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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // DO NOT EDIT! | 7 // DO NOT EDIT! |
8 | 8 |
9 // This file is included by gles2_trace_implementation.h | 9 // This file is included by gles2_trace_implementation.h |
10 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ | 10 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ |
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70 virtual void DetachShader(GLuint program, GLuint shader) OVERRIDE; | 70 virtual void DetachShader(GLuint program, GLuint shader) OVERRIDE; |
71 virtual void Disable(GLenum cap) OVERRIDE; | 71 virtual void Disable(GLenum cap) OVERRIDE; |
72 virtual void DisableVertexAttribArray(GLuint index) OVERRIDE; | 72 virtual void DisableVertexAttribArray(GLuint index) OVERRIDE; |
73 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) OVERRIDE; | 73 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) OVERRIDE; |
74 virtual void DrawElements( | 74 virtual void DrawElements( |
75 GLenum mode, GLsizei count, GLenum type, const void* indices) OVERRIDE; | 75 GLenum mode, GLsizei count, GLenum type, const void* indices) OVERRIDE; |
76 virtual void Enable(GLenum cap) OVERRIDE; | 76 virtual void Enable(GLenum cap) OVERRIDE; |
77 virtual void EnableVertexAttribArray(GLuint index) OVERRIDE; | 77 virtual void EnableVertexAttribArray(GLuint index) OVERRIDE; |
78 virtual void Finish() OVERRIDE; | 78 virtual void Finish() OVERRIDE; |
79 virtual void Flush() OVERRIDE; | 79 virtual void Flush() OVERRIDE; |
80 virtual void ShallowFlushCHROMIUM() OVERRIDE; | |
81 virtual void FramebufferRenderbuffer( | 80 virtual void FramebufferRenderbuffer( |
82 GLenum target, GLenum attachment, GLenum renderbuffertarget, | 81 GLenum target, GLenum attachment, GLenum renderbuffertarget, |
83 GLuint renderbuffer) OVERRIDE; | 82 GLuint renderbuffer) OVERRIDE; |
84 virtual void FramebufferTexture2D( | 83 virtual void FramebufferTexture2D( |
85 GLenum target, GLenum attachment, GLenum textarget, GLuint texture, | 84 GLenum target, GLenum attachment, GLenum textarget, GLuint texture, |
86 GLint level) OVERRIDE; | 85 GLint level) OVERRIDE; |
87 virtual void FrontFace(GLenum mode) OVERRIDE; | 86 virtual void FrontFace(GLenum mode) OVERRIDE; |
88 virtual void GenBuffers(GLsizei n, GLuint* buffers) OVERRIDE; | 87 virtual void GenBuffers(GLsizei n, GLuint* buffers) OVERRIDE; |
89 virtual void GenerateMipmap(GLenum target) OVERRIDE; | 88 virtual void GenerateMipmap(GLenum target) OVERRIDE; |
90 virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) OVERRIDE; | 89 virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) OVERRIDE; |
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158 GLenum target, GLenum internalformat, GLsizei width, | 157 GLenum target, GLenum internalformat, GLsizei width, |
159 GLsizei height) OVERRIDE; | 158 GLsizei height) OVERRIDE; |
160 virtual void SampleCoverage(GLclampf value, GLboolean invert) OVERRIDE; | 159 virtual void SampleCoverage(GLclampf value, GLboolean invert) OVERRIDE; |
161 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE; | 160 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE; |
162 virtual void ShaderBinary( | 161 virtual void ShaderBinary( |
163 GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, | 162 GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, |
164 GLsizei length) OVERRIDE; | 163 GLsizei length) OVERRIDE; |
165 virtual void ShaderSource( | 164 virtual void ShaderSource( |
166 GLuint shader, GLsizei count, const GLchar* const* str, | 165 GLuint shader, GLsizei count, const GLchar* const* str, |
167 const GLint* length) OVERRIDE; | 166 const GLint* length) OVERRIDE; |
| 167 virtual void ShallowFinishCHROMIUM() OVERRIDE; |
| 168 virtual void ShallowFlushCHROMIUM() OVERRIDE; |
168 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE; | 169 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE; |
169 virtual void StencilFuncSeparate( | 170 virtual void StencilFuncSeparate( |
170 GLenum face, GLenum func, GLint ref, GLuint mask) OVERRIDE; | 171 GLenum face, GLenum func, GLint ref, GLuint mask) OVERRIDE; |
171 virtual void StencilMask(GLuint mask) OVERRIDE; | 172 virtual void StencilMask(GLuint mask) OVERRIDE; |
172 virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE; | 173 virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE; |
173 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE; | 174 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE; |
174 virtual void StencilOpSeparate( | 175 virtual void StencilOpSeparate( |
175 GLenum face, GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE; | 176 GLenum face, GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE; |
176 virtual void TexImage2D( | 177 virtual void TexImage2D( |
177 GLenum target, GLint level, GLint internalformat, GLsizei width, | 178 GLenum target, GLint level, GLint internalformat, GLsizei width, |
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341 const void* pixels) OVERRIDE; | 342 const void* pixels) OVERRIDE; |
342 virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) OVERRIDE; | 343 virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) OVERRIDE; |
343 virtual void DiscardFramebufferEXT( | 344 virtual void DiscardFramebufferEXT( |
344 GLenum target, GLsizei count, const GLenum* attachments) OVERRIDE; | 345 GLenum target, GLsizei count, const GLenum* attachments) OVERRIDE; |
345 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) OVERRIDE; | 346 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) OVERRIDE; |
346 virtual GLuint InsertSyncPointCHROMIUM() OVERRIDE; | 347 virtual GLuint InsertSyncPointCHROMIUM() OVERRIDE; |
347 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE; | 348 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE; |
348 virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) OVERRIDE; | 349 virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) OVERRIDE; |
349 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ | 350 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ |
350 | 351 |
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