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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/events/blink/input_scroll_elasticity_controller.h" | 5 #include "ui/events/blink/input_scroll_elasticity_controller.h" |
| 6 | 6 |
| 7 #include "cc/input/input_handler.h" | 7 #include "cc/input/input_handler.h" |
| 8 #include "testing/gtest/include/gtest/gtest.h" | 8 #include "testing/gtest/include/gtest/gtest.h" |
| 9 #include "third_party/WebKit/public/web/WebInputEvent.h" | 9 #include "third_party/WebKit/public/web/WebInputEvent.h" |
| 10 | 10 |
| (...skipping 81 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 92 event.timeStampSeconds = (current_time_ - base::TimeTicks()).InSecondsF(); | 92 event.timeStampSeconds = (current_time_ - base::TimeTicks()).InSecondsF(); |
| 93 | 93 |
| 94 cc::InputHandlerScrollResult scroll_result; | 94 cc::InputHandlerScrollResult scroll_result; |
| 95 scroll_result.did_overscroll_root = !overscroll_delta.IsZero(); | 95 scroll_result.did_overscroll_root = !overscroll_delta.IsZero(); |
| 96 scroll_result.unused_scroll_delta = overscroll_delta; | 96 scroll_result.unused_scroll_delta = overscroll_delta; |
| 97 | 97 |
| 98 controller_.ObserveWheelEventAndResult(event, scroll_result); | 98 controller_.ObserveWheelEventAndResult(event, scroll_result); |
| 99 input_event_count_ += 1; | 99 input_event_count_ += 1; |
| 100 } | 100 } |
| 101 | 101 |
| 102 void SendGestureScrollBegin(bool inertial) { | |
| 103 blink::WebGestureEvent event; | |
| 104 event.sourceDevice = blink::WebGestureDeviceTouchpad; | |
| 105 event.type = blink::WebInputEvent::GestureScrollBegin; | |
| 106 event.data.scrollBegin.inertial = inertial; | |
| 107 TickCurrentTime(); | |
| 108 event.timeStampSeconds = (current_time_ - base::TimeTicks()).InSecondsF(); | |
| 109 | |
| 110 controller_.ObserveGestureEventAndResult(event, | |
| 111 cc::InputHandlerScrollResult()); | |
| 112 input_event_count_ += 1; | |
| 113 } | |
| 114 | |
| 115 void SendGestureScrollUpdate( | |
| 116 bool inertial, | |
| 117 const gfx::Vector2dF& event_delta = gfx::Vector2dF(), | |
| 118 const gfx::Vector2dF& overscroll_delta = gfx::Vector2dF()) { | |
| 119 blink::WebGestureEvent event; | |
| 120 event.sourceDevice = blink::WebGestureDeviceTouchpad; | |
| 121 event.type = blink::WebInputEvent::GestureScrollUpdate; | |
| 122 event.data.scrollUpdate.inertial = inertial; | |
| 123 event.data.scrollUpdate.deltaX = -event_delta.x(); | |
| 124 event.data.scrollUpdate.deltaY = -event_delta.y(); | |
| 125 TickCurrentTime(); | |
| 126 event.timeStampSeconds = (current_time_ - base::TimeTicks()).InSecondsF(); | |
| 127 | |
| 128 cc::InputHandlerScrollResult scroll_result; | |
| 129 scroll_result.did_overscroll_root = !overscroll_delta.IsZero(); | |
| 130 scroll_result.unused_scroll_delta = overscroll_delta; | |
| 131 | |
| 132 controller_.ObserveGestureEventAndResult(event, scroll_result); | |
| 133 input_event_count_ += 1; | |
| 134 } | |
|
tdresser
2016/03/02 18:26:53
nit: newline
dtapuska
2016/03/07 18:03:59
Done.
