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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // DO NOT EDIT! | 7 // DO NOT EDIT! |
8 | 8 |
9 // This file is included by gles2_interface_stub.cc. | 9 // This file is included by gles2_interface_stub.cc. |
10 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ | 10 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ |
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138 const void* /* indices */) { | 138 const void* /* indices */) { |
139 } | 139 } |
140 void GLES2InterfaceStub::Enable(GLenum /* cap */) { | 140 void GLES2InterfaceStub::Enable(GLenum /* cap */) { |
141 } | 141 } |
142 void GLES2InterfaceStub::EnableVertexAttribArray(GLuint /* index */) { | 142 void GLES2InterfaceStub::EnableVertexAttribArray(GLuint /* index */) { |
143 } | 143 } |
144 void GLES2InterfaceStub::Finish() { | 144 void GLES2InterfaceStub::Finish() { |
145 } | 145 } |
146 void GLES2InterfaceStub::Flush() { | 146 void GLES2InterfaceStub::Flush() { |
147 } | 147 } |
148 void GLES2InterfaceStub::ShallowFlushCHROMIUM() { | |
149 } | |
150 void GLES2InterfaceStub::FramebufferRenderbuffer( | 148 void GLES2InterfaceStub::FramebufferRenderbuffer( |
151 GLenum /* target */, GLenum /* attachment */, | 149 GLenum /* target */, GLenum /* attachment */, |
152 GLenum /* renderbuffertarget */, GLuint /* renderbuffer */) { | 150 GLenum /* renderbuffertarget */, GLuint /* renderbuffer */) { |
153 } | 151 } |
154 void GLES2InterfaceStub::FramebufferTexture2D( | 152 void GLES2InterfaceStub::FramebufferTexture2D( |
155 GLenum /* target */, GLenum /* attachment */, GLenum /* textarget */, | 153 GLenum /* target */, GLenum /* attachment */, GLenum /* textarget */, |
156 GLuint /* texture */, GLint /* level */) { | 154 GLuint /* texture */, GLint /* level */) { |
157 } | 155 } |
158 void GLES2InterfaceStub::FrontFace(GLenum /* mode */) { | 156 void GLES2InterfaceStub::FrontFace(GLenum /* mode */) { |
159 } | 157 } |
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306 GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */) { | 304 GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */) { |
307 } | 305 } |
308 void GLES2InterfaceStub::ShaderBinary( | 306 void GLES2InterfaceStub::ShaderBinary( |
309 GLsizei /* n */, const GLuint* /* shaders */, GLenum /* binaryformat */, | 307 GLsizei /* n */, const GLuint* /* shaders */, GLenum /* binaryformat */, |
310 const void* /* binary */, GLsizei /* length */) { | 308 const void* /* binary */, GLsizei /* length */) { |
311 } | 309 } |
312 void GLES2InterfaceStub::ShaderSource( | 310 void GLES2InterfaceStub::ShaderSource( |
313 GLuint /* shader */, GLsizei /* count */, const GLchar* const* /* str */, | 311 GLuint /* shader */, GLsizei /* count */, const GLchar* const* /* str */, |
314 const GLint* /* length */) { | 312 const GLint* /* length */) { |
315 } | 313 } |
| 314 void GLES2InterfaceStub::ShallowFinishCHROMIUM() { |
| 315 } |
| 316 void GLES2InterfaceStub::ShallowFlushCHROMIUM() { |
| 317 } |
316 void GLES2InterfaceStub::StencilFunc( | 318 void GLES2InterfaceStub::StencilFunc( |
317 GLenum /* func */, GLint /* ref */, GLuint /* mask */) { | 319 GLenum /* func */, GLint /* ref */, GLuint /* mask */) { |
318 } | 320 } |
319 void GLES2InterfaceStub::StencilFuncSeparate( | 321 void GLES2InterfaceStub::StencilFuncSeparate( |
320 GLenum /* face */, GLenum /* func */, GLint /* ref */, GLuint /* mask */) { | 322 GLenum /* face */, GLenum /* func */, GLint /* ref */, GLuint /* mask */) { |
321 } | 323 } |
322 void GLES2InterfaceStub::StencilMask(GLuint /* mask */) { | 324 void GLES2InterfaceStub::StencilMask(GLuint /* mask */) { |
323 } | 325 } |
324 void GLES2InterfaceStub::StencilMaskSeparate( | 326 void GLES2InterfaceStub::StencilMaskSeparate( |
325 GLenum /* face */, GLuint /* mask */) { | 327 GLenum /* face */, GLuint /* mask */) { |
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650 GLuint GLES2InterfaceStub::InsertSyncPointCHROMIUM() { | 652 GLuint GLES2InterfaceStub::InsertSyncPointCHROMIUM() { |
651 return 0; | 653 return 0; |
652 } | 654 } |
653 void GLES2InterfaceStub::WaitSyncPointCHROMIUM(GLuint /* sync_point */) { | 655 void GLES2InterfaceStub::WaitSyncPointCHROMIUM(GLuint /* sync_point */) { |
654 } | 656 } |
655 void GLES2InterfaceStub::DrawBuffersEXT( | 657 void GLES2InterfaceStub::DrawBuffersEXT( |
656 GLsizei /* count */, const GLenum* /* bufs */) { | 658 GLsizei /* count */, const GLenum* /* bufs */) { |
657 } | 659 } |
658 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ | 660 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ |
659 | 661 |
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