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Issue 17504006: GPU process clients can perform a "shallow" finish. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 7 years, 6 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/software_renderer.h" 5 #include "cc/output/software_renderer.h"
6 6
7 #include "base/debug/trace_event.h" 7 #include "base/debug/trace_event.h"
8 #include "cc/base/math_util.h" 8 #include "cc/base/math_util.h"
9 #include "cc/output/compositor_frame.h" 9 #include "cc/output/compositor_frame.h"
10 #include "cc/output/compositor_frame_ack.h" 10 #include "cc/output/compositor_frame_ack.h"
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121 void SoftwareRenderer::EnsureScissorTestDisabled() { 121 void SoftwareRenderer::EnsureScissorTestDisabled() {
122 // There is no explicit notion of enabling/disabling scissoring in software 122 // There is no explicit notion of enabling/disabling scissoring in software
123 // rendering, but the underlying effect we want is to clear any existing 123 // rendering, but the underlying effect we want is to clear any existing
124 // clipRect on the current SkCanvas. This is done by setting clipRect to 124 // clipRect on the current SkCanvas. This is done by setting clipRect to
125 // the viewport's dimensions. 125 // the viewport's dimensions.
126 is_scissor_enabled_ = false; 126 is_scissor_enabled_ = false;
127 SkDevice* device = current_canvas_->getDevice(); 127 SkDevice* device = current_canvas_->getDevice();
128 SetClipRect(gfx::Rect(device->width(), device->height())); 128 SetClipRect(gfx::Rect(device->width(), device->height()));
129 } 129 }
130 130
131 void SoftwareRenderer::Finish() {} 131 //void SoftwareRenderer::Finish() {}
132 132
133 void SoftwareRenderer::BindFramebufferToOutputSurface(DrawingFrame* frame) { 133 void SoftwareRenderer::BindFramebufferToOutputSurface(DrawingFrame* frame) {
134 current_framebuffer_lock_.reset(); 134 current_framebuffer_lock_.reset();
135 current_canvas_ = root_canvas_; 135 current_canvas_ = root_canvas_;
136 } 136 }
137 137
138 bool SoftwareRenderer::BindFramebufferToTexture( 138 bool SoftwareRenderer::BindFramebufferToTexture(
139 DrawingFrame* frame, 139 DrawingFrame* frame,
140 const ScopedResource* texture, 140 const ScopedResource* texture,
141 gfx::Rect target_rect) { 141 gfx::Rect target_rect) {
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472 4 * rect.width()); 472 4 * rect.width());
473 } 473 }
474 474
475 void SoftwareRenderer::SetVisible(bool visible) { 475 void SoftwareRenderer::SetVisible(bool visible) {
476 if (visible_ == visible) 476 if (visible_ == visible)
477 return; 477 return;
478 visible_ = visible; 478 visible_ = visible;
479 } 479 }
480 480
481 } // namespace cc 481 } // namespace cc
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