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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef WEBKIT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_ANDROID_H_ | 5 #ifndef CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_ANDROID_H_ |
| 6 #define WEBKIT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_ANDROID_H_ | 6 #define CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_ANDROID_H_ |
| 7 | 7 |
| 8 #include "base/memory/scoped_ptr.h" | 8 #include "base/memory/scoped_ptr.h" |
| 9 #include "cc/layers/video_frame_provider.h" | 9 #include "cc/layers/video_frame_provider.h" |
| 10 | 10 |
| 11 namespace webkit_media { | 11 namespace content { |
| 12 | 12 |
| 13 // The proxy class for the gpu thread to notify the compositor thread | 13 // The proxy class for the gpu thread to notify the compositor thread |
| 14 // when a new video frame is available. | 14 // when a new video frame is available. |
| 15 class StreamTextureProxy { | 15 class StreamTextureProxy { |
| 16 public: | 16 public: |
| 17 // Initialize and bind to the current thread, which becomes the thread that | 17 // Initialize and bind to the current thread, which becomes the thread that |
| 18 // a connected client will receive callbacks on. | 18 // a connected client will receive callbacks on. |
| 19 virtual void BindToCurrentThread(int stream_id, int width, int height) = 0; | 19 virtual void BindToCurrentThread(int stream_id, int width, int height) = 0; |
| 20 | 20 |
| 21 virtual bool IsBoundToThread() = 0; | 21 virtual bool IsBoundToThread() = 0; |
| 22 | 22 |
| 23 // Setting the target for callback when a frame is available. This function | 23 // Setting the target for callback when a frame is available. This function |
| 24 // could be called on both the main thread and the compositor thread. | 24 // could be called on both the main thread and the compositor thread. |
| 25 virtual void SetClient(cc::VideoFrameProvider::Client* client) = 0; | 25 virtual void SetClient(cc::VideoFrameProvider::Client* client) = 0; |
| 26 | 26 |
| 27 struct Deleter { | 27 struct Deleter { |
| 28 inline void operator()(StreamTextureProxy* ptr) const { ptr->Release(); } | 28 inline void operator()(StreamTextureProxy* ptr) const { ptr->Release(); } |
|
qinmin
2013/06/21 04:37:05
Other than this deleter struct, we don't need thes
scherkus (not reviewing)
2013/06/21 21:37:59
Yeah was going to defer to a future CL but I'll ta
| |
| 29 }; | 29 }; |
| 30 | 30 |
| 31 protected: | 31 protected: |
| 32 virtual ~StreamTextureProxy() {} | 32 virtual ~StreamTextureProxy() {} |
| 33 | 33 |
| 34 // Causes this instance to be deleted on the thread it is bound to. | 34 // Causes this instance to be deleted on the thread it is bound to. |
| 35 virtual void Release() = 0; | 35 virtual void Release() = 0; |
| 36 }; | 36 }; |
| 37 | 37 |
| 38 typedef scoped_ptr<StreamTextureProxy, StreamTextureProxy::Deleter> | 38 typedef scoped_ptr<StreamTextureProxy, StreamTextureProxy::Deleter> |
| (...skipping 13 matching lines...) Expand all Loading... | |
| 52 // the player_id. | 52 // the player_id. |
| 53 virtual void EstablishPeer(int stream_id, int player_id) = 0; | 53 virtual void EstablishPeer(int stream_id, int player_id) = 0; |
| 54 | 54 |
| 55 // Create the streamTexture and return the stream Id and set the texture id. | 55 // Create the streamTexture and return the stream Id and set the texture id. |
| 56 virtual unsigned CreateStreamTexture(unsigned* texture_id) = 0; | 56 virtual unsigned CreateStreamTexture(unsigned* texture_id) = 0; |
| 57 | 57 |
| 58 // Destroy the streamTexture for the given texture Id. | 58 // Destroy the streamTexture for the given texture Id. |
| 59 virtual void DestroyStreamTexture(unsigned texture_id) = 0; | 59 virtual void DestroyStreamTexture(unsigned texture_id) = 0; |
| 60 }; | 60 }; |
| 61 | 61 |
| 62 } // namespace webkit_media | 62 } // namespace content |
| 63 | 63 |
| 64 #endif // WEBKIT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_ANDROID_H_ | 64 #endif // CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_ANDROID_H_ |
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