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Side by Side Diff: src/gpu/effects/GrRRectEffect.cpp

Issue 175233002: Hide GrRRectEffect class from header (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Save header and upload Created 6 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrRRectEffect.h" 8 #include "GrRRectEffect.h"
9 9
10 #include "gl/GrGLEffect.h" 10 #include "gl/GrGLEffect.h"
11 #include "gl/GrGLSL.h" 11 #include "gl/GrGLSL.h"
12 #include "GrTBackendEffectFactory.h" 12 #include "GrTBackendEffectFactory.h"
13 13
14 #include "SkPath.h" 14 #include "SkRRect.h"
15 15
16 // This effect only supports circular corner rrects where all corners have the s ame radius 16 class GLRRectEffect;
17 // which must be <= kRadiusMin. 17
18 static const SkScalar kRadiusMin = 0.5f; 18 class RRectEffect : public GrEffect {
19 public:
20 // This effect only supports circular corner rrects where all corners have t he same radius
21 // which must be <= kRadiusMin.
22 static const SkScalar kRadiusMin;
23
24 static GrEffectRef* Create(const SkRRect&);
25
26 virtual ~RRectEffect() {};
27 static const char* Name() { return "RRect"; }
28
29 const SkRRect& getRRect() const { return fRRect; }
30
31 typedef GLRRectEffect GLEffect;
32
33 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags ) const SK_OVERRIDE;
34
35 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
36
37 private:
38 RRectEffect(const SkRRect&);
39
40 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE;
41
42 SkRRect fRRect;
43
44 GR_DECLARE_EFFECT_TEST;
45
46 typedef GrEffect INHERITED;
47 };
48
49 const SkScalar RRectEffect::kRadiusMin = 0.5f;
50
51 GrEffectRef* RRectEffect::Create(const SkRRect& rrect) {
52 return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(RRectEffect, (rrect))));
53 }
54
55 void RRectEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlag s) const {
56 *validFlags = 0;
57 }
58
59 const GrBackendEffectFactory& RRectEffect::getFactory() const {
60 return GrTBackendEffectFactory<RRectEffect>::getInstance();
61 }
62
63 RRectEffect::RRectEffect(const SkRRect& rrect)
64 : fRRect(rrect) {
65 this->setWillReadFragmentPosition();
66 }
67
68 bool RRectEffect::onIsEqual(const GrEffect& other) const {
69 const RRectEffect& rre = CastEffect<RRectEffect>(other);
70 return fRRect == rre.fRRect;
71 }
19 72
20 ////////////////////////////////////////////////////////////////////////////// 73 //////////////////////////////////////////////////////////////////////////////
21 class GrGLRRectEffect : public GrGLEffect { 74
75 GR_DEFINE_EFFECT_TEST(RRectEffect);
76
77 GrEffectRef* RRectEffect::TestCreate(SkRandom* random,
78 GrContext*,
79 const GrDrawTargetCaps& caps,
80 GrTexture*[]) {
81 SkScalar w = random->nextRangeScalar(20.f, 1000.f);
82 SkScalar h = random->nextRangeScalar(20.f, 1000.f);
83 SkScalar r = random->nextRangeF(kRadiusMin, 9.f);
84 SkRRect rrect;
85 rrect.setRectXY(SkRect::MakeWH(w, h), r, r);
86
87 return GrRRectEffect::Create(rrect);
88 }
89
90 //////////////////////////////////////////////////////////////////////////////
91
92 class GLRRectEffect : public GrGLEffect {
22 public: 93 public:
23 GrGLRRectEffect(const GrBackendEffectFactory&, const GrDrawEffect&); 94 GLRRectEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
24 95
25 virtual void emitCode(GrGLShaderBuilder* builder, 96 virtual void emitCode(GrGLShaderBuilder* builder,
26 const GrDrawEffect& drawEffect, 97 const GrDrawEffect& drawEffect,
