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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "content/public/browser/gpu_utils.h" | |
6 | |
7 #include "base/command_line.h" | |
8 #include "base/lazy_instance.h" | |
9 #include "base/strings/string_number_conversions.h" | |
10 #include "content/public/common/content_switches.h" | |
11 #include "gpu/command_buffer/service/gpu_switches.h" | |
12 #include "gpu/config/gpu_switches.h" | |
13 #include "ui/gl/gl_switches.h" | |
14 | |
15 namespace { | |
16 | |
17 bool GetUintFromSwitch(const base::CommandLine* command_line, | |
18 const base::StringPiece& switch_string, | |
19 uint32_t* value) { | |
20 if (!command_line->HasSwitch(switch_string)) | |
21 return false; | |
22 std::string switch_value(command_line->GetSwitchValueASCII(switch_string)); | |
23 return base::StringToUint(switch_value, value); | |
24 } | |
25 | |
26 void InitGpuPreferencesFromCommandLine(gpu::GpuPreferences* gpu_preferences) { | |
27 DCHECK(base::CommandLine::InitializedForCurrentProcess()); | |
28 const base::CommandLine* command_line = | |
29 base::CommandLine::ForCurrentProcess(); | |
30 gpu_preferences->single_process = | |
31 command_line->HasSwitch(switches::kSingleProcess); | |
32 gpu_preferences->in_process_gpu = | |
33 command_line->HasSwitch(switches::kInProcessGPU); | |
34 gpu_preferences->ui_prioritize_in_gpu_process = | |
35 command_line->HasSwitch(switches::kUIPrioritizeInGpuProcess); | |
36 gpu_preferences->compile_shader_always_succeeds = | |
37 command_line->HasSwitch(switches::kCompileShaderAlwaysSucceeds); | |
38 gpu_preferences->disable_gl_error_limit = | |
39 command_line->HasSwitch(switches::kDisableGLErrorLimit); | |
40 gpu_preferences->disable_glsl_translator = | |
41 command_line->HasSwitch(switches::kDisableGLSLTranslator); | |
42 gpu_preferences->disable_gpu_driver_bug_workarounds = | |
43 command_line->HasSwitch(switches::kDisableGpuDriverBugWorkarounds); | |
44 gpu_preferences->disable_shader_name_hashing = | |
45 command_line->HasSwitch(switches::kDisableShaderNameHashing); | |
46 gpu_preferences->enable_gpu_command_logging = | |
47 command_line->HasSwitch(switches::kEnableGPUCommandLogging); | |
48 gpu_preferences->enable_gpu_debugging = | |
49 command_line->HasSwitch(switches::kEnableGPUDebugging); | |
50 gpu_preferences->enable_gpu_service_logging_gpu = | |
51 command_line->HasSwitch(switches::kEnableGPUServiceLoggingGPU); | |
52 gpu_preferences->disable_gpu_program_cache = | |
53 command_line->HasSwitch(switches::kDisableGpuProgramCache); | |
54 gpu_preferences->enforce_gl_minimums = | |
55 command_line->HasSwitch(switches::kEnforceGLMinimums); | |
56 if (GetUintFromSwitch(command_line, switches::kForceGpuMemAvailableMb, | |
57 &gpu_preferences->force_gpu_mem_available)) { | |
58 gpu_preferences->force_gpu_mem_available *= 1024 * 1024; | |
59 } | |
60 if (GetUintFromSwitch(command_line, switches::kGpuProgramCacheSizeKb, | |
61 &gpu_preferences->gpu_program_cache_size)) { | |
62 gpu_preferences->gpu_program_cache_size *= 1024; | |
63 } | |
64 gpu_preferences->enable_share_group_async_texture_upload = | |
65 command_line->HasSwitch(switches::kEnableShareGroupAsyncTextureUpload); | |
66 gpu_preferences->enable_subscribe_uniform_extension = | |
67 command_line->HasSwitch(switches::kEnableSubscribeUniformExtension); | |
68 gpu_preferences->enable_threaded_texture_mailboxes = | |
69 command_line->HasSwitch(switches::kEnableThreadedTextureMailboxes); | |
70 gpu_preferences->gl_shader_interm_output = | |
71 command_line->HasSwitch(switches::kGLShaderIntermOutput); | |
72 gpu_preferences->emulate_shader_precision = | |
73 command_line->HasSwitch(switches::kEmulateShaderPrecision); | |
74 gpu_preferences->enable_gpu_service_logging = | |
75 command_line->HasSwitch(switches::kEnableGPUServiceLogging); | |
76 gpu_preferences->enable_gpu_service_tracing = | |
77 command_line->HasSwitch(switches::kEnableGPUServiceTracing); | |
78 gpu_preferences->enable_unsafe_es3_apis = | |
79 command_line->HasSwitch(switches::kEnableUnsafeES3APIs); | |
80 } | |
81 | |
82 using base::internal::LeakyLazyInstanceTraits; | |
83 struct LeakyGpuPreferencesTraits | |
84 : LeakyLazyInstanceTraits<gpu::GpuPreferences> { | |
85 static gpu::GpuPreferences* New(void* instance) { | |
86 gpu::GpuPreferences* gpu_preferences = | |
87 LeakyLazyInstanceTraits<gpu::GpuPreferences>::New(instance); | |
88 InitGpuPreferencesFromCommandLine(gpu_preferences); | |
89 return gpu_preferences; | |
90 } | |
91 }; | |
92 | |
93 base::LazyInstance<gpu::GpuPreferences, LeakyGpuPreferencesTraits> | |
94 g_gpu_preferences = LAZY_INSTANCE_INITIALIZER; | |
piman
2016/03/03 20:18:12
Do we need this global, in particular, do we need
Peng
2016/03/03 22:20:55
Done.
| |
95 | |
96 } // namespace | |
97 | |
98 namespace content { | |
99 | |
100 const gpu::GpuPreferences& GetGpuPreferences() { | |
101 return g_gpu_preferences.Get(); | |
102 } | |
103 | |
104 } // namespace content | |
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