| |
| 135 void SendGestureScrollEnd() { | |
| 136 blink::WebGestureEvent event; | |
| 137 event.sourceDevice = blink::WebGestureDeviceTouchpad; | |
| 138 event.type = blink::WebInputEvent::GestureScrollEnd; | |
| 139 | |
| 140 TickCurrentTime(); | |
| 141 event.timeStampSeconds = (current_time_ - base::TimeTicks()).InSecondsF(); | |
| 142 | |
| 143 controller_.ObserveGestureEventAndResult(event, | |
| 144 cc::InputHandlerScrollResult()); | |
| 145 input_event_count_ += 1; | |
| 146 } | |
| 147 | |
| 102 const base::TimeTicks& TickCurrentTime() { | 148 const base::TimeTicks& TickCurrentTime() { |
| 103 current_time_ += base::TimeDelta::FromSecondsD(1 / 60.f); | 149 current_time_ += base::TimeDelta::FromSecondsD(1 / 60.f); |
| 104 return current_time_; | 150 return current_time_; |
| 105 } | 151 } |
| 106 void TickCurrentTimeAndAnimate() { | 152 void TickCurrentTimeAndAnimate() { |
| 107 TickCurrentTime(); | 153 TickCurrentTime(); |
| 108 controller_.Animate(current_time_); | 154 controller_.Animate(current_time_); |
| 109 } | 155 } |
| 110 | 156 |
| 111 MockScrollElasticityHelper helper_; | 157 MockScrollElasticityHelper helper_; |
| (...skipping 29 matching lines...) Expand all Loading... | |
| 141 gfx::Vector2dF(-25, 40)); | 187 gfx::Vector2dF(-25, 40)); |
| 142 EXPECT_EQ(3, helper_.set_stretch_amount_count()); | 188 EXPECT_EQ(3, helper_.set_stretch_amount_count()); |
| 143 EXPECT_GT(0.f, helper_.StretchAmount().x()); | 189 EXPECT_GT(0.f, helper_.StretchAmount().x()); |
| 144 EXPECT_EQ(0.f, helper_.StretchAmount().y()); | 190 EXPECT_EQ(0.f, helper_.StretchAmount().y()); |
| 145 helper_.SetStretchAmount(gfx::Vector2dF()); | 191 helper_.SetStretchAmount(gfx::Vector2dF()); |
| 146 EXPECT_EQ(4, helper_.set_stretch_amount_count()); | 192 EXPECT_EQ(4, helper_.set_stretch_amount_count()); |
| 147 SendMouseWheelEvent(PhaseEnded, PhaseNone); | 193 SendMouseWheelEvent(PhaseEnded, PhaseNone); |
| 148 EXPECT_EQ(0, helper_.request_begin_frame_count()); | 194 EXPECT_EQ(0, helper_.request_begin_frame_count()); |
| 149 } | 195 } |
| 150 | 196 |
| 197 // Verify that stretching only occurs in one axis at a time, and that it | |
| 198 // is biased to the Y axis. | |
| 199 TEST_F(ScrollElasticityControllerTest, GestureBased_Axis) { | |
| 200 helper_.SetScrollOffsetAndMaxScrollOffset(gfx::ScrollOffset(0, 0), | |
| 201 gfx::ScrollOffset(0, 0)); | |
| 202 | |
| 203 // If we push equally in the X and Y directions, we should see a stretch only | |
| 204 // in the Y direction. | |
| 205 SendGestureScrollBegin(false); | |
| 206 SendGestureScrollUpdate(false, gfx::Vector2dF(10, 10), | |
| 207 gfx::Vector2dF(10, 10)); | |
| 208 EXPECT_EQ(1, helper_.set_stretch_amount_count()); | |
| 209 EXPECT_EQ(0.f, helper_.StretchAmount().x()); | |
| 210 EXPECT_LT(0.f, helper_.StretchAmount().y()); | |
| 211 helper_.SetStretchAmount(gfx::Vector2dF()); | |
| 212 EXPECT_EQ(2, helper_.set_stretch_amount_count()); | |
| 213 SendGestureScrollEnd(); | |
| 214 EXPECT_EQ(0, helper_.request_begin_frame_count()); | |
| 215 | |
| 216 // If we push more in the X direction than the Y direction, we should see a | |
| 217 // stretch only in the X direction. This decision should be based on the | |
| 218 // input delta, not the actual overscroll delta. | |
| 219 SendGestureScrollBegin(false); | |
