Index: remoting/host/audio_capturer_win.h |
diff --git a/remoting/host/audio_capturer_win.h b/remoting/host/audio_capturer_win.h |
index de3c7953229704ee612ac08ff1d30385549d61cb..30f5dd9f2beff01866ddf88312580c354cccd760 100644 |
--- a/remoting/host/audio_capturer_win.h |
+++ b/remoting/host/audio_capturer_win.h |
@@ -33,6 +33,16 @@ class AudioCapturerWin : public AudioCapturer { |
// to the network. |
void DoCapture(); |
+ // Returns current volume setting of the host, in range [0.0, 1.0]. If the |
+ // audio has been muted, this function returns 0. If Windows API returns error |
+ // (such as audio device has been disabled or unpluged), this function ignores |
+ // host volume setting, and returns 1.0. |
+ float GetAudioLevel(); |
joedow
2016/03/04 16:46:10
Neither of the new methods change internal state s
Sergey Ulanov
2016/03/04 21:30:03
Actually GetAudioLevel() doesn't even need to be a
Hzj_jie
2016/03/09 19:47:57
GetAudioLevel uses audio_volume_, ScopedComPtr<ISi
|
+ |
+ // Processes a series of samples, and executes callback if the packet is |
+ // qualified to be sent to client. |
+ void ProcessSamples(BYTE* data, UINT32 frames, DWORD flags); |
Sergey Ulanov
2016/03/04 21:30:03
BYTE, UINT32, DWORD are all windows specific types
Hzj_jie
2016/03/09 19:47:57
Done.
|
+ |
PacketCapturedCallback callback_; |
AudioPacket::SamplingRate sampling_rate_; |
@@ -46,6 +56,7 @@ class AudioCapturerWin : public AudioCapturer { |
base::win::ScopedComPtr<IAudioCaptureClient> audio_capture_client_; |
base::win::ScopedComPtr<IAudioClient> audio_client_; |
base::win::ScopedComPtr<IMMDevice> mm_device_; |
+ base::win::ScopedComPtr<ISimpleAudioVolume> audio_volume_; |
HRESULT last_capture_error_; |