Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "Sk4fGradientBase.h" | 8 #include "Sk4fGradientBase.h" |
| 9 | 9 |
| 10 #include <functional> | |
| 11 | |
| 10 namespace { | 12 namespace { |
| 11 | 13 |
| 12 const float kInv255Float = 1.0f / 255; | 14 const float kInv255Float = 1.0f / 255; |
| 13 | 15 |
| 14 SkPMColor pack_color(SkColor c, bool premul) { | 16 SkPMColor pack_color(SkColor c, bool premul) { |
| 15 return premul | 17 return premul |
| 16 ? SkPreMultiplyColor(c) | 18 ? SkPreMultiplyColor(c) |
| 17 : SkPackARGB32NoCheck(SkColorGetA(c), SkColorGetR(c), SkColorGetG(c), Sk ColorGetB(c)); | 19 : SkPackARGB32NoCheck(SkColorGetA(c), SkColorGetR(c), SkColorGetG(c), Sk ColorGetB(c)); |
| 18 } | 20 } |
| 19 | 21 |
| 20 // true when x is in [k1,k2) | 22 // true when x is in [k1,k2) |
| 21 bool in_range(SkScalar x, SkScalar k1, SkScalar k2) { | 23 bool in_range(SkScalar x, SkScalar k1, SkScalar k2) { |
| 22 SkASSERT(k1 != k2); | 24 SkASSERT(k1 != k2); |
| 23 return (k1 < k2) | 25 return (k1 < k2) |
| 24 ? (x >= k1 && x < k2) | 26 ? (x >= k1 && x < k2) |
| 25 : (x >= k2 && x < k1); | 27 : (x >= k2 && x < k1); |
| 26 } | 28 } |
| 27 | 29 |
| 30 class IntervalBuilder { | |
| 31 public: | |
| 32 IntervalBuilder(const SkColor* colors, const SkScalar* pos, int count, bool reverse) | |
| 33 : fColors(colors) | |
| 34 , fPos(pos) | |
| 35 , fCount(count) | |
| 36 , fFirstPos(reverse ? SK_Scalar1 : 0) | |
| 37 , fBegin(reverse ? count - 1 : 0) | |
| 38 , fAdvance(reverse ? -1 : 1) { | |
| 39 SkASSERT(colors); | |
| 40 SkASSERT(count > 1); | |
| 41 } | |
| 42 | |
| 43 void build(std::function<void(SkColor, SkColor, SkScalar, SkScalar)> | |
|
herb_g
2016/03/01 21:50:37
I would use:
template <Func>
void build(Func func)
f(malita)
2016/03/01 22:26:23
Done.
| |
| 44 func) const { | |
| 45 if (!fPos) { | |
| 46 buildImplicitPos(func); | |
|
herb_g
2016/03/01 21:50:37
this->
f(malita)
2016/03/01 22:26:23
Done.
| |
| 47 return; | |
| 48 } | |
| 49 | |
| 50 const int end = fBegin + fAdvance * (fCount - 1); | |
| 51 const SkScalar last_pos = 1 - fFirstPos; | |
|
herb_g
2016/03/01 21:50:37
lastPos
f(malita)
2016/03/01 22:26:23
Done.
| |
| 52 int prev = fBegin; | |
| 53 SkScalar prev_pos = fFirstPos; | |
|
herb_g
2016/03/01 21:50:37
prevPos
f(malita)
2016/03/01 22:26:23
Done.
| |
| 54 | |
| 55 do { | |
| 56 const int curr = prev + fAdvance; | |
| 57 SkASSERT(curr >= 0 && curr < fCount); | |
| 58 | |
| 59 // TODO: this sanitization should be done in SkGradientShaderBase | |
| 60 const SkScalar curr_pos = (fAdvance > 0) | |
|
herb_g
2016/03/01 21:50:36
currPos, here and other places
f(malita)
2016/03/01 22:26:23
Done.
