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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrRRectEffect.h" | 8 #include "GrRRectEffect.h" |
9 | 9 |
10 #include "gl/GrGLEffect.h" | 10 #include "gl/GrGLEffect.h" |
11 #include "gl/GrGLSL.h" | 11 #include "gl/GrGLSL.h" |
12 #include "GrTBackendEffectFactory.h" | 12 #include "GrTBackendEffectFactory.h" |
13 | 13 |
14 #include "SkPath.h" | 14 #include "SkRRect.h" |
15 | 15 |
16 // This effect only supports circular corner rrects where all corners have the s ame radius | 16 class GLRRectEffect; |
17 // which must be <= kRadiusMin. | 17 |
18 static const SkScalar kRadiusMin = 0.5f; | 18 class RRectEffect : public GrEffect { |
19 public: | |
20 // This effect only supports circular corner rrects where all corners have t he same radius | |
21 // which must be <= kRadiusMin. | |
22 static const SkScalar kRadiusMin; | |
23 | |
24 static GrEffectRef* Create(const SkRRect&); | |
25 | |
26 virtual ~RRectEffect(); | |
27 static const char* Name() { return "RRect"; } | |
28 | |
29 const SkRRect& getRRect() const { return fRRect; } | |
30 | |
31 typedef GLRRectEffect GLEffect; | |
32 | |
33 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags ) const SK_OVERRIDE; | |
34 | |
35 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | |
36 | |
37 private: | |
38 RRectEffect(const SkRRect&); | |
39 | |
40 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; | |
41 | |
42 SkRRect fRRect; | |
43 | |
44 GR_DECLARE_EFFECT_TEST; | |
45 | |
46 typedef GrEffect INHERITED; | |
47 }; | |
48 | |
49 const SkScalar RRectEffect::kRadiusMin = 0.5f; | |
50 | |
51 GrEffectRef* RRectEffect::Create(const SkRRect& rrect) { | |
52 return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(RRectEffect, (rrect)))); | |
53 } | |
54 | |
robertphillips
2014/02/21 14:39:58
Move into the class now?
bsalomon
2014/02/21 15:36:21
Done.
| |
55 RRectEffect::~RRectEffect() {} | |
56 | |
57 void RRectEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlag s) const { | |
58 *validFlags = 0; | |
59 } | |
60 | |
61 const GrBackendEffectFactory& RRectEffect::getFactory() const { | |
62 return GrTBackendEffectFactory<RRectEffect>::getInstance(); | |
63 } | |
64 | |
65 RRectEffect::RRectEffect(const SkRRect& rrect) | |
66 : fRRect(rrect) { | |
67 this->setWillReadFragmentPosition(); | |
68 } | |
69 | |
70 bool RRectEffect::onIsEqual(const GrEffect& other) const { | |
71 const RRectEffect& rre = CastEffect<RRectEffect>(other); | |
72 return fRRect == rre.fRRect; | |
73 } | |
19 | 74 |
20 ////////////////////////////////////////////////////////////////////////////// | 75 ////////////////////////////////////////////////////////////////////////////// |
21 class GrGLRRectEffect : public GrGLEffect { | 76 |
77 GR_DEFINE_EFFECT_TEST(RRectEffect); | |
78 | |
79 GrEffectRef* RRectEffect::TestCreate(SkRandom* random, | |
80 GrContext*, | |
81 const GrDrawTargetCaps& caps, | |
82 GrTexture*[]) { | |
83 SkScalar w = random->nextRangeScalar(20.f, 1000.f); | |
84 SkScalar h = random->nextRangeScalar(20.f, 1000.f); | |
85 SkScalar r = random->nextRangeF(kRadiusMin, 9.f); | |
86 SkRRect rrect; | |
87 rrect.setRectXY(SkRect::MakeWH(w, h), r, r); | |
88 | |
89 return GrRRectEffect::Create(rrect); | |
90 } | |
91 | |
92 ////////////////////////////////////////////////////////////////////////////// | |
93 | |
94 class GLRRectEffect : public GrGLEffect { | |
22 public: | 95 public: |
23 GrGLRRectEffect(const GrBackendEffectFactory&, const GrDrawEffect&); | 96 GLRRectEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
24 | 97 |
25 virtual void emitCode(GrGLShaderBuilder* builder, | 98 virtual void emitCode(GrGLShaderBuilder* builder, |
26 const GrDrawEffect& drawEffect, | 99 const GrDrawEffect& drawEffect, |