| 220 SendGestureScrollUpdate(false, gfx::Vector2dF(-25, 10), | |
| 221 gfx::Vector2dF(-25, 40)); | |
| 222 EXPECT_EQ(3, helper_.set_stretch_amount_count()); | |
| 223 EXPECT_GT(0.f, helper_.StretchAmount().x()); | |
| 224 EXPECT_EQ(0.f, helper_.StretchAmount().y()); | |
| 225 helper_.SetStretchAmount(gfx::Vector2dF()); | |
| 226 EXPECT_EQ(4, helper_.set_stretch_amount_count()); | |
| 227 SendGestureScrollEnd(); | |
| 228 EXPECT_EQ(0, helper_.request_begin_frame_count()); | |
| 229 } | |
| 230 | |
| 151 // Verify that we need a total overscroll delta of at least 10 in a pinned | 231 // Verify that we need a total overscroll delta of at least 10 in a pinned |
| 152 // direction before we start stretching. | 232 // direction before we start stretching. |
| 153 TEST_F(ScrollElasticityControllerTest, MinimumDeltaBeforeStretch) { | 233 TEST_F(ScrollElasticityControllerTest, MinimumDeltaBeforeStretch) { |
| 154 // We should not start stretching while we are not pinned in the direction | 234 // We should not start stretching while we are not pinned in the direction |
| 155 // of the scroll (even if there is an overscroll delta). We have to wait for | 235 // of the scroll (even if there is an overscroll delta). We have to wait for |
| 156 // the regular scroll to eat all of the events. | 236 // the regular scroll to eat all of the events. |
| 157 helper_.SetScrollOffsetAndMaxScrollOffset(gfx::ScrollOffset(5, 5), | 237 helper_.SetScrollOffsetAndMaxScrollOffset(gfx::ScrollOffset(5, 5), |
| 158 gfx::ScrollOffset(10, 10)); | 238 gfx::ScrollOffset(10, 10)); |
| 159 SendMouseWheelEvent(PhaseMayBegin, PhaseNone); | 239 SendMouseWheelEvent(PhaseMayBegin, PhaseNone); |
| 160 SendMouseWheelEvent(PhaseBegan, PhaseNone); | 240 SendMouseWheelEvent(PhaseBegan, PhaseNone); |
| (...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 194 EXPECT_EQ(0.f, helper_.StretchAmount().x()); | 274 EXPECT_EQ(0.f, helper_.StretchAmount().x()); |
| 195 EXPECT_LT(0.f, helper_.StretchAmount().y()); | 275 EXPECT_LT(0.f, helper_.StretchAmount().y()); |
| 196 | 276 |
| 197 // End the gesture. Because there is a non-zero stretch, we should be in the | 277 // End the gesture. Because there is a non-zero stretch, we should be in the |
| 198 // animated state, and should have had a frame requested. | 278 // animated state, and should have had a frame requested. |
| 199 EXPECT_EQ(0, helper_.request_begin_frame_count()); | 279 EXPECT_EQ(0, helper_.request_begin_frame_count()); |
| 200 SendMouseWheelEvent(PhaseEnded, PhaseNone); | 280 SendMouseWheelEvent(PhaseEnded, PhaseNone); |
| 201 EXPECT_EQ(1, helper_.request_begin_frame_count()); | 281 EXPECT_EQ(1, helper_.request_begin_frame_count()); |
| 202 } | 282 } |
| 203 | 283 |
| 284 // Verify that we need a total overscroll delta of at least 10 in a pinned | |
| 285 // direction before we start stretching. | |
| 286 TEST_F(ScrollElasticityControllerTest, GestureBased_MinimumDeltaBeforeStretch) { | |
| 287 // We should not start stretching while we are not pinned in the direction | |
| 288 // of the scroll (even if there is an overscroll delta). We have to wait for | |
| 289 // the regular scroll to eat all of the events. | |
| 290 helper_.SetScrollOffsetAndMaxScrollOffset(gfx::ScrollOffset(5, 5), | |
| 291 gfx::ScrollOffset(10, 10)); | |
| 292 SendGestureScrollBegin(false); | |
