 bool allow_ignore_fractional_translate = true; // historical default | 127 bool allow_ignore_fractional_translate = true; // historical default |
139 if (kMedium_SkFilterQuality == fFilterLevel) { | 128 if (kMedium_SkFilterQuality == fFilterQuality) { |
140 allow_ignore_fractional_translate = false; | 129 allow_ignore_fractional_translate = false; |
141 } | 130 } |
142 | 131 |
143 SkDefaultBitmapController controller; | 132 SkDefaultBitmapController controller; |
144 fBMState = controller.requestBitmap(fProvider, inv, paint.getFilterQuality()
, | 133 fBMState = controller.requestBitmap(fProvider, inv, paint.getFilterQuality()
, |
145 fBMStateStorage.get(), fBMStateStorage.s
ize()); | 134 fBMStateStorage.get(), fBMStateStorage.s
ize()); |
146 // Note : we allow the controller to return an empty (zero-dimension) result
. Should we? | 135 // Note : we allow the controller to return an empty (zero-dimension) result
. Should we? |
147 if (nullptr == fBMState || fBMState->pixmap().info().isEmpty()) { | 136 if (nullptr == fBMState || fBMState->pixmap().info().isEmpty()) { |
148 return false; | 137 return false; |
149 } | 138 } |
150 fPixmap = fBMState->pixmap(); | 139 fPixmap = fBMState->pixmap(); |
151 fInvMatrix = fBMState->invMatrix(); | 140 fInvMatrix = fBMState->invMatrix(); |
152 fFilterLevel = fBMState->quality(); | 141 fPaintColor = paint.getColor(); |
| 142 fFilterQuality = fBMState->quality(); |
153 SkASSERT(fPixmap.addr()); | 143 SkASSERT(fPixmap.addr()); |
154 | 144 |
155 bool trivialMatrix = (fInvMatrix.getType() & ~SkMatrix::kTranslate_Mask) ==
0; | 145 bool trivialMatrix = (fInvMatrix.getType() & ~SkMatrix::kTranslate_Mask) ==
0; |
156 bool clampClamp = SkShader::kClamp_TileMode == fTileModeX && | 146 bool clampClamp = SkShader::kClamp_TileMode == fTileModeX && |
157 SkShader::kClamp_TileMode == fTileModeY; | 147 SkShader::kClamp_TileMode == fTileModeY; |
158 | 148 |
159 // Most of the scanline procs deal with "unit" texture coordinates, as this | 149 // Most of the scanline procs deal with "unit" texture coordinates, as this |
160 // makes it easy to perform tiling modes (repeat = (x & 0xFFFF)). To generat
e | 150 // makes it easy to perform tiling modes (repeat = (x & 0xFFFF)). To generat
e |
161 // those, we divide the matrix by its dimensions here. | 151 // those, we divide the matrix by its dimensions here. |
162 // | 152 // |
163 // We don't do this if we're either trivial (can ignore the matrix) or clamp
ing | 153 // We don't do this if we're either trivial (can ignore the matrix) or clamp
ing |
164 // in both X and Y since clamping to width,height is just as easy as to 0xFF
FF. | 154 // in both X and Y since clamping to width,height is just as easy as to 0xFF
FF. |
165 | 155 |
166 if (!(clampClamp || trivialMatrix)) { | 156 if (!(clampClamp || trivialMatrix)) { |
167 fInvMatrix.postIDiv(fPixmap.width(), fPixmap.height()); | 157 fInvMatrix.postIDiv(fPixmap.width(), fPixmap.height()); |
168 } | 158 } |
169 | 159 |
170 // Now that all possible changes to the matrix have taken place, check | 160 // Now that all possible changes to the matrix have taken place, check |
171 // to see if we're really close to a no-scale matrix. If so, explicitly | 161 // to see if we're really close to a no-scale matrix. If so, explicitly |
172 // set it to be so. Subsequent code may inspect this matrix to choose | 162 // set it to be so. Subsequent code may inspect this matrix to choose |
