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Side by Side Diff: gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h

Issue 17504006: GPU process clients can perform a "shallow" finish. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 7 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // DO NOT EDIT! 7 // DO NOT EDIT!
8 8
9 // This file is included by gles2_interface_stub.cc. 9 // This file is included by gles2_interface_stub.cc.
10 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ 10 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_
(...skipping 127 matching lines...) Expand 10 before | Expand all | Expand 10 after
138 const void* /* indices */) { 138 const void* /* indices */) {
139 } 139 }
140 void GLES2InterfaceStub::Enable(GLenum /* cap */) { 140 void GLES2InterfaceStub::Enable(GLenum /* cap */) {
141 } 141 }
142 void GLES2InterfaceStub::EnableVertexAttribArray(GLuint /* index */) { 142 void GLES2InterfaceStub::EnableVertexAttribArray(GLuint /* index */) {
143 } 143 }
144 void GLES2InterfaceStub::Finish() { 144 void GLES2InterfaceStub::Finish() {
145 } 145 }
146 void GLES2InterfaceStub::Flush() { 146 void GLES2InterfaceStub::Flush() {
147 } 147 }
148 void GLES2InterfaceStub::ShallowFlushCHROMIUM() {
149 }
150 void GLES2InterfaceStub::FramebufferRenderbuffer( 148 void GLES2InterfaceStub::FramebufferRenderbuffer(
151 GLenum /* target */, GLenum /* attachment */, 149 GLenum /* target */, GLenum /* attachment */,
152 GLenum /* renderbuffertarget */, GLuint /* renderbuffer */) { 150 GLenum /* renderbuffertarget */, GLuint /* renderbuffer */) {
153 } 151 }
154 void GLES2InterfaceStub::FramebufferTexture2D( 152 void GLES2InterfaceStub::FramebufferTexture2D(
155 GLenum /* target */, GLenum /* attachment */, GLenum /* textarget */, 153 GLenum /* target */, GLenum /* attachment */, GLenum /* textarget */,
156 GLuint /* texture */, GLint /* level */) { 154 GLuint /* texture */, GLint /* level */) {
157 } 155 }
158 void GLES2InterfaceStub::FrontFace(GLenum /* mode */) { 156 void GLES2InterfaceStub::FrontFace(GLenum /* mode */) {
159 } 157 }
(...skipping 146 matching lines...) Expand 10 before | Expand all | Expand 10 after
306 GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */) { 304 GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */) {
307 } 305 }
308 void GLES2InterfaceStub::ShaderBinary( 306 void GLES2InterfaceStub::ShaderBinary(
309 GLsizei /* n */, const GLuint* /* shaders */, GLenum /* binaryformat */, 307 GLsizei /* n */, const GLuint* /* shaders */, GLenum /* binaryformat */,
310 const void* /* binary */, GLsizei /* length */) { 308 const void* /* binary */, GLsizei /* length */) {
311 } 309 }
312 void GLES2InterfaceStub::ShaderSource( 310 void GLES2InterfaceStub::ShaderSource(
313 GLuint /* shader */, GLsizei /* count */, const GLchar* const* /* str */, 311 GLuint /* shader */, GLsizei /* count */, const GLchar* const* /* str */,
314 const GLint* /* length */) { 312 const GLint* /* length */) {
315 } 313 }
314 void GLES2InterfaceStub::ShallowFinishCHROMIUM() {
315 }
316 void GLES2InterfaceStub::ShallowFlushCHROMIUM() {
317 }
316 void GLES2InterfaceStub::StencilFunc( 318 void GLES2InterfaceStub::StencilFunc(
317 GLenum /* func */, GLint /* ref */, GLuint /* mask */) { 319 GLenum /* func */, GLint /* ref */, GLuint /* mask */) {
318 } 320 }
319 void GLES2InterfaceStub::StencilFuncSeparate( 321 void GLES2InterfaceStub::StencilFuncSeparate(
320 GLenum /* face */, GLenum /* func */, GLint /* ref */, GLuint /* mask */) { 322 GLenum /* face */, GLenum /* func */, GLint /* ref */, GLuint /* mask */) {
321 } 323 }
322 void GLES2InterfaceStub::StencilMask(GLuint /* mask */) { 324 void GLES2InterfaceStub::StencilMask(GLuint /* mask */) {
323 } 325 }
324 void GLES2InterfaceStub::StencilMaskSeparate( 326 void GLES2InterfaceStub::StencilMaskSeparate(
325 GLenum /* face */, GLuint /* mask */) { 327 GLenum /* face */, GLuint /* mask */) {
(...skipping 324 matching lines...) Expand 10 before | Expand all | Expand 10 after
650 GLuint GLES2InterfaceStub::InsertSyncPointCHROMIUM() { 652 GLuint GLES2InterfaceStub::InsertSyncPointCHROMIUM() {
651 return 0; 653 return 0;
652 } 654 }
653 void GLES2InterfaceStub::WaitSyncPointCHROMIUM(GLuint /* sync_point */) { 655 void GLES2InterfaceStub::WaitSyncPointCHROMIUM(GLuint /* sync_point */) {
654 } 656 }
655 void GLES2InterfaceStub::DrawBuffersEXT( 657 void GLES2InterfaceStub::DrawBuffersEXT(
656 GLsizei /* count */, const GLenum* /* bufs */) { 658 GLsizei /* count */, const GLenum* /* bufs */) {
657 } 659 }
658 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ 660 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_
659 661
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