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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/synchronization/waitable_event.h" | 5 #include "base/synchronization/waitable_event.h" |
| 6 | 6 |
| 7 #include <windows.h> | 7 #include <windows.h> |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 | 9 |
| 10 #include <utility> |
| 11 |
| 10 #include "base/logging.h" | 12 #include "base/logging.h" |
| 11 #include "base/numerics/safe_conversions.h" | 13 #include "base/numerics/safe_conversions.h" |
| 12 #include "base/threading/thread_restrictions.h" | 14 #include "base/threading/thread_restrictions.h" |
| 13 #include "base/time/time.h" | 15 #include "base/time/time.h" |
| 14 | 16 |
| 15 namespace base { | 17 namespace base { |
| 16 | 18 |
| 17 WaitableEvent::WaitableEvent(bool manual_reset, bool signaled) | 19 WaitableEvent::WaitableEvent(bool manual_reset, bool signaled) |
| 18 : handle_(CreateEvent(NULL, manual_reset, signaled, NULL)) { | 20 : handle_(CreateEvent(NULL, manual_reset, signaled, NULL)) { |
| 19 // We're probably going to crash anyways if this is ever NULL, so we might as | 21 // We're probably going to crash anyways if this is ever NULL, so we might as |
| 20 // well make our stack reports more informative by crashing here. | 22 // well make our stack reports more informative by crashing here. |
| 21 CHECK(handle_.IsValid()); | 23 CHECK(handle_.IsValid()); |
| 22 } | 24 } |
| 23 | 25 |
| 24 WaitableEvent::WaitableEvent(win::ScopedHandle handle) | 26 WaitableEvent::WaitableEvent(win::ScopedHandle handle) |
| 25 : handle_(handle.Pass()) { | 27 : handle_(std::move(handle)) { |
| 26 CHECK(handle_.IsValid()) << "Tried to create WaitableEvent from NULL handle"; | 28 CHECK(handle_.IsValid()) << "Tried to create WaitableEvent from NULL handle"; |
| 27 } | 29 } |
| 28 | 30 |
| 29 WaitableEvent::~WaitableEvent() { | 31 WaitableEvent::~WaitableEvent() { |
| 30 } | 32 } |
| 31 | 33 |
| 32 void WaitableEvent::Reset() { | 34 void WaitableEvent::Reset() { |
| 33 ResetEvent(handle_.Get()); | 35 ResetEvent(handle_.Get()); |
| 34 } | 36 } |
| 35 | 37 |
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| 88 INFINITE); // no timeout | 90 INFINITE); // no timeout |
| 89 if (result >= WAIT_OBJECT_0 + count) { | 91 if (result >= WAIT_OBJECT_0 + count) { |
| 90 DPLOG(FATAL) << "WaitForMultipleObjects failed"; | 92 DPLOG(FATAL) << "WaitForMultipleObjects failed"; |
| 91 return 0; | 93 return 0; |
| 92 } | 94 } |
| 93 | 95 |
| 94 return result - WAIT_OBJECT_0; | 96 return result - WAIT_OBJECT_0; |
| 95 } | 97 } |
| 96 | 98 |
| 97 } // namespace base | 99 } // namespace base |
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