173 // a faster path in this case. | 163 // a faster path in this case. |
174 | 164 |
175 // This code will only execute if the matrix has some scale component; | 165 // This code will only execute if the matrix has some scale component; |
176 // if it's already pure translate then we won't do this inversion. | 166 // if it's already pure translate then we won't do this inversion. |
177 | 167 |
178 if (matrix_only_scale_translate(fInvMatrix)) { | 168 if (matrix_only_scale_translate(fInvMatrix)) { |
179 SkMatrix forward; | 169 SkMatrix forward; |
180 if (fInvMatrix.invert(&forward)) { | 170 if (fInvMatrix.invert(&forward)) { |
181 if ((clampClamp && allow_ignore_fractional_translate) | 171 if ((clampClamp && allow_ignore_fractional_translate) |
182 ? just_trans_clamp(forward, fPixmap) | 172 ? just_trans_clamp(forward, fPixmap) |
183 : just_trans_general(forward)) { | 173 : just_trans_general(forward)) { |
184 fInvMatrix.setTranslate(-forward.getTranslateX(), -forward.getTr
anslateY()); | 174 fInvMatrix.setTranslate(-forward.getTranslateX(), -forward.getTr
anslateY()); |
185 } | 175 } |
186 } | 176 } |
187 } | 177 } |
188 | 178 |
189 fInvProc = fInvMatrix.getMapXYProc(); | 179 fInvType = fInvMatrix.getType(); |
190 fInvType = fInvMatrix.getType(); | |
191 fInvSx = SkScalarToFixed(fInvMatrix.getScaleX()); | |
192 fInvSxFractionalInt = SkScalarToFractionalInt(fInvMatrix.getScaleX()); | |
193 fInvKy = SkScalarToFixed(fInvMatrix.getSkewY()); | |
194 fInvKyFractionalInt = SkScalarToFractionalInt(fInvMatrix.getSkewY()); | |
195 | |
196 fAlphaScale = SkAlpha255To256(paint.getAlpha()); | |
197 | |
198 fShaderProc32 = nullptr; | |
199 fShaderProc16 = nullptr; | |
200 fSampleProc32 = nullptr; | |
201 | |
202 // recompute the triviality of the matrix here because we may have | |
203 // changed it! | |
204 | |
205 trivialMatrix = (fInvMatrix.getType() & ~SkMatrix::kTranslate_Mask) == 0; | |
206 | 180 |
207 // If our target pixmap is the same as the original, then we revert back to
legacy behavior | 181 // If our target pixmap is the same as the original, then we revert back to
legacy behavior |
208 // and allow the code to ignore fractional translate. | 182 // and allow the code to ignore fractional translate. |
209 // | 183 // |
210 // The width/height check allows allow_ignore_fractional_translate to stay f
alse if we | 184 // The width/height check allows allow_ignore_fractional_translate to stay f
alse if we |
211 // previously set it that way (e.g. we started in kMedium). | 185 // previously set it that way (e.g. we started in kMedium). |
212 // | 186 // |
213 if (fPixmap.width() == origW && fPixmap.height() == origH) { | 187 if (fPixmap.width() == origW && fPixmap.height() == origH) { |
214 allow_ignore_fractional_translate = true; | 188 allow_ignore_fractional_translate = true; |
215 } | 189 } |
216 | 190 |
217 if (kLow_SkFilterQuality == fFilterLevel && allow_ignore_fractional_translat
e) { | 191 if (kLow_SkFilterQuality == fFilterQuality && allow_ignore_fractional_transl
ate) { |
218 // Only try bilerp if the matrix is "interesting" and | 192 // Only try bilerp if the matrix is "interesting" and |
219 // the image has a suitable size. | 193 // the image has a suitable size. |
220 | 194 |
221 if (fInvType <= SkMatrix::kTranslate_Mask || | 195 if (fInvType <= SkMatrix::kTranslate_Mask || |
222 !valid_for_filtering(fPixmap.width() | fPixmap.height())) | 196 !valid_for_filtering(fPixmap.width() | fPixmap.height())) |
223 { | 197 { |
