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Side by Side Diff: content/renderer/pepper/video_decoder_shim.cc

Issue 1751323002: Allow multiple texture ids per picture buffer. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/pepper/video_decoder_shim.h" 5 #include "content/renderer/pepper/video_decoder_shim.h"
6 6
7 #include <GLES2/gl2.h> 7 #include <GLES2/gl2.h>
8 #include <GLES2/gl2ext.h> 8 #include <GLES2/gl2ext.h>
9 #include <GLES2/gl2extchromium.h> 9 #include <GLES2/gl2extchromium.h>
10 #include <utility> 10 #include <utility>
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937 DCHECK_NE(state_, UNINITIALIZED); 937 DCHECK_NE(state_, UNINITIALIZED);
938 if (buffers.empty()) { 938 if (buffers.empty()) {
939 NOTREACHED(); 939 NOTREACHED();
940 return; 940 return;
941 } 941 }
942 DCHECK_EQ(buffers.size(), pending_texture_mailboxes_.size()); 942 DCHECK_EQ(buffers.size(), pending_texture_mailboxes_.size());
943 GLuint num_textures = base::checked_cast<GLuint>(buffers.size()); 943 GLuint num_textures = base::checked_cast<GLuint>(buffers.size());
944 std::vector<uint32_t> local_texture_ids(num_textures); 944 std::vector<uint32_t> local_texture_ids(num_textures);
945 gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL(); 945 gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL();
946 for (uint32_t i = 0; i < num_textures; i++) { 946 for (uint32_t i = 0; i < num_textures; i++) {
947 if (buffers[i].texture_ids().empty())
948 continue;
raymes 2016/03/31 00:09:25 Could this case actually happen?
947 local_texture_ids[i] = gles2->CreateAndConsumeTextureCHROMIUM( 949 local_texture_ids[i] = gles2->CreateAndConsumeTextureCHROMIUM(
948 GL_TEXTURE_2D, pending_texture_mailboxes_[i].name); 950 GL_TEXTURE_2D, pending_texture_mailboxes_[i].name);
949 // Map the plugin texture id to the local texture id. 951 // Map the plugin texture id to the local texture id.
950 uint32_t plugin_texture_id = buffers[i].texture_id(); 952 uint32_t plugin_texture_id = buffers[i].texture_ids()[0];
951 texture_id_map_[plugin_texture_id] = local_texture_ids[i]; 953 texture_id_map_[plugin_texture_id] = local_texture_ids[i];
952 available_textures_.insert(plugin_texture_id); 954 available_textures_.insert(plugin_texture_id);
953 } 955 }
954 pending_texture_mailboxes_.clear(); 956 pending_texture_mailboxes_.clear();
955 SendPictures(); 957 SendPictures();
956 } 958 }
957 959
958 void VideoDecoderShim::ReusePictureBuffer(int32_t picture_buffer_id) { 960 void VideoDecoderShim::ReusePictureBuffer(int32_t picture_buffer_id) {
959 DCHECK(RenderThreadImpl::current()); 961 DCHECK(RenderThreadImpl::current());
960 uint32_t texture_id = static_cast<uint32_t>(picture_buffer_id); 962 uint32_t texture_id = static_cast<uint32_t>(picture_buffer_id);
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1120 void VideoDecoderShim::DeleteTexture(uint32_t texture_id) { 1122 void VideoDecoderShim::DeleteTexture(uint32_t texture_id) {
1121 gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL(); 1123 gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL();
1122 gles2->DeleteTextures(1, &texture_id); 1124 gles2->DeleteTextures(1, &texture_id);
1123 } 1125 }
1124 1126
1125 void VideoDecoderShim::FlushCommandBuffer() { 1127 void VideoDecoderShim::FlushCommandBuffer() {
1126 context_provider_->ContextGL()->Flush(); 1128 context_provider_->ContextGL()->Flush();
1127 } 1129 }
1128 1130
1129 } // namespace content 1131 } // namespace content
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