27 EffectKey key, 98 EffectKey key,
28 const char* outputColor, 99 const char* outputColor,
29 const char* inputColor, 100 const char* inputColor,
30 const TransformedCoordsArray&, 101 const TransformedCoordsArray&,
31 const TextureSamplerArray&) SK_OVERRIDE; 102 const TextureSamplerArray&) SK_OVERRIDE;
32 103
33 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&) { retur n 0; } 104 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&) { retur n 0; }
34 105
35 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE; 106 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE;
36 107
37 private: 108 private:
38 GrGLUniformManager::UniformHandle fInnerRectUniform; 109 GrGLUniformManager::UniformHandle fInnerRectUniform;
39 GrGLUniformManager::UniformHandle fRadiusPlusHalfUniform; 110 GrGLUniformManager::UniformHandle fRadiusPlusHalfUniform;
40 SkRRect fPrevRRect; 111 SkRRect fPrevRRect;
41 typedef GrGLEffect INHERITED; 112 typedef GrGLEffect INHERITED;
42 }; 113 };
43 114
44 GrGLRRectEffect::GrGLRRectEffect(const GrBackendEffectFactory& factory, 115 GLRRectEffect::GLRRectEffect(const GrBackendEffectFactory& factory,
45 const GrDrawEffect& drawEffect) 116 const GrDrawEffect& drawEffect)
46 : INHERITED (factory) { 117 : INHERITED (factory) {
47 fPrevRRect.setEmpty(); 118 fPrevRRect.setEmpty();
48 } 119 }
49 120
50 void GrGLRRectEffect::emitCode(GrGLShaderBuilder* builder, 121 void GLRRectEffect::emitCode(GrGLShaderBuilder* builder,
51 const GrDrawEffect& drawEffect, 122 const GrDrawEffect& drawEffect,
52 EffectKey key, 123 EffectKey key,
53 const char* outputColor, 124 const char* outputColor,
54 const char* inputColor, 125 const char* inputColor,
55 const TransformedCoordsArray&, 126 const TransformedCoordsArray&,
56 const TextureSamplerArray& samplers) { 127 const TextureSamplerArray& samplers) {
57 const char *rectName; 128 const char *rectName;
58 const char *radiusPlusHalfName; 129 const char *radiusPlusHalfName;
59 // The inner rect is the rrect bounds inset by the radius. Its top, left, ri ght, and bottom 130 // The inner rect is the rrect bounds inset by the radius. Its top, left, ri ght, and bottom
60 // edges correspond to components x, y, z, and w, respectively. 131 // edges correspond to components x, y, z, and w, respectively.
61 fInnerRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibil ity, 132 fInnerRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibil ity,
62 kVec4f_GrSLType, 133 kVec4f_GrSLType,
63 "innerRect", 134 "innerRect",
64 &rectName); 135 &rectName);
65 fRadiusPlusHalfUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Vi sibility, 136 fRadiusPlusHalfUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Vi sibility,
66 kFloat_GrSLType, 137 kFloat_GrSLType,
(...skipping 14 matching lines...) Expand all
81 builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmen tPos); 152 builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmen tPos);
82 builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rect Name); 153 builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rect Name);
83 builder->fsCodeAppend("\t\tvec2 dxy = max(max(dxy0, dxy1), 0.0);\n"); 154 builder->fsCodeAppend("\t\tvec2 dxy = max(max(dxy0, dxy1), 0.0);\n");
84 builder->fsCodeAppendf("\t\tfloat alpha = clamp(%s - length(dxy), 0.0, 1.0); \n", 155 builder->fsCodeAppendf("\t\tfloat alpha = clamp(%s - length(dxy), 0.0, 1.0); \n",
85 radiusPlusHalfName); 156 radiusPlusHalfName);
86 157