224 fFilterLevel = kNone_SkFilterQuality; | 198 fFilterQuality = kNone_SkFilterQuality; |
225 } | 199 } |
226 } | 200 } |
227 | 201 |
228 return this->chooseScanlineProcs(trivialMatrix, clampClamp, paint); | 202 return true; |
229 } | 203 } |
230 | 204 |
231 bool SkBitmapProcState::chooseScanlineProcs(bool trivialMatrix, bool clampClamp, | 205 /* |
232 const SkPaint& paint) { | 206 * Analyze filter-quality and matrix, and decide how to implement that. |
| 207 * |
| 208 * In general, we cascade down the request level [ High ... None ] |
| 209 * - for a given level, if we can fulfill it, fine, else |
| 210 * - else we downgrade to the next lower level and try again. |
| 211 * We can always fulfill requests for Low and None |
| 212 * - sometimes we will "ignore" Low and give None, but this is likely a legacy
perf hack |
| 213 * and may be removed. |
| 214 */ |
| 215 bool SkBitmapProcState::chooseProcs() { |
| 216 fInvProc = fInvMatrix.getMapXYProc(); |
| 217 fInvSx = SkScalarToFixed(fInvMatrix.getScaleX()); |
| 218 fInvSxFractionalInt = SkScalarToFractionalInt(fInvMatrix.getScaleX()); |
| 219 fInvKy = SkScalarToFixed(fInvMatrix.getSkewY()); |
| 220 fInvKyFractionalInt = SkScalarToFractionalInt(fInvMatrix.getSkewY()); |
| 221 |
| 222 fAlphaScale = SkAlpha255To256(SkColorGetA(fPaintColor)); |
| 223 |
| 224 fShaderProc32 = nullptr; |
| 225 fShaderProc16 = nullptr; |
| 226 fSampleProc32 = nullptr; |
| 227 |
| 228 const bool trivialMatrix = (fInvMatrix.getType() & ~SkMatrix::kTranslate_Mas
k) == 0; |
| 229 const bool clampClamp = SkShader::kClamp_TileMode == fTileModeX && |
| 230 SkShader::kClamp_TileMode == fTileModeY; |
| 231 |
| 232 return this->chooseScanlineProcs(trivialMatrix, clampClamp); |
| 233 } |
| 234 |
| 235 bool SkBitmapProcState::chooseScanlineProcs(bool trivialMatrix, bool clampClamp)
{ |
233 fMatrixProc = this->chooseMatrixProc(trivialMatrix); | 236 fMatrixProc = this->chooseMatrixProc(trivialMatrix); |
234 // TODO(dominikg): SkASSERT(fMatrixProc) instead? chooseMatrixProc never ret
urns nullptr. | 237 // TODO(dominikg): SkASSERT(fMatrixProc) instead? chooseMatrixProc never ret
urns nullptr. |
235 if (nullptr == fMatrixProc) { | 238 if (nullptr == fMatrixProc) { |
236 return false; | 239 return false; |
237 } | 240 } |
238 | 241 |
239 /////////////////////////////////////////////////////////////////////// | 242 /////////////////////////////////////////////////////////////////////// |
240 | 243 |
241 const SkAlphaType at = fPixmap.alphaType(); | 244 const SkAlphaType at = fPixmap.alphaType(); |
242 | 245 |
243 // No need to do this if we're doing HQ sampling; if filter quality is | 246 // No need to do this if we're doing HQ sampling; if filter quality is |
244 // still set to HQ by the time we get here, then we must have installed | 247 // still set to HQ by the time we get here, then we must have installed |
245 // the shader procs above and can skip all this. | 248 // the shader procs above and can skip all this. |
246 | 249 |
247 if (fFilterLevel < kHigh_SkFilterQuality) { | 250 if (fFilterQuality < kHigh_SkFilterQuality) { |
248 | 251 |
249 int index = 0; | 252 int index = 0; |
250 if (fAlphaScale < 256) { // note: this distinction is not used for D16 | 253 if (fAlphaScale < 256) { // note: this distinction is not used for D16 |
251 index |= 1; | 254 index |= 1; |
252 } | 255 } |
253 if (fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) { | 256 if (fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) { |