| 293 SendGestureScrollUpdate(false, gfx::Vector2dF(0, 10), gfx::Vector2dF(0, 10)); | |
| 294 SendGestureScrollUpdate(false, gfx::Vector2dF(0, 10), gfx::Vector2dF(0, 10)); | |
| 295 EXPECT_EQ(0, helper_.set_stretch_amount_count()); | |
| 296 | |
| 297 // Now pin the -X and +Y direction. The first event will not generate a | |
| 298 // stretch | |
| 299 // because it is below the delta threshold of 10. | |
| 300 helper_.SetScrollOffsetAndMaxScrollOffset(gfx::ScrollOffset(0, 10), | |
| 301 gfx::ScrollOffset(10, 10)); | |
| 302 SendGestureScrollUpdate(false, gfx::Vector2dF(0, 10), gfx::Vector2dF(0, 8)); | |
| 303 EXPECT_EQ(0, helper_.set_stretch_amount_count()); | |
| 304 | |
| 305 // Make the next scroll be in the -X direction more than the +Y direction, | |
| 306 // which will erase the memory of the previous unused delta of 8. | |
| 307 SendGestureScrollUpdate(false, gfx::Vector2dF(-10, 5), | |
| 308 gfx::Vector2dF(-8, 10)); | |
| 309 EXPECT_EQ(0, helper_.set_stretch_amount_count()); | |
| 310 | |
| 311 // Now push against the pinned +Y direction again by 8. We reset the | |
| 312 // previous delta, so this will not generate a stretch. | |
| 313 SendGestureScrollUpdate(false, gfx::Vector2dF(0, 10), gfx::Vector2dF(0, 8)); | |
| 314 EXPECT_EQ(0, helper_.set_stretch_amount_count()); | |
| 315 | |
| 316 // Push against +Y by another 8. This gets us above the delta threshold of | |
| 317 // 10, so we should now have had the stretch set, and it should be in the | |
| 318 // +Y direction. The scroll in the -X direction should have been forgotten. | |
| 319 SendGestureScrollUpdate(false, gfx::Vector2dF(0, 10), gfx::Vector2dF(0, 8)); | |
| 320 EXPECT_EQ(1, helper_.set_stretch_amount_count()); | |
| 321 EXPECT_EQ(0.f, helper_.StretchAmount().x()); | |
| 322 EXPECT_LT(0.f, helper_.StretchAmount().y()); | |
| 323 | |
| 324 // End the gesture. Because there is a non-zero stretch, we should be in the | |
| 325 // animated state, and should have had a frame requested. | |
| 326 EXPECT_EQ(0, helper_.request_begin_frame_count()); | |
| 327 SendGestureScrollEnd(); | |
| 328 EXPECT_EQ(1, helper_.request_begin_frame_count()); | |
| 329 } | |
| 330 | |
| 204 // Verify that an stretch caused by a momentum scroll will switch to the | 331 // Verify that an stretch caused by a momentum scroll will switch to the |
| 205 // animating mode, where input events are ignored, and the stretch is updated | 332 // animating mode, where input events are ignored, and the stretch is updated |
| 206 // while animating. | 333 // while animating. |
| 207 TEST_F(ScrollElasticityControllerTest, MomentumAnimate) { | 334 TEST_F(ScrollElasticityControllerTest, MomentumAnimate) { |
| 208 // Do an active scroll, then switch to the momentum phase and scroll for a | 335 // Do an active scroll, then switch to the momentum phase and scroll for a |
| 209 // bit. | 336 // bit. |
| 210 helper_.SetScrollOffsetAndMaxScrollOffset(gfx::ScrollOffset(5, 5), | 337 helper_.SetScrollOffsetAndMaxScrollOffset(gfx::ScrollOffset(5, 5), |
| 211 gfx::ScrollOffset(10, 10)); | 338 gfx::ScrollOffset(10, 10)); |
| 212 SendMouseWheelEvent(PhaseBegan, PhaseNone); | 339 SendMouseWheelEvent(PhaseBegan, PhaseNone); |
| 213 SendMouseWheelEvent(PhaseChanged, PhaseNone, gfx::Vector2dF(0, -80), | 340 SendMouseWheelEvent(PhaseChanged, PhaseNone, gfx::Vector2dF(0, -80), |