87 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, 158 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor,
88 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_st r()); 159 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_st r());
89 } 160 }
90 161
91 void GrGLRRectEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect & drawEffect) { 162 void GLRRectEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) {
92 const GrRRectEffect& rre = drawEffect.castEffect<GrRRectEffect>(); 163 const RRectEffect& rre = drawEffect.castEffect<RRectEffect>();
93 const SkRRect& rrect = rre.getRRect(); 164 const SkRRect& rrect = rre.getRRect();
94 if (rrect != fPrevRRect) { 165 if (rrect != fPrevRRect) {
95 SkASSERT(rrect.isSimpleCircular()); 166 SkASSERT(rrect.isSimpleCircular());
96 SkRect rect = rrect.getBounds(); 167 SkRect rect = rrect.getBounds();
97 SkScalar radius = rrect.getSimpleRadii().fX; 168 SkScalar radius = rrect.getSimpleRadii().fX;
98 SkASSERT(radius >= kRadiusMin); 169 SkASSERT(radius >= RRectEffect::kRadiusMin);
99 rect.inset(radius, radius); 170 rect.inset(radius, radius);
100 uman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.f Bottom); 171 uman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.f Bottom);
101 uman.set1f(fRadiusPlusHalfUniform, radius + 0.5f); 172 uman.set1f(fRadiusPlusHalfUniform, radius + 0.5f);
102 fPrevRRect = rrect; 173 fPrevRRect = rrect;
103 } 174 }
104 } 175 }
105 176
106 ////////////////////////////////////////////////////////////////////////////// 177 //////////////////////////////////////////////////////////////////////////////
107 178
108 GrEffectRef* GrRRectEffect::Create(const SkRRect& rrect) { 179 GrEffectRef* GrRRectEffect::Create(const SkRRect& rrect) {
109 if (!rrect.isSimpleCircular()) { 180 if (!rrect.isSimpleCircular()) {
110 return NULL; 181 return NULL;
111 } 182 }
112 if (rrect.getSimpleRadii().fX < kRadiusMin) { 183
184 if (rrect.getSimpleRadii().fX < RRectEffect::kRadiusMin) {
113 return NULL; 185 return NULL;
114 } 186 }
115 return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(GrRRectEffect, (rrect)))); 187
188 return RRectEffect::Create(rrect);
116 } 189 }
117
118 GrRRectEffect::~GrRRectEffect() {}
119
120 void GrRRectEffect::getConstantColorComponents(GrColor* color, uint32_t* validFl ags) const {
121 *validFlags = 0;
122 }
123
124 const GrBackendEffectFactory& GrRRectEffect::getFactory() const {
125 return GrTBackendEffectFactory<GrRRectEffect>::getInstance();
126 }
127
128 GrRRectEffect::GrRRectEffect(const SkRRect& rrect)
129 : fRRect(rrect) {
130 SkASSERT(rrect.isSimpleCircular());
131 SkASSERT(rrect.getSimpleRadii().fX >= kRadiusMin);
132 this->setWillReadFragmentPosition();
133 }
134
135 bool GrRRectEffect::onIsEqual(const GrEffect& other) const {
136 const GrRRectEffect& rre = CastEffect<GrRRectEffect>(other);
137 return fRRect == rre.fRRect;
138 }
139
140 //////////////////////////////////////////////////////////////////////////////
141
142 GR_DEFINE_EFFECT_TEST(GrRRectEffect);
143
144 GrEffectRef* GrRRectEffect::TestCreate(SkRandom* random,
145 GrContext*,
146 const GrDrawTargetCaps& caps,
147 GrTexture*[]) {
148 SkScalar w = random->nextRangeScalar(20.f, 1000.f);
149 SkScalar h = random->nextRangeScalar(20.f, 1000.f);
150 SkScalar r = random->nextRangeF(kRadiusMin, 9.f);
151 SkRRect rrect;
152 rrect.setRectXY(SkRect::MakeWH(w, h), r, r);
153
154 return GrRRectEffect::Create(rrect);
155 }
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