254 index |= 2; | 257 index |= 2; |
255 } | 258 } |
256 if (fFilterLevel > kNone_SkFilterQuality) { | 259 if (fFilterQuality > kNone_SkFilterQuality) { |
257 index |= 4; | 260 index |= 4; |
258 } | 261 } |
259 // bits 3,4,5 encoding the source bitmap format | 262 // bits 3,4,5 encoding the source bitmap format |
260 switch (fPixmap.colorType()) { | 263 switch (fPixmap.colorType()) { |
261 case kN32_SkColorType: | 264 case kN32_SkColorType: |
262 if (kPremul_SkAlphaType != at && kOpaque_SkAlphaType != at) { | 265 if (kPremul_SkAlphaType != at && kOpaque_SkAlphaType != at) { |
263 return false; | 266 return false; |
264 } | 267 } |
265 index |= 0; | 268 index |= 0; |
266 break; | 269 break; |
267 case kRGB_565_SkColorType: | 270 case kRGB_565_SkColorType: |
268 index |= 8; | 271 index |= 8; |
269 break; | 272 break; |
270 case kIndex_8_SkColorType: | 273 case kIndex_8_SkColorType: |
271 if (kPremul_SkAlphaType != at && kOpaque_SkAlphaType != at) { | 274 if (kPremul_SkAlphaType != at && kOpaque_SkAlphaType != at) { |
272 return false; | 275 return false; |
273 } | 276 } |
274 index |= 16; | 277 index |= 16; |
275 break; | 278 break; |
276 case kARGB_4444_SkColorType: | 279 case kARGB_4444_SkColorType: |
277 if (kPremul_SkAlphaType != at && kOpaque_SkAlphaType != at) { | 280 if (kPremul_SkAlphaType != at && kOpaque_SkAlphaType != at) { |
278 return false; | 281 return false; |
279 } | 282 } |
280 index |= 24; | 283 index |= 24; |
281 break; | 284 break; |
282 case kAlpha_8_SkColorType: | 285 case kAlpha_8_SkColorType: |
283 index |= 32; | 286 index |= 32; |
284 fPaintPMColor = SkPreMultiplyColor(paint.getColor()); | 287 fPaintPMColor = SkPreMultiplyColor(fPaintColor); |
285 break; | 288 break; |
286 case kGray_8_SkColorType: | 289 case kGray_8_SkColorType: |
287 index |= 40; | 290 index |= 40; |
288 fPaintPMColor = SkPreMultiplyColor(paint.getColor()); | 291 fPaintPMColor = SkPreMultiplyColor(fPaintColor); |
289 break; | 292 break; |
290 default: | 293 default: |
291 // TODO(dominikg): Should we ever get here? SkASSERT(false) inst
ead? | 294 // TODO(dominikg): Should we ever get here? SkASSERT(false) inst
ead? |
292 return false; | 295 return false; |
293 } | 296 } |
294 | 297 |
295 #if !SK_ARM_NEON_IS_ALWAYS | 298 #if !SK_ARM_NEON_IS_ALWAYS |
296 static const SampleProc32 gSkBitmapProcStateSample32[] = { | 299 static const SampleProc32 gSkBitmapProcStateSample32[] = { |
297 S32_opaque_D32_nofilter_DXDY, | 300 S32_opaque_D32_nofilter_DXDY, |
298 S32_alpha_D32_nofilter_DXDY, | 301 S32_alpha_D32_nofilter_DXDY, |
(...skipping 75 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
374 } | 377 } |
375 | 378 |
376 static void Clamp_S32_D32_nofilter_trans_shaderproc(const void* sIn, | 379 static void Clamp_S32_D32_nofilter_trans_shaderproc(const void* sIn, |
377 int x, int y, | 380 int x, int y, |
378 SkPMColor* SK_RESTRICT color
s, | 381 SkPMColor* SK_RESTRICT color
s, |
379 int count) { | 382 int count) { |
380 const SkBitmapProcState& s = *static_cast<const SkBitmapProcState*>(sIn); | 383 const SkBitmapProcState& s = *static_cast<const SkBitmapProcState*>(sIn); |
381 SkASSERT(((s.fInvType & ~SkMatrix::kTranslate_Mask)) == 0); | 384 SkASSERT(((s.fInvType & ~SkMatrix::kTranslate_Mask)) == 0); |
382 SkASSERT(s.fInvKy == 0); | 385 SkASSERT(s.fInvKy == 0); |
383 SkASSERT(count > 0 && colors != nullptr); | 386 SkASSERT(count > 0 && colors != nullptr); |
384 SkASSERT(kNone_SkFilterQuality == s.fFilterLevel); | 387 SkASSERT(kNone_SkFilterQuality == s.fFilterQuality); |