27 EffectKey key, | 100 EffectKey key, |
28 const char* outputColor, | 101 const char* outputColor, |
29 const char* inputColor, | 102 const char* inputColor, |
30 const TransformedCoordsArray&, | 103 const TransformedCoordsArray&, |
31 const TextureSamplerArray&) SK_OVERRIDE; | 104 const TextureSamplerArray&) SK_OVERRIDE; |
32 | 105 |
33 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&) { retur n 0; } | 106 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&) { retur n 0; } |
34 | 107 |
35 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE; | 108 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE; |
36 | 109 |
37 private: | 110 private: |
38 GrGLUniformManager::UniformHandle fInnerRectUniform; | 111 GrGLUniformManager::UniformHandle fInnerRectUniform; |
39 GrGLUniformManager::UniformHandle fRadiusPlusHalfUniform; | 112 GrGLUniformManager::UniformHandle fRadiusPlusHalfUniform; |
40 SkRRect fPrevRRect; | 113 SkRRect fPrevRRect; |
41 typedef GrGLEffect INHERITED; | 114 typedef GrGLEffect INHERITED; |
42 }; | 115 }; |
43 | 116 |
44 GrGLRRectEffect::GrGLRRectEffect(const GrBackendEffectFactory& factory, | 117 GLRRectEffect::GLRRectEffect(const GrBackendEffectFactory& factory, |
45 const GrDrawEffect& drawEffect) | 118 const GrDrawEffect& drawEffect) |
46 : INHERITED (factory) { | 119 : INHERITED (factory) { |
47 fPrevRRect.setEmpty(); | 120 fPrevRRect.setEmpty(); |
48 } | 121 } |
49 | 122 |
50 void GrGLRRectEffect::emitCode(GrGLShaderBuilder* builder, | 123 void GLRRectEffect::emitCode(GrGLShaderBuilder* builder, |
51 const GrDrawEffect& drawEffect, | 124 const GrDrawEffect& drawEffect, |
52 EffectKey key, | 125 EffectKey key, |
53 const char* outputColor, | 126 const char* outputColor, |
54 const char* inputColor, | 127 const char* inputColor, |
55 const TransformedCoordsArray&, | 128 const TransformedCoordsArray&, |
56 const TextureSamplerArray& samplers) { | 129 const TextureSamplerArray& samplers) { |
57 const char *rectName; | 130 const char *rectName; |
58 const char *radiusPlusHalfName; | 131 const char *radiusPlusHalfName; |
59 // The inner rect is the rrect bounds inset by the radius. Its top, left, ri ght, and bottom | 132 // The inner rect is the rrect bounds inset by the radius. Its top, left, ri ght, and bottom |
60 // edges correspond to components x, y, z, and w, respectively. | 133 // edges correspond to components x, y, z, and w, respectively. |
61 fInnerRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibil ity, | 134 fInnerRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibil ity, |
62 kVec4f_GrSLType, | 135 kVec4f_GrSLType, |
63 "innerRect", | 136 "innerRect", |
64 &rectName); | 137 &rectName); |
65 fRadiusPlusHalfUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Vi sibility, | 138 fRadiusPlusHalfUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Vi sibility, |
66 kFloat_GrSLType, | 139 kFloat_GrSLType, |
(...skipping 14 matching lines...) Expand all Loading... | |
81 builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmen tPos); | 154 builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmen tPos); |
82 builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rect Name); | 155 builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rect Name); |
83 builder->fsCodeAppend("\t\tvec2 dxy = max(max(dxy0, dxy1), 0.0);\n"); | 156 builder->fsCodeAppend("\t\tvec2 dxy = max(max(dxy0, dxy1), 0.0);\n"); |
84 builder->fsCodeAppendf("\t\tfloat alpha = clamp(%s - length(dxy), 0.0, 1.0); \n", | 157 builder->fsCodeAppendf("\t\tfloat alpha = clamp(%s - length(dxy), 0.0, 1.0); \n", |
85 radiusPlusHalfName); | 158 radiusPlusHalfName); |
86 | 159 |
