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Side by Side Diff: remoting/host/audio_capturer_win.cc

Issue 1753663002: Add volume control for windows host (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: sync latest code Created 4 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "remoting/host/audio_capturer_win.h" 5 #include "remoting/host/audio_capturer_win.h"
6 6
7 #include <avrt.h> 7 #include <avrt.h>
8 #include <mmreg.h> 8 #include <mmreg.h>
9 #include <mmsystem.h> 9 #include <mmsystem.h>
10 #include <stdint.h> 10 #include <stdint.h>
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
47 } 47 }
48 48
49 AudioCapturerWin::~AudioCapturerWin() { 49 AudioCapturerWin::~AudioCapturerWin() {
50 DCHECK(thread_checker_.CalledOnValidThread()); 50 DCHECK(thread_checker_.CalledOnValidThread());
51 } 51 }
52 52
53 bool AudioCapturerWin::Start(const PacketCapturedCallback& callback) { 53 bool AudioCapturerWin::Start(const PacketCapturedCallback& callback) {
54 DCHECK(!audio_capture_client_.get()); 54 DCHECK(!audio_capture_client_.get());
55 DCHECK(!audio_client_.get()); 55 DCHECK(!audio_client_.get());
56 DCHECK(!mm_device_.get()); 56 DCHECK(!mm_device_.get());
57 DCHECK(!audio_volume_.get());
57 DCHECK(static_cast<PWAVEFORMATEX>(wave_format_ex_) == nullptr); 58 DCHECK(static_cast<PWAVEFORMATEX>(wave_format_ex_) == nullptr);
58 DCHECK(thread_checker_.CalledOnValidThread()); 59 DCHECK(thread_checker_.CalledOnValidThread());
59 60
60 callback_ = callback; 61 callback_ = callback;
61 62
62 // Initialize the capture timer. 63 // Initialize the capture timer.
63 capture_timer_.reset(new base::RepeatingTimer()); 64 capture_timer_.reset(new base::RepeatingTimer());
64 65
65 HRESULT hr = S_OK; 66 HRESULT hr = S_OK;
66 67
(...skipping 119 matching lines...) Expand 10 before | Expand all | Expand 10 after
186 return false; 187 return false;
187 } 188 }
188 189
189 // Start the IAudioClient. 190 // Start the IAudioClient.
190 hr = audio_client_->Start(); 191 hr = audio_client_->Start();
191 if (FAILED(hr)) { 192 if (FAILED(hr)) {
192 LOG(ERROR) << "Failed to start IAudioClient. Error " << hr; 193 LOG(ERROR) << "Failed to start IAudioClient. Error " << hr;
193 return false; 194 return false;
194 } 195 }
195 196
197 // Initialize ISimpleAudioVolume.
198 // TODO(zijiehe): Do we need to control per process volume?
199 hr = audio_client_->GetService(__uuidof(ISimpleAudioVolume),
200 audio_volume_.ReceiveVoid());
201 if (FAILED(hr)) {
202 LOG(ERROR) << "Failed to get an ISimpleAudioVolume. Error " << hr;
203 return false;
204 }
205
196 silence_detector_.Reset(sampling_rate_, kChannels); 206 silence_detector_.Reset(sampling_rate_, kChannels);
197 207
198 // Start capturing. 208 // Start capturing.