385 | 388 |
386 const int maxX = s.fPixmap.width() - 1; | 389 const int maxX = s.fPixmap.width() - 1; |
387 const int maxY = s.fPixmap.height() - 1; | 390 const int maxY = s.fPixmap.height() - 1; |
388 int ix = s.fFilterOneX + x; | 391 int ix = s.fFilterOneX + x; |
389 int iy = SkClampMax(s.fFilterOneY + y, maxY); | 392 int iy = SkClampMax(s.fFilterOneY + y, maxY); |
390 const SkPMColor* row = s.fPixmap.addr32(0, iy); | 393 const SkPMColor* row = s.fPixmap.addr32(0, iy); |
391 | 394 |
392 // clamp to the left | 395 // clamp to the left |
393 if (ix < 0) { | 396 if (ix < 0) { |
394 int n = SkMin32(-ix, count); | 397 int n = SkMin32(-ix, count); |
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
437 } | 440 } |
438 | 441 |
439 static void Repeat_S32_D32_nofilter_trans_shaderproc(const void* sIn, | 442 static void Repeat_S32_D32_nofilter_trans_shaderproc(const void* sIn, |
440 int x, int y, | 443 int x, int y, |
441 SkPMColor* SK_RESTRICT colo
rs, | 444 SkPMColor* SK_RESTRICT colo
rs, |
442 int count) { | 445 int count) { |
443 const SkBitmapProcState& s = *static_cast<const SkBitmapProcState*>(sIn); | 446 const SkBitmapProcState& s = *static_cast<const SkBitmapProcState*>(sIn); |
444 SkASSERT(((s.fInvType & ~SkMatrix::kTranslate_Mask)) == 0); | 447 SkASSERT(((s.fInvType & ~SkMatrix::kTranslate_Mask)) == 0); |
445 SkASSERT(s.fInvKy == 0); | 448 SkASSERT(s.fInvKy == 0); |
446 SkASSERT(count > 0 && colors != nullptr); | 449 SkASSERT(count > 0 && colors != nullptr); |
447 SkASSERT(kNone_SkFilterQuality == s.fFilterLevel); | 450 SkASSERT(kNone_SkFilterQuality == s.fFilterQuality); |
448 | 451 |
449 const int stopX = s.fPixmap.width(); | 452 const int stopX = s.fPixmap.width(); |
450 const int stopY = s.fPixmap.height(); | 453 const int stopY = s.fPixmap.height(); |
451 int ix = s.fFilterOneX + x; | 454 int ix = s.fFilterOneX + x; |
452 int iy = sk_int_mod(s.fFilterOneY + y, stopY); | 455 int iy = sk_int_mod(s.fFilterOneY + y, stopY); |
453 const SkPMColor* row = s.fPixmap.addr32(0, iy); | 456 const SkPMColor* row = s.fPixmap.addr32(0, iy); |
454 | 457 |
455 ix = sk_int_mod(ix, stopX); | 458 ix = sk_int_mod(ix, stopX); |
456 for (;;) { | 459 for (;;) { |
457 int n = SkMin32(stopX - ix, count); | 460 int n = SkMin32(stopX - ix, count); |
(...skipping 14 matching lines...) Expand all Loading... |
472 const SkBitmapProcState& s = *static_cast<const SkBitmapProcState*>(sIn); | 475 const SkBitmapProcState& s = *static_cast<const SkBitmapProcState*>(sIn); |
473 SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask))
== 0); | 476 SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask))
== 0); |
474 SkASSERT(s.fInvKy == 0); | 477 SkASSERT(s.fInvKy == 0); |
475 SkASSERT(count > 0 && colors != nullptr); | 478 SkASSERT(count > 0 && colors != nullptr); |
476 SkASSERT(1 == s.fPixmap.width()); | 479 SkASSERT(1 == s.fPixmap.width()); |
477 | 480 |
478 int iY0; | 481 int iY0; |
479 int iY1 SK_INIT_TO_AVOID_WARNING; | 482 int iY1 SK_INIT_TO_AVOID_WARNING; |
480 int iSubY SK_INIT_TO_AVOID_WARNING; | 483 int iSubY SK_INIT_TO_AVOID_WARNING; |
481 | 484 |
482 if (kNone_SkFilterQuality != s.fFilterLevel) { | 485 if (kNone_SkFilterQuality != s.fFilterQuality) { |
483 SkBitmapProcState::MatrixProc mproc = s.getMatrixProc(); | 486 SkBitmapProcState::MatrixProc mproc = s.getMatrixProc(); |
484 uint32_t xy[2]; | 487 uint32_t xy[2]; |
485 | 488 |
486 mproc(s, xy, 1, x, y); | 489 mproc(s, xy, 1, x, y); |