| (...skipping 76 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 290 EXPECT_EQ(stretch_count, helper_.set_stretch_amount_count()); | 417 EXPECT_EQ(stretch_count, helper_.set_stretch_amount_count()); |
| 291 EXPECT_EQ(begin_frame_count, helper_.request_begin_frame_count()); | 418 EXPECT_EQ(begin_frame_count, helper_.request_begin_frame_count()); |
| 292 } | 419 } |
| 293 | 420 |
| 294 // After coming to rest, no subsequent animate calls change anything. | 421 // After coming to rest, no subsequent animate calls change anything. |
| 295 TickCurrentTimeAndAnimate(); | 422 TickCurrentTimeAndAnimate(); |
| 296 EXPECT_EQ(stretch_count, helper_.set_stretch_amount_count()); | 423 EXPECT_EQ(stretch_count, helper_.set_stretch_amount_count()); |
| 297 EXPECT_EQ(begin_frame_count, helper_.request_begin_frame_count()); | 424 EXPECT_EQ(begin_frame_count, helper_.request_begin_frame_count()); |
| 298 } | 425 } |
| 299 | 426 |
| 427 // Verify that an stretch caused by a momentum scroll will switch to the | |
| 428 // animating mode, where input events are ignored, and the stretch is updated | |
| 429 // while animating. | |
| 430 TEST_F(ScrollElasticityControllerTest, GestureBased_MomentumAnimate) { | |
| 431 // Do an active scroll, then switch to the momentum phase and scroll for a | |
| 432 // bit. | |
| 433 helper_.SetScrollOffsetAndMaxScrollOffset(gfx::ScrollOffset(5, 5), | |
| 434 gfx::ScrollOffset(10, 10)); | |
| 435 SendGestureScrollBegin(false); | |
| 436 SendGestureScrollUpdate(false, gfx::Vector2dF(0, -80), gfx::Vector2dF(0, 0)); | |
| 437 SendGestureScrollUpdate(false, gfx::Vector2dF(0, -80), gfx::Vector2dF(0, 0)); | |
| 438 SendGestureScrollUpdate(false, gfx::Vector2dF(0, -80), gfx::Vector2dF(0, 0)); | |
| 439 SendGestureScrollEnd(); | |
| 440 SendGestureScrollBegin(true); | |
| 441 SendGestureScrollUpdate(true, gfx::Vector2dF(0, -80), gfx::Vector2dF(0, 0)); | |
| 442 SendGestureScrollUpdate(true, gfx::Vector2dF(0, -80), gfx::Vector2dF(0, 0)); | |
| 443 SendGestureScrollUpdate(true, gfx::Vector2dF(0, -80), gfx::Vector2dF(0, 0)); | |
| 444 EXPECT_EQ(0, helper_.set_stretch_amount_count()); | |
| 445 | |
| 446 // Hit the -Y edge and overscroll slightly, but not enough to go over the | |
| 447 // threshold to cause a stretch. | |
| 448 helper_.SetScrollOffsetAndMaxScrollOffset(gfx::ScrollOffset(5, 0), | |
| 449 gfx::ScrollOffset(10, 10)); | |
| 450 SendGestureScrollUpdate(true, gfx::Vector2dF(0, -80), gfx::Vector2dF(0, -8)); | |
| 451 EXPECT_EQ(0, helper_.set_stretch_amount_count()); | |
| 452 EXPECT_EQ(0, helper_.request_begin_frame_count()); | |
| 453 | |
| 454 // Take another step, this time going over the threshold. This should update | |
| 455 // the stretch amount, and then switch to the animating mode. | |
| 456 SendGestureScrollUpdate(true, gfx::Vector2dF(0, -80), gfx::Vector2dF(0, -80)); | |
| 457 EXPECT_EQ(1, helper_.set_stretch_amount_count()); | |
| 458 EXPECT_EQ(1, helper_.request_begin_frame_count()); | |
| 459 EXPECT_GT(-1.f, helper_.StretchAmount().y()); | |
| 460 | |
| 461 // Subsequent momentum events should do nothing. | |
| 462 SendGestureScrollUpdate(true, gfx::Vector2dF(0, -80), gfx::Vector2dF(0, -80)); | |
| 463 SendGestureScrollUpdate(true, gfx::Vector2dF(0, -80), gfx::Vector2dF(0, -80)); | |