87 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, | 160 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, |
88 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_st r()); | 161 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_st r()); |
89 } | 162 } |
90 | 163 |
91 void GrGLRRectEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect & drawEffect) { | 164 void GLRRectEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) { |
92 const GrRRectEffect& rre = drawEffect.castEffect<GrRRectEffect>(); | 165 const RRectEffect& rre = drawEffect.castEffect<RRectEffect>(); |
93 const SkRRect& rrect = rre.getRRect(); | 166 const SkRRect& rrect = rre.getRRect(); |
94 if (rrect != fPrevRRect) { | 167 if (rrect != fPrevRRect) { |
95 SkASSERT(rrect.isSimpleCircular()); | 168 SkASSERT(rrect.isSimpleCircular()); |
96 SkRect rect = rrect.getBounds(); | 169 SkRect rect = rrect.getBounds(); |
97 SkScalar radius = rrect.getSimpleRadii().fX; | 170 SkScalar radius = rrect.getSimpleRadii().fX; |
98 SkASSERT(radius >= kRadiusMin); | 171 SkASSERT(radius >= RRectEffect::kRadiusMin); |
99 rect.inset(radius, radius); | 172 rect.inset(radius, radius); |
100 uman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.f Bottom); | 173 uman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.f Bottom); |
101 uman.set1f(fRadiusPlusHalfUniform, radius + 0.5f); | 174 uman.set1f(fRadiusPlusHalfUniform, radius + 0.5f); |
102 fPrevRRect = rrect; | 175 fPrevRRect = rrect; |
103 } | 176 } |
104 } | 177 } |
105 | 178 |
106 ////////////////////////////////////////////////////////////////////////////// | 179 ////////////////////////////////////////////////////////////////////////////// |
107 | 180 |
108 GrEffectRef* GrRRectEffect::Create(const SkRRect& rrect) { | 181 GrEffectRef* GrRRectEffect::Create(const SkRRect& rrect) { |
109 if (!rrect.isSimpleCircular()) { | 182 if (!rrect.isSimpleCircular()) { |
110 return NULL; | 183 return NULL; |
111 } | 184 } |
112 if (rrect.getSimpleRadii().fX < kRadiusMin) { | 185 |
186 if (rrect.getSimpleRadii().fX < RRectEffect::kRadiusMin) { | |
113 return NULL; | 187 return NULL; |
114 } | 188 } |
115 return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(GrRRectEffect, (rrect)))); | 189 |
190 return RRectEffect::Create(rrect); | |
116 } | 191 } |
117 | |
118 GrRRectEffect::~GrRRectEffect() {} | |
119 | |
120 void GrRRectEffect::getConstantColorComponents(GrColor* color, uint32_t* validFl ags) const { | |
121 *validFlags = 0; | |
122 } | |
123 | |
124 const GrBackendEffectFactory& GrRRectEffect::getFactory() const { | |
125 return GrTBackendEffectFactory<GrRRectEffect>::getInstance(); | |
126 } | |
127 | |
128 GrRRectEffect::GrRRectEffect(const SkRRect& rrect) | |
129 : fRRect(rrect) { | |
130 SkASSERT(rrect.isSimpleCircular()); | |
131 SkASSERT(rrect.getSimpleRadii().fX >= kRadiusMin); | |
132 this->setWillReadFragmentPosition(); | |
133 } | |
134 | |
135 bool GrRRectEffect::onIsEqual(const GrEffect& other) const { | |
136 const GrRRectEffect& rre = CastEffect<GrRRectEffect>(other); | |
137 return fRRect == rre.fRRect; | |
138 } | |
139 | |
140 ////////////////////////////////////////////////////////////////////////////// | |
141 | |
142 GR_DEFINE_EFFECT_TEST(GrRRectEffect); | |
143 | |
144 GrEffectRef* GrRRectEffect::TestCreate(SkRandom* random, | |
145 GrContext*, | |
146 const GrDrawTargetCaps& caps, | |
147 GrTexture*[]) { | |
148 SkScalar w = random->nextRangeScalar(20.f, 1000.f); | |
149 SkScalar h = random->nextRangeScalar(20.f, 1000.f); | |
150 SkScalar r = random->nextRangeF(kRadiusMin, 9.f); | |
151 SkRRect rrect; | |
152 rrect.setRectXY(SkRect::MakeWH(w, h), r, r); | |
153 | |
154 return GrRRectEffect::Create(rrect); | |
155 } | |
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