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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // DO NOT EDIT! | 7 // DO NOT EDIT! |
8 | 8 |
9 // This file is included by gles2_implementation.h to declare the | 9 // This file is included by gles2_implementation.h to declare the |
10 // GL api functions. | 10 // GL api functions. |
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113 | 113 |
114 virtual void DrawElements( | 114 virtual void DrawElements( |
115 GLenum mode, GLsizei count, GLenum type, const void* indices) OVERRIDE; | 115 GLenum mode, GLsizei count, GLenum type, const void* indices) OVERRIDE; |
116 | 116 |
117 virtual void Enable(GLenum cap) OVERRIDE; | 117 virtual void Enable(GLenum cap) OVERRIDE; |
118 | 118 |
119 virtual void Finish() OVERRIDE; | 119 virtual void Finish() OVERRIDE; |
120 | 120 |
121 virtual void Flush() OVERRIDE; | 121 virtual void Flush() OVERRIDE; |
122 | 122 |
123 virtual void ShallowFlushCHROMIUM() OVERRIDE; | |
124 | |
125 virtual void FramebufferRenderbuffer( | 123 virtual void FramebufferRenderbuffer( |
126 GLenum target, GLenum attachment, GLenum renderbuffertarget, | 124 GLenum target, GLenum attachment, GLenum renderbuffertarget, |
127 GLuint renderbuffer) OVERRIDE; | 125 GLuint renderbuffer) OVERRIDE; |
128 | 126 |
129 virtual void FramebufferTexture2D( | 127 virtual void FramebufferTexture2D( |
130 GLenum target, GLenum attachment, GLenum textarget, GLuint texture, | 128 GLenum target, GLenum attachment, GLenum textarget, GLuint texture, |
131 GLint level) OVERRIDE; | 129 GLint level) OVERRIDE; |
132 | 130 |
133 virtual void FrontFace(GLenum mode) OVERRIDE; | 131 virtual void FrontFace(GLenum mode) OVERRIDE; |
134 | 132 |
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249 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE; | 247 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE; |
250 | 248 |
251 virtual void ShaderBinary( | 249 virtual void ShaderBinary( |
252 GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, | 250 GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, |
253 GLsizei length) OVERRIDE; | 251 GLsizei length) OVERRIDE; |
254 | 252 |
255 virtual void ShaderSource( | 253 virtual void ShaderSource( |
256 GLuint shader, GLsizei count, const GLchar* const* str, | 254 GLuint shader, GLsizei count, const GLchar* const* str, |
257 const GLint* length) OVERRIDE; | 255 const GLint* length) OVERRIDE; |
258 | 256 |
| 257 virtual void ShallowFinishCHROMIUM() OVERRIDE; |
| 258 |
| 259 virtual void ShallowFlushCHROMIUM() OVERRIDE; |
| 260 |
259 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE; | 261 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE; |
260 | 262 |
261 virtual void StencilFuncSeparate( | 263 virtual void StencilFuncSeparate( |
262 GLenum face, GLenum func, GLint ref, GLuint mask) OVERRIDE; | 264 GLenum face, GLenum func, GLint ref, GLuint mask) OVERRIDE; |
263 | 265 |
264 virtual void StencilMask(GLuint mask) OVERRIDE; | 266 virtual void StencilMask(GLuint mask) OVERRIDE; |
265 | 267 |
266 virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE; | 268 virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE; |
267 | 269 |
268 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE; | 270 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE; |
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540 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) OVERRIDE; | 542 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) OVERRIDE; |
541 | 543 |
542 virtual GLuint InsertSyncPointCHROMIUM() OVERRIDE; | 544 virtual GLuint InsertSyncPointCHROMIUM() OVERRIDE; |
543 | 545 |
544 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE; | 546 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE; |
545 | 547 |
546 virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) OVERRIDE; | 548 virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) OVERRIDE; |
547 | 549 |
548 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | 550 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ |
549 | 551 |
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