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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_RENDERER_H_ | 5 #ifndef CC_OUTPUT_RENDERER_H_ |
6 #define CC_OUTPUT_RENDERER_H_ | 6 #define CC_OUTPUT_RENDERER_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "cc/base/cc_export.h" | 9 #include "cc/base/cc_export.h" |
10 #include "cc/quads/render_pass.h" | 10 #include "cc/quads/render_pass.h" |
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53 | 53 |
54 virtual void DecideRenderPassAllocationsForFrame( | 54 virtual void DecideRenderPassAllocationsForFrame( |
55 const RenderPassList& render_passes_in_draw_order) {} | 55 const RenderPassList& render_passes_in_draw_order) {} |
56 virtual bool HaveCachedResourcesForRenderPassId(RenderPass::Id id) const; | 56 virtual bool HaveCachedResourcesForRenderPassId(RenderPass::Id id) const; |
57 | 57 |
58 // This passes ownership of the render passes to the renderer. It should | 58 // This passes ownership of the render passes to the renderer. It should |
59 // consume them, and empty the list. | 59 // consume them, and empty the list. |
60 virtual void DrawFrame(RenderPassList* render_passes_in_draw_order) = 0; | 60 virtual void DrawFrame(RenderPassList* render_passes_in_draw_order) = 0; |
61 | 61 |
62 // Waits for rendering to finish. | 62 // Waits for rendering to finish. |
63 virtual void Finish() = 0; | 63 //virtual void Finish() = 0; |
64 | 64 |
65 virtual void DoNoOp() {} | 65 virtual void DoNoOp() {} |
66 | 66 |
67 // Puts backbuffer onscreen. | 67 // Puts backbuffer onscreen. |
68 virtual void SwapBuffers() = 0; | 68 virtual void SwapBuffers() = 0; |
69 virtual void ReceiveSwapBuffersAck(const CompositorFrameAck& ack) {} | 69 virtual void ReceiveSwapBuffersAck(const CompositorFrameAck& ack) {} |
70 | 70 |
71 virtual void GetFramebufferPixels(void* pixels, gfx::Rect rect) = 0; | 71 virtual void GetFramebufferPixels(void* pixels, gfx::Rect rect) = 0; |
72 | 72 |
73 virtual bool IsContextLost(); | 73 virtual bool IsContextLost(); |
74 | 74 |
75 virtual void SetVisible(bool visible) = 0; | 75 virtual void SetVisible(bool visible) = 0; |
76 | 76 |
77 virtual void SendManagedMemoryStats(size_t bytes_visible, | 77 virtual void SendManagedMemoryStats(size_t bytes_visible, |
78 size_t bytes_visible_and_nearby, | 78 size_t bytes_visible_and_nearby, |
79 size_t bytes_allocated) = 0; | 79 size_t bytes_allocated) = 0; |
80 | 80 |
81 protected: | 81 protected: |
82 explicit Renderer(RendererClient* client) | 82 explicit Renderer(RendererClient* client) |
83 : client_(client) {} | 83 : client_(client) {} |
84 | 84 |
85 RendererClient* client_; | 85 RendererClient* client_; |
86 | 86 |
87 DISALLOW_COPY_AND_ASSIGN(Renderer); | 87 DISALLOW_COPY_AND_ASSIGN(Renderer); |
88 }; | 88 }; |
89 | 89 |
90 } // namespace cc | 90 } // namespace cc |
91 | 91 |
92 #endif // CC_OUTPUT_RENDERER_H_ | 92 #endif // CC_OUTPUT_RENDERER_H_ |
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