| 464 SendGestureScrollUpdate(true, gfx::Vector2dF(0, -80), gfx::Vector2dF(0, -80)); | |
| 465 SendGestureScrollEnd(); | |
| 466 EXPECT_EQ(1, helper_.set_stretch_amount_count()); | |
| 467 EXPECT_EQ(1, helper_.request_begin_frame_count()); | |
| 468 | |
| 469 // Subsequent animate events should update the stretch amount and request | |
| 470 // another frame. | |
| 471 TickCurrentTimeAndAnimate(); | |
| 472 EXPECT_EQ(2, helper_.set_stretch_amount_count()); | |
| 473 EXPECT_EQ(2, helper_.request_begin_frame_count()); | |
| 474 EXPECT_GT(-1.f, helper_.StretchAmount().y()); | |
| 475 | |
| 476 // Touching the trackpad (a PhaseMayBegin event) should disable animation. | |
| 477 SendGestureScrollBegin(false); | |
| 478 TickCurrentTimeAndAnimate(); | |
| 479 EXPECT_EQ(2, helper_.set_stretch_amount_count()); | |
| 480 EXPECT_EQ(2, helper_.request_begin_frame_count()); | |
| 481 | |
| 482 // Releasing the trackpad should re-enable animation. | |
| 483 SendGestureScrollEnd(); | |
| 484 EXPECT_EQ(2, helper_.set_stretch_amount_count()); | |
| 485 EXPECT_EQ(3, helper_.request_begin_frame_count()); | |
| 486 TickCurrentTimeAndAnimate(); | |
| 487 EXPECT_EQ(3, helper_.set_stretch_amount_count()); | |
| 488 EXPECT_EQ(4, helper_.request_begin_frame_count()); | |
| 489 | |
| 490 // Keep animating frames until the stretch returns to rest. | |
| 491 int stretch_count = 3; | |
| 492 int begin_frame_count = 4; | |
| 493 while (1) { | |
| 494 TickCurrentTimeAndAnimate(); | |
| 495 if (helper_.StretchAmount().IsZero()) { | |
| 496 stretch_count += 1; | |
| 497 EXPECT_EQ(stretch_count, helper_.set_stretch_amount_count()); | |
| 498 EXPECT_EQ(begin_frame_count, helper_.request_begin_frame_count()); | |
| 499 break; | |
| 500 } | |
| 501 stretch_count += 1; | |
| 502 begin_frame_count += 1; | |
| 503 EXPECT_EQ(stretch_count, helper_.set_stretch_amount_count()); | |
| 504 EXPECT_EQ(begin_frame_count, helper_.request_begin_frame_count()); | |
| 505 } | |
| 506 | |
| 507 // After coming to rest, no subsequent animate calls change anything. | |
| 508 TickCurrentTimeAndAnimate(); | |
| 509 EXPECT_EQ(stretch_count, helper_.set_stretch_amount_count()); | |
| 510 EXPECT_EQ(begin_frame_count, helper_.request_begin_frame_count()); | |
| 511 } | |
| 512 | |
| 300 // Verify that an stretch opposing a scroll is correctly resolved. | 513 // Verify that an stretch opposing a scroll is correctly resolved. |
| 301 TEST_F(ScrollElasticityControllerTest, ReconcileStretchAndScroll) { | 514 TEST_F(ScrollElasticityControllerTest, ReconcileStretchAndScroll) { |
| 302 SendMouseWheelEvent(PhaseBegan, PhaseNone); | 515 SendMouseWheelEvent(PhaseBegan, PhaseNone); |
| 303 | 516 |
| 304 // Verify completely knocking out the scroll in the -Y direction. | 517 // Verify completely knocking out the scroll in the -Y direction. |
| 305 helper_.SetScrollOffsetAndMaxScrollOffset(gfx::ScrollOffset(5, 5), | 518 helper_.SetScrollOffsetAndMaxScrollOffset(gfx::ScrollOffset(5, 5), |
| 306 gfx::ScrollOffset(10, 10)); | 519 gfx::ScrollOffset(10, 10)); |
| 307 helper_.SetStretchAmount(gfx::Vector2dF(0, -10)); | 520 helper_.SetStretchAmount(gfx::Vector2dF(0, -10)); |
| 308 controller_.ReconcileStretchAndScroll(); | 521 controller_.ReconcileStretchAndScroll(); |
| 309 EXPECT_EQ(helper_.StretchAmount(), gfx::Vector2dF(0, -5)); | 522 EXPECT_EQ(helper_.StretchAmount(), gfx::Vector2dF(0, -5)); |