| |
| 61 ? SkTPin(fPos[curr], prev_pos, last_pos) | |
| 62 : SkTPin(fPos[curr], last_pos, prev_pos); | |
| 63 | |
| 64 if (curr_pos != prev_pos) { | |
| 65 SkASSERT((curr_pos - prev_pos > 0) == (fAdvance > 0)); | |
| 66 func(fColors[prev], fColors[curr], prev_pos, curr_pos); | |
| 67 } | |
| 68 | |
| 69 prev = curr; | |
| 70 prev_pos = curr_pos; | |
| 71 } while (prev != end); | |
| 72 } | |
| 73 | |
| 74 private: | |
| 75 void buildImplicitPos(std::function<void(SkColor, SkColor, SkScalar, SkScala r)> | |
|
herb_g
2016/03/01 21:50:36
What is the difference between buildImplicitPos an
f(malita)
2016/03/01 22:26:23
build() handles the case of explicit color stop po
| |
| 76 func) const { | |
| 77 const SkScalar dt = fAdvance * SK_Scalar1 / (fCount - 1); | |
| 78 const int end = fBegin + fAdvance * (fCount - 2); | |
| 79 int prev = fBegin; | |
| 80 SkScalar prev_pos = fFirstPos; | |
| 81 | |
| 82 while (prev != end) { | |
| 83 const int curr = prev + fAdvance; | |
| 84 SkASSERT(curr >= 0 && curr < fCount); | |
| 85 | |
| 86 const SkScalar curr_pos = prev_pos + dt; | |
| 87 func(fColors[prev], fColors[curr], prev_pos, curr_pos); | |
| 88 prev = curr; | |
| 89 prev_pos = curr_pos; | |
| 90 } | |
| 91 | |
| 92 // emit the last interval explicitly, to avoid end pos precision issues | |
| 93 func(fColors[prev], fColors[prev + fAdvance], prev_pos, 1 - fFirstPos); | |
| 94 } | |
| 95 | |
| 96 const SkColor* fColors; | |
| 97 const SkScalar* fPos; | |
| 98 const int fCount; | |
| 99 const SkScalar fFirstPos; | |
| 100 const int fBegin; | |
| 101 const int fAdvance; | |
| 102 }; | |
| 103 | |
| 28 } // anonymous namespace | 104 } // anonymous namespace |
| 29 | 105 |
| 30 SkGradientShaderBase::GradientShaderBase4fContext:: | 106 SkGradientShaderBase::GradientShaderBase4fContext:: |
| 31 Interval::Interval(SkPMColor c0, SkScalar p0, | 107 Interval::Interval(SkPMColor c0, SkScalar p0, |
| 32 SkPMColor c1, SkScalar p1, | 108 SkPMColor c1, SkScalar p1, |
| 33 const Sk4f& componentScale) | 109 const Sk4f& componentScale) |
| 34 : fP0(p0) | 110 : fP0(p0) |
| 35 , fP1(p1) | 111 , fP1(p1) |
| 36 , fZeroRamp(c0 == c1) { | 112 , fZeroRamp(c0 == c1) { |
| 37 SkASSERT(p0 != p1); | 113 SkASSERT(p0 != p1); |
| (...skipping 89 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 127 || shader.fColorsAreOpaque; | 203 || shader.fColorsAreOpaque; |
| 128 | 204 |
| 129 const float paintAlpha = rec.fPaint->getAlpha() * kInv255Float; | 205 const float paintAlpha = rec.fPaint->getAlpha() * kInv255Float; |
| 130 const Sk4f componentScale = fColorsArePremul | 206 const Sk4f componentScale = fColorsArePremul |
| 131 ? Sk4f(paintAlpha * kInv255Float) | 207 ? Sk4f(paintAlpha * kInv255Float) |
| 132 : Sk4f(kInv255Float, kInv255Float, kInv255Float, paintAlpha * kInv255Flo at); | 208 : Sk4f(kInv255Float, kInv255Float, kInv255Float, paintAlpha * kInv255Flo at); |
| 133 | 209 |
