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Issue 1752993002: cc : Delete LayerImpl::NoteLayerPropertyChangedForSubtree (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 9 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_host.h" 5 #include "cc/trees/layer_tree_host.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <algorithm> 10 #include <algorithm>
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489 DCHECK(host_impl->animation_host()); 489 DCHECK(host_impl->animation_host());
490 animation_host_->PushPropertiesTo(host_impl->animation_host()); 490 animation_host_->PushPropertiesTo(host_impl->animation_host());
491 } 491 }
492 } 492 }
493 493
494 // This must happen after synchronizing property trees and after push 494 // This must happen after synchronizing property trees and after push
495 // properties, which updates property tree indices. 495 // properties, which updates property tree indices.
496 sync_tree->UpdatePropertyTreeScrollingAndAnimationFromMainThread(); 496 sync_tree->UpdatePropertyTreeScrollingAndAnimationFromMainThread();
497 497
498 micro_benchmark_controller_.ScheduleImplBenchmarks(host_impl); 498 micro_benchmark_controller_.ScheduleImplBenchmarks(host_impl);
499 property_trees_.transform_tree.ResetChangeTracking();
500 // We don't track changes to effect tree on main thread. But, to preserve any 499 // We don't track changes to effect tree on main thread. But, to preserve any
501 // change tracking done on active tree's effect tree, we copy it to the main 500 // change tracking done on active tree's effect tree, we copy it to the main
502 // thread's effect tree before we push the main thread property trees to 501 // thread's effect tree before we push the main thread property trees to
503 // active tree. 502 // active tree.
504 if (property_trees_changed_on_active_tree) 503 if (property_trees_changed_on_active_tree)
505 property_trees_.effect_tree.ResetChangeTracking(); 504 property_trees_.ResetAllChangeTracking(
505 PropertyTrees::ResetFlags::ALL_TREES);
506 else
507 property_trees_.ResetAllChangeTracking(
508 PropertyTrees::ResetFlags::TRANSFORM_TREE);
506 } 509 }
507 510
508 void LayerTreeHost::WillCommit() { 511 void LayerTreeHost::WillCommit() {
509 OnCommitForSwapPromises(); 512 OnCommitForSwapPromises();
510 client_->WillCommit(); 513 client_->WillCommit();
511 } 514 }
512 515
513 void LayerTreeHost::UpdateHudLayer() { 516 void LayerTreeHost::UpdateHudLayer() {
514 if (debug_state_.ShowHudInfo()) { 517 if (debug_state_.ShowHudInfo()) {
515 if (!hud_layer_.get()) { 518 if (!hud_layer_.get()) {
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1610 LayerTreeHostCommon::CallFunctionForSubtree( 1613 LayerTreeHostCommon::CallFunctionForSubtree(
1611 root_layer(), [seq_num](Layer* layer) { 1614 root_layer(), [seq_num](Layer* layer) {
1612 layer->set_property_tree_sequence_number(seq_num); 1615 layer->set_property_tree_sequence_number(seq_num);
1613 }); 1616 });
1614 1617
1615 surface_id_namespace_ = proto.surface_id_namespace(); 1618 surface_id_namespace_ = proto.surface_id_namespace();
1616 next_surface_sequence_ = proto.next_surface_sequence(); 1619 next_surface_sequence_ = proto.next_surface_sequence();
1617 } 1620 }
1618 1621
1619 } // namespace cc 1622 } // namespace cc
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