| (...skipping 17 matching lines...) Expand all Loading... | |
| 327 | 540 |
| 328 // Verify partially knocking out the scroll in the +X and +Y directions. | 541 // Verify partially knocking out the scroll in the +X and +Y directions. |
| 329 helper_.SetScrollOffsetAndMaxScrollOffset(gfx::ScrollOffset(2, 3), | 542 helper_.SetScrollOffsetAndMaxScrollOffset(gfx::ScrollOffset(2, 3), |
| 330 gfx::ScrollOffset(10, 10)); | 543 gfx::ScrollOffset(10, 10)); |
| 331 helper_.SetStretchAmount(gfx::Vector2dF(5, 5)); | 544 helper_.SetStretchAmount(gfx::Vector2dF(5, 5)); |
| 332 controller_.ReconcileStretchAndScroll(); | 545 controller_.ReconcileStretchAndScroll(); |
| 333 EXPECT_EQ(helper_.StretchAmount(), gfx::Vector2dF(0, 0)); | 546 EXPECT_EQ(helper_.StretchAmount(), gfx::Vector2dF(0, 0)); |
| 334 EXPECT_EQ(helper_.ScrollOffset(), gfx::ScrollOffset(7, 8)); | 547 EXPECT_EQ(helper_.ScrollOffset(), gfx::ScrollOffset(7, 8)); |
| 335 } | 548 } |
| 336 | 549 |
| 550 // Verify that an stretch opposing a scroll is correctly resolved. | |
| 551 TEST_F(ScrollElasticityControllerTest, GestureBased_ReconcileStretchAndScroll) { | |
| 552 SendGestureScrollBegin(false); | |
| 553 | |
| 554 // Verify completely knocking out the scroll in the -Y direction. | |
| 555 helper_.SetScrollOffsetAndMaxScrollOffset(gfx::ScrollOffset(5, 5), | |
| 556 gfx::ScrollOffset(10, 10)); | |
| 557 helper_.SetStretchAmount(gfx::Vector2dF(0, -10)); | |
| 558 controller_.ReconcileStretchAndScroll(); | |
| 559 EXPECT_EQ(helper_.StretchAmount(), gfx::Vector2dF(0, -5)); | |
| 560 EXPECT_EQ(helper_.ScrollOffset(), gfx::ScrollOffset(5, 0)); | |
| 561 | |
| 562 // Verify partially knocking out the scroll in the -Y direction. | |
| 563 helper_.SetScrollOffsetAndMaxScrollOffset(gfx::ScrollOffset(5, 8), | |
| 564 gfx::ScrollOffset(10, 10)); | |
| 565 helper_.SetStretchAmount(gfx::Vector2dF(0, -5)); | |
| 566 controller_.ReconcileStretchAndScroll(); | |
| 567 EXPECT_EQ(helper_.StretchAmount(), gfx::Vector2dF(0, 0)); | |
| 568 EXPECT_EQ(helper_.ScrollOffset(), gfx::ScrollOffset(5, 3)); | |
| 569 | |
| 570 // Verify completely knocking out the scroll in the +X direction. | |
| 571 helper_.SetScrollOffsetAndMaxScrollOffset(gfx::ScrollOffset(5, 5), | |
| 572 gfx::ScrollOffset(10, 10)); | |
| 573 helper_.SetStretchAmount(gfx::Vector2dF(10, 0)); | |
| 574 controller_.ReconcileStretchAndScroll(); | |
| 575 EXPECT_EQ(helper_.StretchAmount(), gfx::Vector2dF(5, 0)); | |
| 576 EXPECT_EQ(helper_.ScrollOffset(), gfx::ScrollOffset(10, 5)); | |
| 577 | |
| 578 // Verify partially knocking out the scroll in the +X and +Y directions. | |
| 579 helper_.SetScrollOffsetAndMaxScrollOffset(gfx::ScrollOffset(2, 3), | |
| 580 gfx::ScrollOffset(10, 10)); | |
| 581 helper_.SetStretchAmount(gfx::Vector2dF(5, 5)); | |
| 582 controller_.ReconcileStretchAndScroll(); | |
| 583 EXPECT_EQ(helper_.StretchAmount(), gfx::Vector2dF(0, 0)); | |
| 584 EXPECT_EQ(helper_.ScrollOffset(), gfx::ScrollOffset(7, 8)); | |
| 585 } | |
| 586 | |
| 337 // Verify that stretching only happens when the area is user scrollable. | 587 // Verify that stretching only happens when the area is user scrollable. |
| 338 TEST_F(ScrollElasticityControllerTest, UserScrollableRequiredForStretch) { | 588 TEST_F(ScrollElasticityControllerTest, UserScrollableRequiredForStretch) { |