| 134 SkASSERT(shader.fColorCount > 1); | 210 SkASSERT(shader.fColorCount > 1); |
| 135 SkASSERT(shader.fOrigColors); | 211 SkASSERT(shader.fOrigColors); |
| 136 | 212 |
| 137 int direction = 1; | |
| 138 int first_index = 0; | |
| 139 int last_index = shader.fColorCount - 1; | |
| 140 SkScalar first_pos = 0; | |
| 141 SkScalar last_pos = 1; | |
| 142 const bool dx_is_pos = fDstToPos.getScaleX() >= 0; | 213 const bool dx_is_pos = fDstToPos.getScaleX() >= 0; |
| 143 if (!dx_is_pos) { | 214 const int first_index = dx_is_pos ? 0 : shader.fColorCount - 1; |
|
herb_g
2016/03/01 21:50:37
camelCase
| |
| 144 direction = -direction; | 215 const int last_index = shader.fColorCount - 1 - first_index; |
| 145 SkTSwap(first_index, last_index); | 216 const SkScalar first_pos = dx_is_pos ? 0 : SK_Scalar1; |
| 146 SkTSwap(first_pos, last_pos); | 217 const SkScalar last_pos = 1 - first_pos; |
| 147 } | |
| 148 | 218 |
| 149 if (shader.fTileMode == SkShader::kClamp_TileMode) { | 219 if (shader.fTileMode == SkShader::kClamp_TileMode) { |
| 150 // synthetic edge interval: -/+inf .. P0) | 220 // synthetic edge interval: -/+inf .. P0 |
| 151 const SkPMColor clamp_color = pack_color(shader.fOrigColors[first_index] , | 221 const SkPMColor clamp_color = pack_color(shader.fOrigColors[first_index] , |
| 152 fColorsArePremul); | 222 fColorsArePremul); |
| 153 const SkScalar clamp_pos = dx_is_pos ? SK_ScalarMin : SK_ScalarMax; | 223 const SkScalar clamp_pos = dx_is_pos ? SK_ScalarMin : SK_ScalarMax; |
| 154 fIntervals.emplace_back(clamp_color, clamp_pos, | 224 fIntervals.emplace_back(clamp_color, clamp_pos, |
| 155 clamp_color, first_pos, | 225 clamp_color, first_pos, |
| 156 componentScale); | 226 componentScale); |
| 227 } else if (shader.fTileMode == SkShader::kMirror_TileMode && !dx_is_pos) { | |
| 228 // synthetic mirror intervals injected before main intervals: (2 .. 1] | |
| 229 addMirrorIntervals(shader, componentScale, dx_is_pos); | |
| 157 } | 230 } |
| 158 | 231 |
| 159 int prev = first_index; | 232 const IntervalBuilder builder(shader.fOrigColors, |
| 160 int curr = prev + direction; | 233 shader.fOrigPos, |
| 161 SkScalar prev_pos = first_pos; | 234 shader.fColorCount, |
| 162 if (shader.fOrigPos) { | 235 !dx_is_pos); |
| 163 // explicit positions | 236 builder.build([this, &componentScale] (SkColor c0, SkColor c1, SkScalar p0, SkScalar p1) { |
| 164 do { | 237 SkASSERT(fIntervals.empty() || fIntervals.back().fP1 == p0); |
| 165 // TODO: this sanitization should be done in SkGradientShaderBase | |
| 166 const SkScalar curr_pos = (dx_is_pos) | |
| 167 ? SkTPin(shader.fOrigPos[curr], prev_pos, last_pos) | |
| 168 : SkTPin(shader.fOrigPos[curr], last_pos, prev_pos); | |
| 169 if (curr_pos != prev_pos) { | |
| 170 fIntervals.emplace_back( | |
| 171 pack_color(shader.fOrigColors[prev], fColorsArePremul), | |
| 172 prev_pos, | |
| 173 pack_color(shader.fOrigColors[curr], fColorsArePremul), | |
| 174 curr_pos, | |
