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Side by Side Diff: cc/output/renderer.h

Issue 17504006: GPU process clients can perform a "shallow" finish. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 7 years, 6 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_RENDERER_H_ 5 #ifndef CC_OUTPUT_RENDERER_H_
6 #define CC_OUTPUT_RENDERER_H_ 6 #define CC_OUTPUT_RENDERER_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "cc/base/cc_export.h" 9 #include "cc/base/cc_export.h"
10 #include "cc/quads/render_pass.h" 10 #include "cc/quads/render_pass.h"
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53 53
54 virtual void DecideRenderPassAllocationsForFrame( 54 virtual void DecideRenderPassAllocationsForFrame(
55 const RenderPassList& render_passes_in_draw_order) {} 55 const RenderPassList& render_passes_in_draw_order) {}
56 virtual bool HaveCachedResourcesForRenderPassId(RenderPass::Id id) const; 56 virtual bool HaveCachedResourcesForRenderPassId(RenderPass::Id id) const;
57 57
58 // This passes ownership of the render passes to the renderer. It should 58 // This passes ownership of the render passes to the renderer. It should
59 // consume them, and empty the list. 59 // consume them, and empty the list.
60 virtual void DrawFrame(RenderPassList* render_passes_in_draw_order) = 0; 60 virtual void DrawFrame(RenderPassList* render_passes_in_draw_order) = 0;
61 61
62 // Waits for rendering to finish. 62 // Waits for rendering to finish.
63 virtual void Finish() = 0; 63 //virtual void Finish() = 0;
64 64
65 virtual void DoNoOp() {} 65 virtual void DoNoOp() {}
66 66
67 // Puts backbuffer onscreen. 67 // Puts backbuffer onscreen.
68 virtual void SwapBuffers() = 0; 68 virtual void SwapBuffers() = 0;
69 virtual void ReceiveSwapBuffersAck(const CompositorFrameAck& ack) {} 69 virtual void ReceiveSwapBuffersAck(const CompositorFrameAck& ack) {}
70 70
71 virtual void GetFramebufferPixels(void* pixels, gfx::Rect rect) = 0; 71 virtual void GetFramebufferPixels(void* pixels, gfx::Rect rect) = 0;
72 72
73 virtual bool IsContextLost(); 73 virtual bool IsContextLost();
74 74
75 virtual void SetVisible(bool visible) = 0; 75 virtual void SetVisible(bool visible) = 0;
76 76
77 virtual void SendManagedMemoryStats(size_t bytes_visible, 77 virtual void SendManagedMemoryStats(size_t bytes_visible,
78 size_t bytes_visible_and_nearby, 78 size_t bytes_visible_and_nearby,
79 size_t bytes_allocated) = 0; 79 size_t bytes_allocated) = 0;
80 80
81 protected: 81 protected:
82 explicit Renderer(RendererClient* client) 82 explicit Renderer(RendererClient* client)
83 : client_(client) {} 83 : client_(client) {}
84 84
85 RendererClient* client_; 85 RendererClient* client_;
86 86
87 DISALLOW_COPY_AND_ASSIGN(Renderer); 87 DISALLOW_COPY_AND_ASSIGN(Renderer);
88 }; 88 };
89 89
90 } // namespace cc 90 } // namespace cc
91 91
92 #endif // CC_OUTPUT_RENDERER_H_ 92 #endif // CC_OUTPUT_RENDERER_H_
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