487 | 490 |
488 iY0 = xy[0] >> 18; | 491 iY0 = xy[0] >> 18; |
489 iY1 = xy[0] & 0x3FFF; | 492 iY1 = xy[0] & 0x3FFF; |
490 iSubY = (xy[0] >> 14) & 0xF; | 493 iSubY = (xy[0] >> 14) & 0xF; |
491 } else { | 494 } else { |
492 int yTemp; | 495 int yTemp; |
(...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
549 } | 552 } |
550 | 553 |
551 SkASSERT(iY0 == iY2); | 554 SkASSERT(iY0 == iY2); |
552 } | 555 } |
553 #endif | 556 #endif |
554 } | 557 } |
555 | 558 |
556 const SkPMColor* row0 = s.fPixmap.addr32(0, iY0); | 559 const SkPMColor* row0 = s.fPixmap.addr32(0, iY0); |
557 SkPMColor color; | 560 SkPMColor color; |
558 | 561 |
559 if (kNone_SkFilterQuality != s.fFilterLevel) { | 562 if (kNone_SkFilterQuality != s.fFilterQuality) { |
560 const SkPMColor* row1 = s.fPixmap.addr32(0, iY1); | 563 const SkPMColor* row1 = s.fPixmap.addr32(0, iY1); |
561 | 564 |
562 if (s.fAlphaScale < 256) { | 565 if (s.fAlphaScale < 256) { |
563 Filter_32_alpha(iSubY, *row0, *row1, &color, s.fAlphaScale); | 566 Filter_32_alpha(iSubY, *row0, *row1, &color, s.fAlphaScale); |
564 } else { | 567 } else { |
565 Filter_32_opaque(iSubY, *row0, *row1, &color); | 568 Filter_32_opaque(iSubY, *row0, *row1, &color); |
566 } | 569 } |
567 } else { | 570 } else { |
568 if (s.fAlphaScale < 256) { | 571 if (s.fAlphaScale < 256) { |
569 color = SkAlphaMulQ(*row0, s.fAlphaScale); | 572 color = SkAlphaMulQ(*row0, s.fAlphaScale); |
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
606 | 609 |
607 SkBitmapProcState::ShaderProc32 SkBitmapProcState::chooseShaderProc32() { | 610 SkBitmapProcState::ShaderProc32 SkBitmapProcState::chooseShaderProc32() { |
608 | 611 |
609 if (kN32_SkColorType != fPixmap.colorType()) { | 612 if (kN32_SkColorType != fPixmap.colorType()) { |
610 return nullptr; | 613 return nullptr; |
611 } | 614 } |
612 | 615 |
613 static const unsigned kMask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_M
ask; | 616 static const unsigned kMask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_M
ask; |
614 | 617 |
615 if (1 == fPixmap.width() && 0 == (fInvType & ~kMask)) { | 618 if (1 == fPixmap.width() && 0 == (fInvType & ~kMask)) { |
616 if (kNone_SkFilterQuality == fFilterLevel && | 619 if (kNone_SkFilterQuality == fFilterQuality && |
617 fInvType <= SkMatrix::kTranslate_Mask && | 620 fInvType <= SkMatrix::kTranslate_Mask && |
618 !this->setupForTranslate()) { | 621 !this->setupForTranslate()) { |
619 return DoNothing_shaderproc; | 622 return DoNothing_shaderproc; |
620 } | 623 } |
621 return S32_D32_constX_shaderproc; | 624 return S32_D32_constX_shaderproc; |
622 } | 625 } |
623 | 626 |
624 if (fAlphaScale < 256) { | 627 if (fAlphaScale < 256) { |
625 return nullptr; | 628 return nullptr; |
626 } | 629 } |
627 if (fInvType > SkMatrix::kTranslate_Mask) { | 630 if (fInvType > SkMatrix::kTranslate_Mask) { |
628 return nullptr; | 631 return nullptr; |
629 } | 632 } |
630 if (kNone_SkFilterQuality != fFilterLevel) { | 633 if (kNone_SkFilterQuality != fFilterQuality) { |
631 return nullptr; | 634 return nullptr; |
632 } | 635 } |
633 | 636 |
634 SkShader::TileMode tx = (SkShader::TileMode)fTileModeX; | 637 SkShader::TileMode tx = (SkShader::TileMode)fTileModeX; |
635 SkShader::TileMode ty = (SkShader::TileMode)fTileModeY; | 638 SkShader::TileMode ty = (SkShader::TileMode)fTileModeY; |
636 | 639 |
637 if (SkShader::kClamp_TileMode == tx && SkShader::kClamp_TileMode == ty) { | 640 if (SkShader::kClamp_TileMode == tx && SkShader::kClamp_TileMode == ty) { |