199 capture_timer_->Start(FROM_HERE, 209 capture_timer_->Start(FROM_HERE,
200 audio_device_period_, 210 audio_device_period_,
201 this, 211 this,
202 &AudioCapturerWin::DoCapture); 212 &AudioCapturerWin::DoCapture);
203 return true; 213 return true;
204 } 214 }
205 215
216 bool AudioCapturerWin::IsMuted(float* level) {
joedow 2016/03/02 15:25:52 Couldn't this function return a float (just return
Sergey Ulanov 2016/03/02 20:09:40 +1
Hzj_jie 2016/03/03 09:33:39 Yes, current logic treat 0 volume exactly the same
217 DCHECK(level);
218 BOOL mute;
219 HRESULT hr = audio_volume_->GetMute(&mute);
220 if (!FAILED(hr) && mute) {
221 return true;
222 }
223 hr = audio_volume_->GetMasterVolume(level);
224 if (FAILED(hr) || *level > 1 || *level < 0) {
joedow 2016/03/02 15:25:52 If the level is less than zero, should you clamp i
Hzj_jie 2016/03/03 09:33:39 I am OK with both values, we definitely should not
225 *level = 1;
joedow 2016/03/02 15:25:52 Per my previous comment, I think the decision to d
Sergey Ulanov 2016/03/02 20:09:40 look at it as the host's volume setting being igno
Hzj_jie 2016/03/03 09:33:39 Yes, if anything wrong, current design ignores hos
226 }
227 return *level == 0;
228 }
229
206 void AudioCapturerWin::DoCapture() { 230 void AudioCapturerWin::DoCapture() {
207 DCHECK(AudioCapturer::IsValidSampleRate(sampling_rate_)); 231 DCHECK(AudioCapturer::IsValidSampleRate(sampling_rate_));
208 DCHECK(thread_checker_.CalledOnValidThread()); 232 DCHECK(thread_checker_.CalledOnValidThread());
209 233
210 // Fetch all packets from the audio capture endpoint buffer. 234 // Fetch all packets from the audio capture endpoint buffer.
211 HRESULT hr = S_OK; 235 HRESULT hr = S_OK;
212 while (true) { 236 while (true) {
213 UINT32 next_packet_size; 237 UINT32 next_packet_size;
214 HRESULT hr = audio_capture_client_->GetNextPacketSize(&next_packet_size); 238 HRESULT hr = audio_capture_client_->GetNextPacketSize(&next_packet_size);
215 if (FAILED(hr)) 239 if (FAILED(hr))
216 break; 240 break;
217 241
218 if (next_packet_size <= 0) { 242 if (next_packet_size <= 0) {
219 return; 243 return;
220 } 244 }
221 245
222 BYTE* data; 246 BYTE* data;
223 UINT32 frames; 247 UINT32 frames;
224 DWORD flags; 248 DWORD flags;
225 hr = audio_capture_client_->GetBuffer(&data, &frames, &flags, nullptr, 249 hr = audio_capture_client_->GetBuffer(&data, &frames, &flags, nullptr,
226 nullptr); 250 nullptr);
227 if (FAILED(hr)) 251 if (FAILED(hr))
228 break; 252 break;
229 253
230 if ((flags & AUDCLNT_BUFFERFLAGS_SILENT) == 0 && 254 if (frames > 0 && (flags & AUDCLNT_BUFFERFLAGS_SILENT) == 0) {
231 !silence_detector_.IsSilence(reinterpret_cast<const int16_t*>(data), 255 float level;
232 frames * kChannels)) { 256 if (!IsMuted(&level)) {
Sergey Ulanov 2016/03/02 20:09:40 Sorry for not being clear about it on my previous
Hzj_jie 2016/03/03 09:33:39 Done.
233 scoped_ptr<AudioPacket> packet(new AudioPacket()); 257 int16_t* samples = reinterpret_cast<int16_t*>(data);
234 packet->add_data(data, frames * wave_format_ex_->nBlockAlign); 258 // BYTE to int16_t
joedow 2016/03/02 15:25:51 I don't think this comment adds much value, remove
Hzj_jie 2016/03/03 09:33:39 Done.
235 packet->set_encoding(AudioPacket::ENCODING_RAW); 259 size_t sample_count = frames * kChannels * kBytesPerSample
236 packet->set_sampling_rate(sampling_rate_); 260 * sizeof(BYTE) / sizeof(int16_t);
Sergey Ulanov 2016/03/02 20:09:39 I still think sizeof(BYTE) is useless here. Someth
Hzj_jie 2016/03/03 09:33:39 Good point, thank you.