| 175 componentScale); | |
| 176 } | |
| 177 prev = curr; | |
| 178 prev_pos = curr_pos; | |
| 179 curr += direction; | |
| 180 } while (prev != last_index); | |
| 181 } else { | |
| 182 // implicit positions | |
| 183 const SkScalar dt = direction * SK_Scalar1 / (shader.fColorCount - 1); | |
| 184 do { | |
| 185 const SkScalar curr_pos = prev_pos + dt; | |
| 186 fIntervals.emplace_back( | |
| 187 pack_color(shader.fOrigColors[prev], fColorsArePremul), | |
| 188 prev_pos, | |
| 189 pack_color(shader.fOrigColors[curr], fColorsArePremul), | |
| 190 curr_pos, | |
| 191 componentScale); | |
| 192 | 238 |
| 193 prev = curr; | 239 fIntervals.emplace_back(pack_color(c0, fColorsArePremul), |
| 194 prev_pos = curr_pos; | 240 p0, |
| 195 curr += direction; | 241 pack_color(c1, fColorsArePremul), |
| 196 } while (prev != last_index); | 242 p1, |
| 197 // pin the last pos to maintain accurate [0,1] pos coverage. | 243 componentScale); |
| 198 fIntervals.back().fP1 = last_pos; | 244 }); |
| 199 } | |
| 200 | 245 |
| 201 if (shader.fTileMode == SkShader::kClamp_TileMode) { | 246 if (shader.fTileMode == SkShader::kClamp_TileMode) { |
| 202 // synthetic edge interval: Pn .. +/-inf | 247 // synthetic edge interval: Pn .. +/-inf |
| 203 const SkPMColor clamp_color = | 248 const SkPMColor clamp_color = |
| 204 pack_color(shader.fOrigColors[last_index], fColorsArePremul); | 249 pack_color(shader.fOrigColors[last_index], fColorsArePremul); |
| 205 const SkScalar clamp_pos = dx_is_pos ? SK_ScalarMax : SK_ScalarMin; | 250 const SkScalar clamp_pos = dx_is_pos ? SK_ScalarMax : SK_ScalarMin; |
| 206 fIntervals.emplace_back(clamp_color, last_pos, | 251 fIntervals.emplace_back(clamp_color, last_pos, |
| 207 clamp_color, clamp_pos, | 252 clamp_color, clamp_pos, |
| 208 componentScale); | 253 componentScale); |
| 209 } else if (shader.fTileMode == SkShader::kMirror_TileMode) { | 254 } else if (shader.fTileMode == SkShader::kMirror_TileMode && dx_is_pos) { |
| 210 const int count = fIntervals.count(); | 255 // synthetic mirror intervals injected after main intervals: [1 .. 2) |
| 211 // synthetic flipped intervals in [1 .. 2) | 256 addMirrorIntervals(shader, componentScale, dx_is_pos); |
| 212 for (int i = count - 1; i >= 0; --i) { | |
| 213 const Interval& interval = fIntervals[i]; | |
| 214 const SkScalar p0 = interval.fP0; | |
| 215 const SkScalar p1 = interval.fP1; | |
| 216 Sk4f dc = Sk4f::Load(interval.fDc.fVec); | |
| 217 Sk4f c = Sk4f::Load(interval.fC0.fVec) + dc * Sk4f(p1 - p0); | |
| 218 fIntervals.emplace_back(c, dc * Sk4f(-1), 2 - p1, 2 - p0); | |
| 219 } | |
| 220 | |
| 221 if (!dx_is_pos) { | |
| 222 // When dx is negative, our initial invervals are in (1..0] order. | |
| 223 // The loop above appends their flipped counterparts, pivoted in 2: (1..0](2..1] | |
| 224 // To achieve the expected monotonic interval order, we need to | |
| 225 // swap the two halves: (2..1](1..0] | |
