Index: third_party/WebKit/LayoutTests/fast/dom/shadow/shadowdom-for-input-checkbox.html |
diff --git a/third_party/WebKit/LayoutTests/fast/dom/shadow/shadowdom-for-input-checkbox.html b/third_party/WebKit/LayoutTests/fast/dom/shadow/shadowdom-for-input-checkbox.html |
deleted file mode 100644 |
index 2253ba18d7ff0bfe446873f9e1722c07091475e6..0000000000000000000000000000000000000000 |
--- a/third_party/WebKit/LayoutTests/fast/dom/shadow/shadowdom-for-input-checkbox.html |
+++ /dev/null |
@@ -1,70 +0,0 @@ |
-<!DOCTYPE html> |
-<body> |
- |
-<form> |
-<input type="checkbox" name="foo" id="cb1" value="Shadow"> |
-<input type="submit"> |
-</form> |
- |
-<style> |
-#cb1 { |
- -webkit-appearance: none; |
- border: outset; |
- padding: 2px; |
- font-family: monospace; |
- font-size: 20px; |
- white-space: pre; |
- width: 30px; |
- height: 30px; |
- margin: 0; |
-} |
- |
-#cb1:focus { |
- outline: none; |
-} |
-</style> |
-<script> |
-cb1.updateAppearance_ = function() { |
- if (this.checked) |
- this.root_.innerHTML = '<span style="color:red;">✔</span>'; |
- else |
- this.root_.innerHTML = '<span> </span>'; |
-}; |
- |
-cb1.init = function() { |
- this.root_ = this.createShadowRoot(); |
- this.checked_ = this.hasAttribute('checked'); |
- this.updateAppearance_(); |
- |
- this.addEventListener('DOMActivate', function() { |
- this.checked = !cb1.checked; |
- this.dispatchEvent(new CustomEvent('change', true, false)); |
- }, false); |
- |
- this.__defineSetter__('checked', function(value) { |
- this.checked_ = !!value; |
- this.updateAppearance_(); |
- // FIXME: We'd like to update HTMLInputElement.prototype.checked, but it |
- // seems there are no ways to do it. Updating 'checked' HTML attribute |
- // (the default value) works for form submission because the checkbox is |
- // never dirty. |
- if (this.checked_) |
- this.setAttribute('checked', ''); |
- else |
- this.removeAttribute('checked', ''); |
- }); |
- |
- this.__defineGetter__('checked', function() { return this.checked_; }); |
-}; |
- |
-cb1.init(); |
- |
-window.onload = function() { |
- if (!window.eventSender) |
- return; |
- eventSender.mouseMoveTo(cb1.offsetLeft + 10, cb1.offsetTop + 10); |
- eventSender.mouseDown(); |
- eventSender.mouseUp(); |
-}; |
-</script> |
-</body> |