237 packet->set_bytes_per_sample(AudioPacket::BYTES_PER_SAMPLE_2); 261 static_assert(sizeof(samples[0]) == kBytesPerSample,
238 packet->set_channels(AudioPacket::CHANNELS_STEREO); 262 "expect 16 bits per sample");
263 if (level < 1) {
joedow 2016/03/02 15:25:52 A comment might be good here to describe why we ne
Hzj_jie 2016/03/03 09:33:39 Done.
264 int32_t level_int = static_cast<int32_t>(level * 65536);
265 for (size_t i = 0; i < sample_count; i++) {
266 samples[i] = (static_cast<int32_t>(samples[i]) * level_int) >> 16;
267 }
268 }
269 if (!silence_detector_.IsSilence(samples, sample_count)) {
Sergey Ulanov 2016/03/02 20:09:40 Here almost all data is being dropped (as audio is
Hzj_jie 2016/03/03 09:33:39 I believe network is more precious than processor,
Sergey Ulanov 2016/03/04 21:30:03 You already have explicit check for volume=0, so s
Hzj_jie 2016/03/09 19:47:57 Not really, if the volume is close to 0, but sampl
270 scoped_ptr<AudioPacket> packet(new AudioPacket());
271 packet->add_data(data, frames * wave_format_ex_->nBlockAlign);
Sergey Ulanov 2016/03/02 20:09:39 So here the data is copied from data to a new buff
Hzj_jie 2016/03/03 09:33:39 Same as comment above.
272 packet->set_encoding(AudioPacket::ENCODING_RAW);
273 packet->set_sampling_rate(sampling_rate_);
274 packet->set_bytes_per_sample(AudioPacket::BYTES_PER_SAMPLE_2);
275 packet->set_channels(AudioPacket::CHANNELS_STEREO);
239 276
240 callback_.Run(std::move(packet)); 277 callback_.Run(std::move(packet));
278 }
279 }
241 } 280 }
242 281
243 hr = audio_capture_client_->ReleaseBuffer(frames); 282 hr = audio_capture_client_->ReleaseBuffer(frames);
244 if (FAILED(hr)) 283 if (FAILED(hr))
245 break; 284 break;
246 } 285 }
247 286
248 // There is nothing to capture if the audio endpoint device has been unplugged 287 // There is nothing to capture if the audio endpoint device has been unplugged
249 // or disabled. 288 // or disabled.
250 if (hr == AUDCLNT_E_DEVICE_INVALIDATED) 289 if (hr == AUDCLNT_E_DEVICE_INVALIDATED)
251 return; 290 return;
252 291
253 // Avoid reporting the same error multiple times. 292 // Avoid reporting the same error multiple times.
254 if (FAILED(hr) && hr != last_capture_error_) { 293 if (FAILED(hr) && hr != last_capture_error_) {
255 last_capture_error_ = hr; 294 last_capture_error_ = hr;
256 LOG(ERROR) << "Failed to capture an audio packet: 0x" 295 LOG(ERROR) << "Failed to capture an audio packet: 0x"
257 << std::hex << hr << std::dec << "."; 296 << std::hex << hr << std::dec << ".";
258 } 297 }
259 } 298 }
260 299
261 bool AudioCapturer::IsSupported() { 300 bool AudioCapturer::IsSupported() {
262 return true; 301 return true;
263 } 302 }
264 303
265 scoped_ptr<AudioCapturer> AudioCapturer::Create() { 304 scoped_ptr<AudioCapturer> AudioCapturer::Create() {
266 return make_scoped_ptr(new AudioCapturerWin()); 305 return make_scoped_ptr(new AudioCapturerWin());
267 } 306 }
268 307
269 } // namespace remoting 308 } // namespace remoting
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