| 226 // TODO: we can probably avoid this late swap with some additional l ogic during | |
| 227 // the initial interval buildup. | |
| 228 SkASSERT(fIntervals.count() == count * 2) | |
| 229 for (int i = 0; i < count; ++i) { | |
| 230 SkTSwap(fIntervals[i], fIntervals[count + i]); | |
| 231 } | |
| 232 } | |
| 233 } | 257 } |
| 234 | 258 |
| 235 SkASSERT(fIntervals.count() > 0); | 259 SkASSERT(fIntervals.count() > 0); |
| 236 fCachedInterval = fIntervals.begin(); | 260 fCachedInterval = fIntervals.begin(); |
| 237 } | 261 } |
| 238 | 262 |
| 263 void SkGradientShaderBase:: | |
| 264 GradientShaderBase4fContext::addMirrorIntervals(const SkGradientShaderBase& shad er, | |
| 265 const Sk4f& componentScale, bool dx_is_pos) { | |
| 266 // Iterates in reverse order (vs main interval builder) and adds intervals r eflected in 2. | |
| 267 const IntervalBuilder builder(shader.fOrigColors, | |
| 268 shader.fOrigPos, | |
| 269 shader.fColorCount, | |
| 270 dx_is_pos); | |
| 271 builder.build([this, &componentScale] (SkColor c0, SkColor c1, SkScalar p0, SkScalar p1) { | |
| 272 SkASSERT(fIntervals.empty() || fIntervals.back().fP1 == 2 - p0); | |
| 273 | |
| 274 fIntervals.emplace_back(pack_color(c0, fColorsArePremul), | |
| 275 2 - p0, | |
| 276 pack_color(c1, fColorsArePremul), | |
| 277 2 - p1, | |
| 278 componentScale); | |
| 279 }); | |
| 280 } | |
| 281 | |
| 239 const SkGradientShaderBase::GradientShaderBase4fContext::Interval* | 282 const SkGradientShaderBase::GradientShaderBase4fContext::Interval* |
| 240 SkGradientShaderBase:: | 283 SkGradientShaderBase:: |
| 241 GradientShaderBase4fContext::findInterval(SkScalar fx) const { | 284 GradientShaderBase4fContext::findInterval(SkScalar fx) const { |
| 242 SkASSERT(in_range(fx, fIntervals.front().fP0, fIntervals.back().fP1)); | 285 SkASSERT(in_range(fx, fIntervals.front().fP0, fIntervals.back().fP1)); |
| 243 | 286 |
| 244 if (1) { | 287 if (1) { |
| 245 // Linear search, using the last scanline interval as a starting point. | 288 // Linear search, using the last scanline interval as a starting point. |
| 246 SkASSERT(fCachedInterval >= fIntervals.begin()); | 289 SkASSERT(fCachedInterval >= fIntervals.begin()); |
| 247 SkASSERT(fCachedInterval < fIntervals.end()); | 290 SkASSERT(fCachedInterval < fIntervals.end()); |
| 248 const int search_dir = fDstToPos.getScaleX() >= 0 ? 1 : -1; | 291 const int search_dir = fDstToPos.getScaleX() >= 0 ? 1 : -1; |
| (...skipping 22 matching lines...) Expand all Loading... | |
| 271 } else { | 314 } else { |
| 272 SkASSERT(in_range(fx, i->fP1, i1->fP1)); | 315 SkASSERT(in_range(fx, i->fP1, i1->fP1)); |
| 273 i0 = i + 1; | 316 i0 = i + 1; |
| 274 } | 317 } |
| 275 } | 318 } |
| 276 | 319 |
| 277 SkASSERT(in_range(fx, i0->fP0, i0->fP1)); | 320 SkASSERT(in_range(fx, i0->fP0, i0->fP1)); |
| 278 return i0; | 321 return i0; |
| 279 } | 322 } |
| 280 } | 323 } |
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