| 339 helper_.SetScrollOffsetAndMaxScrollOffset(gfx::ScrollOffset(0, 0), | 589 helper_.SetScrollOffsetAndMaxScrollOffset(gfx::ScrollOffset(0, 0), |
| 340 gfx::ScrollOffset(10, 10)); | 590 gfx::ScrollOffset(10, 10)); |
| 341 gfx::Vector2dF delta(0, -15); | 591 gfx::Vector2dF delta(0, -15); |
| 342 | 592 |
| 343 // Do an active scroll, and ensure that the stretch amount doesn't change, | 593 // Do an active scroll, and ensure that the stretch amount doesn't change, |
| 344 // and also that the stretch amount isn't even ever changed. | 594 // and also that the stretch amount isn't even ever changed. |
| 345 helper_.SetUserScrollable(false); | 595 helper_.SetUserScrollable(false); |
| 346 SendMouseWheelEvent(PhaseBegan, PhaseNone); | 596 SendMouseWheelEvent(PhaseBegan, PhaseNone); |
| (...skipping 30 matching lines...) Expand all Loading... | |
| 377 int ticks_to_zero = 0; | 627 int ticks_to_zero = 0; |
| 378 while (1) { | 628 while (1) { |
| 379 TickCurrentTimeAndAnimate(); | 629 TickCurrentTimeAndAnimate(); |
| 380 if (helper_.StretchAmount().IsZero()) | 630 if (helper_.StretchAmount().IsZero()) |
| 381 break; | 631 break; |
| 382 ticks_to_zero += 1; | 632 ticks_to_zero += 1; |
| 383 } | 633 } |
| 384 EXPECT_GT(ticks_to_zero, 3); | 634 EXPECT_GT(ticks_to_zero, 3); |
| 385 } | 635 } |
| 386 | 636 |
| 637 // Verify that stretching only happens when the area is user scrollable. | |
| 638 TEST_F(ScrollElasticityControllerTest, | |
| 639 GestureBased_UserScrollableRequiredForStretch) { | |
| 640 helper_.SetScrollOffsetAndMaxScrollOffset(gfx::ScrollOffset(0, 0), | |
| 641 gfx::ScrollOffset(10, 10)); | |
| 642 gfx::Vector2dF delta(0, -15); | |
| 643 | |
| 644 // Do an active scroll, and ensure that the stretch amount doesn't change, | |
| 645 // and also that the stretch amount isn't even ever changed. | |
| 646 helper_.SetUserScrollable(false); | |
| 647 SendGestureScrollBegin(false); | |
| 648 SendGestureScrollUpdate(false, delta, delta); | |
| 649 SendGestureScrollUpdate(false, delta, delta); | |
| 650 SendGestureScrollEnd(); | |
| 651 EXPECT_EQ(helper_.StretchAmount(), gfx::Vector2dF(0, 0)); | |
| 652 EXPECT_EQ(0, helper_.set_stretch_amount_count()); | |
| 653 SendGestureScrollBegin(true); | |
| 654 SendGestureScrollUpdate(true, delta, delta); | |
| 655 SendGestureScrollUpdate(true, delta, delta); | |
| 656 SendGestureScrollEnd(); | |
| 657 EXPECT_EQ(helper_.StretchAmount(), gfx::Vector2dF(0, 0)); | |
| 658 EXPECT_EQ(0, helper_.set_stretch_amount_count()); | |
| 659 | |
| 660 // Re-enable user scrolling and ensure that stretching is re-enabled. | |
| 661 helper_.SetUserScrollable(true); | |
| 662 SendGestureScrollBegin(false); | |
| 663 SendGestureScrollUpdate(false, delta, delta); | |
| 664 SendGestureScrollUpdate(false, delta, delta); | |
| 665 SendGestureScrollEnd(); | |
| 666 EXPECT_NE(helper_.StretchAmount(), gfx::Vector2dF(0, 0)); | |
| 667 EXPECT_GT(helper_.set_stretch_amount_count(), 0); | |
| 668 SendGestureScrollBegin(true); | |
| 669 SendGestureScrollUpdate(true, delta, delta); | |
| 670 SendGestureScrollUpdate(true, delta, delta); | |
| 671 SendGestureScrollEnd(); | |
| 672 EXPECT_NE(helper_.StretchAmount(), gfx::Vector2dF(0, 0)); | |
| 673 EXPECT_GT(helper_.set_stretch_amount_count(), 0); | |
| 674 | |
| 675 // