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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "SkGLWidget.h" | 10 #include "SkGLWidget.h" |
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72 SkASSERT(w == this->width() && h == this->height()); | 72 SkASSERT(w == this->width() && h == this->height()); |
73 this->createRenderTarget(); | 73 this->createRenderTarget(); |
74 } | 74 } |
75 | 75 |
76 void SkGLWidget::paintGL() { | 76 void SkGLWidget::paintGL() { |
77 if (!this->isHidden() && fCanvas) { | 77 if (!this->isHidden() && fCanvas) { |
78 fCurContext->resetContext(); | 78 fCurContext->resetContext(); |
79 fDebugger->draw(fCanvas.get()); | 79 fDebugger->draw(fCanvas.get()); |
80 // TODO(chudy): Implement an optional flush button in Gui. | 80 // TODO(chudy): Implement an optional flush button in Gui. |
81 fCanvas->flush(); | 81 fCanvas->flush(); |
82 emit drawComplete(); | 82 Q_EMIT drawComplete(); |
83 } | 83 } |
84 } | 84 } |
85 | 85 |
86 GrBackendRenderTargetDesc SkGLWidget::getDesc(int w, int h) { | 86 GrBackendRenderTargetDesc SkGLWidget::getDesc(int w, int h) { |
87 GrBackendRenderTargetDesc desc; | 87 GrBackendRenderTargetDesc desc; |
88 desc.fWidth = SkScalarRoundToInt(this->width()); | 88 desc.fWidth = SkScalarRoundToInt(this->width()); |
89 desc.fHeight = SkScalarRoundToInt(this->height()); | 89 desc.fHeight = SkScalarRoundToInt(this->height()); |
90 desc.fConfig = kSkia8888_GrPixelConfig; | 90 desc.fConfig = kSkia8888_GrPixelConfig; |
91 GR_GL_GetIntegerv(fCurIntf, GR_GL_SAMPLES, &desc.fSampleCnt); | 91 GR_GL_GetIntegerv(fCurIntf, GR_GL_SAMPLES, &desc.fSampleCnt); |
92 GR_GL_GetIntegerv(fCurIntf, GR_GL_STENCIL_BITS, &desc.fStencilBits); | 92 GR_GL_GetIntegerv(fCurIntf, GR_GL_STENCIL_BITS, &desc.fStencilBits); |
93 GrGLint buffer; | 93 GrGLint buffer; |
94 GR_GL_GetIntegerv(fCurIntf, GR_GL_FRAMEBUFFER_BINDING, &buffer); | 94 GR_GL_GetIntegerv(fCurIntf, GR_GL_FRAMEBUFFER_BINDING, &buffer); |
95 desc.fRenderTargetHandle = buffer; | 95 desc.fRenderTargetHandle = buffer; |
96 | 96 |
97 return desc; | 97 return desc; |
98 } | 98 } |
99 | 99 |
100 #endif | 100 #endif |
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