638 if (this->setupForTranslate()) { | 641 if (this->setupForTranslate()) { |
639 return Clamp_S32_D32_nofilter_trans_shaderproc; | 642 return Clamp_S32_D32_nofilter_trans_shaderproc; |
640 } | 643 } |
(...skipping 75 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
716 SkASSERT(count > 0); | 719 SkASSERT(count > 0); |
717 | 720 |
718 state.fMatrixProc(state, bitmapXY, count, x, y); | 721 state.fMatrixProc(state, bitmapXY, count, x, y); |
719 | 722 |
720 void (*proc)(uint32_t bitmapXY[], int count, unsigned mx, unsigned my); | 723 void (*proc)(uint32_t bitmapXY[], int count, unsigned mx, unsigned my); |
721 | 724 |
722 // There are four formats possible: | 725 // There are four formats possible: |
723 // scale -vs- affine | 726 // scale -vs- affine |
724 // filter -vs- nofilter | 727 // filter -vs- nofilter |
725 if (state.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) { | 728 if (state.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) { |
726 proc = state.fFilterLevel != kNone_SkFilterQuality ? check_scale_filter
: check_scale_nofilter; | 729 proc = state.fFilterQuality != kNone_SkFilterQuality ? |
| 730 check_scale_filter : check_scale_nofilter; |
727 } else { | 731 } else { |
728 proc = state.fFilterLevel != kNone_SkFilterQuality ? check_affine_filter
: check_affine_nofilter; | 732 proc = state.fFilterQuality != kNone_SkFilterQuality ? |
| 733 check_affine_filter : check_affine_nofilter; |
729 } | 734 } |
730 proc(bitmapXY, count, state.fPixmap.width(), state.fPixmap.height()); | 735 proc(bitmapXY, count, state.fPixmap.width(), state.fPixmap.height()); |
731 } | 736 } |
732 | 737 |
733 SkBitmapProcState::MatrixProc SkBitmapProcState::getMatrixProc() const { | 738 SkBitmapProcState::MatrixProc SkBitmapProcState::getMatrixProc() const { |
734 return DebugMatrixProc; | 739 return DebugMatrixProc; |
735 } | 740 } |
736 | 741 |
737 #endif | 742 #endif |
738 | 743 |
(...skipping 14 matching lines...) Expand all Loading... |
753 if (fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) { | 758 if (fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) { |
754 size -= 4; // the shared Y (or YY) coordinate | 759 size -= 4; // the shared Y (or YY) coordinate |
755 if (size < 0) { | 760 if (size < 0) { |
756 size = 0; | 761 size = 0; |
757 } | 762 } |
758 size >>= 1; | 763 size >>= 1; |
759 } else { | 764 } else { |
760 size >>= 2; | 765 size >>= 2; |
761 } | 766 } |
762 | 767 |
763 if (fFilterLevel != kNone_SkFilterQuality) { | 768 if (fFilterQuality != kNone_SkFilterQuality) { |
764 size >>= 1; | 769 size >>= 1; |
765 } | 770 } |
766 | 771 |
767 return size; | 772 return size; |
768 } | 773 } |
769 | 774 |
770 /////////////////////// | 775 /////////////////////// |
771 | 776 |
772 void Clamp_S32_opaque_D32_nofilter_DX_shaderproc(const void* sIn, int x, int y, | 777 void Clamp_S32_opaque_D32_nofilter_DX_shaderproc(const void* sIn, int x, int y, |
773 SkPMColor* SK_RESTRICT dst, in
t count) { | 778 SkPMColor* SK_RESTRICT dst, in
t count) { |
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
812 fx += dx; | 817 fx += dx; |
813 } | 818 } |
814 } else { | 819 } else { |
815 for (int i = 0; i < count; ++i) { | 820 for (int i = 0; i < count; ++i) { |
816 dst[i] = src[SkClampMax(SkFractionalIntToInt(fx), maxX)]; | 821 dst[i] = src[SkClampMax(SkFractionalIntToInt(fx), maxX)]; |
817 fx += dx; | 822 fx += dx; |
818 } | 823 } |
819 } | 824 } |
820 } | 825 } |
821 | 826 |
OLD | NEW |