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Side by Side Diff: gpu/command_buffer/client/gles2_interface_stub_autogen.h

Issue 17504006: GPU process clients can perform a "shallow" finish. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 7 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // DO NOT EDIT! 7 // DO NOT EDIT!
8 8
9 // This file is included by gles2_interface_stub.h. 9 // This file is included by gles2_interface_stub.h.
10 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_ 10 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_
(...skipping 59 matching lines...) Expand 10 before | Expand all | Expand 10 after
70 virtual void DetachShader(GLuint program, GLuint shader) OVERRIDE; 70 virtual void DetachShader(GLuint program, GLuint shader) OVERRIDE;
71 virtual void Disable(GLenum cap) OVERRIDE; 71 virtual void Disable(GLenum cap) OVERRIDE;
72 virtual void DisableVertexAttribArray(GLuint index) OVERRIDE; 72 virtual void DisableVertexAttribArray(GLuint index) OVERRIDE;
73 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) OVERRIDE; 73 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) OVERRIDE;
74 virtual void DrawElements( 74 virtual void DrawElements(
75 GLenum mode, GLsizei count, GLenum type, const void* indices) OVERRIDE; 75 GLenum mode, GLsizei count, GLenum type, const void* indices) OVERRIDE;
76 virtual void Enable(GLenum cap) OVERRIDE; 76 virtual void Enable(GLenum cap) OVERRIDE;
77 virtual void EnableVertexAttribArray(GLuint index) OVERRIDE; 77 virtual void EnableVertexAttribArray(GLuint index) OVERRIDE;
78 virtual void Finish() OVERRIDE; 78 virtual void Finish() OVERRIDE;
79 virtual void Flush() OVERRIDE; 79 virtual void Flush() OVERRIDE;
80 virtual void ShallowFlushCHROMIUM() OVERRIDE;
81 virtual void FramebufferRenderbuffer( 80 virtual void FramebufferRenderbuffer(
82 GLenum target, GLenum attachment, GLenum renderbuffertarget, 81 GLenum target, GLenum attachment, GLenum renderbuffertarget,
83 GLuint renderbuffer) OVERRIDE; 82 GLuint renderbuffer) OVERRIDE;
84 virtual void FramebufferTexture2D( 83 virtual void FramebufferTexture2D(
85 GLenum target, GLenum attachment, GLenum textarget, GLuint texture, 84 GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
86 GLint level) OVERRIDE; 85 GLint level) OVERRIDE;
87 virtual void FrontFace(GLenum mode) OVERRIDE; 86 virtual void FrontFace(GLenum mode) OVERRIDE;
88 virtual void GenBuffers(GLsizei n, GLuint* buffers) OVERRIDE; 87 virtual void GenBuffers(GLsizei n, GLuint* buffers) OVERRIDE;
89 virtual void GenerateMipmap(GLenum target) OVERRIDE; 88 virtual void GenerateMipmap(GLenum target) OVERRIDE;
90 virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) OVERRIDE; 89 virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) OVERRIDE;
(...skipping 67 matching lines...) Expand 10 before | Expand all | Expand 10 after
158 GLenum target, GLenum internalformat, GLsizei width, 157 GLenum target, GLenum internalformat, GLsizei width,
159 GLsizei height) OVERRIDE; 158 GLsizei height) OVERRIDE;
160 virtual void SampleCoverage(GLclampf value, GLboolean invert) OVERRIDE; 159 virtual void SampleCoverage(GLclampf value, GLboolean invert) OVERRIDE;
161 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE; 160 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE;
162 virtual void ShaderBinary( 161 virtual void ShaderBinary(
163 GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, 162 GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary,
164 GLsizei length) OVERRIDE; 163 GLsizei length) OVERRIDE;
165 virtual void ShaderSource( 164 virtual void ShaderSource(
166 GLuint shader, GLsizei count, const GLchar* const* str, 165 GLuint shader, GLsizei count, const GLchar* const* str,
167 const GLint* length) OVERRIDE; 166 const GLint* length) OVERRIDE;
167 virtual void ShallowFinishCHROMIUM() OVERRIDE;
168 virtual void ShallowFlushCHROMIUM() OVERRIDE;
168 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE; 169 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE;
169 virtual void StencilFuncSeparate( 170 virtual void StencilFuncSeparate(
170 GLenum face, GLenum func, GLint ref, GLuint mask) OVERRIDE; 171 GLenum face, GLenum func, GLint ref, GLuint mask) OVERRIDE;
171 virtual void StencilMask(GLuint mask) OVERRIDE; 172 virtual void StencilMask(GLuint mask) OVERRIDE;
172 virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE; 173 virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE;
173 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE; 174 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE;
174 virtual void StencilOpSeparate( 175 virtual void StencilOpSeparate(
175 GLenum face, GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE; 176 GLenum face, GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE;
176 virtual void TexImage2D( 177 virtual void TexImage2D(
177 GLenum target, GLint level, GLint internalformat, GLsizei width, 178 GLenum target, GLint level, GLint internalformat, GLsizei width,
(...skipping 163 matching lines...) Expand 10 before | Expand all | Expand 10 after
341 const void* pixels) OVERRIDE; 342 const void* pixels) OVERRIDE;
342 virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) OVERRIDE; 343 virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) OVERRIDE;
343 virtual void DiscardFramebufferEXT( 344 virtual void DiscardFramebufferEXT(
344 GLenum target, GLsizei count, const GLenum* attachments) OVERRIDE; 345 GLenum target, GLsizei count, const GLenum* attachments) OVERRIDE;
345 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) OVERRIDE; 346 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) OVERRIDE;
346 virtual GLuint InsertSyncPointCHROMIUM() OVERRIDE; 347 virtual GLuint InsertSyncPointCHROMIUM() OVERRIDE;
347 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE; 348 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE;
348 virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) OVERRIDE; 349 virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) OVERRIDE;
349 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_ 350 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_
350 351
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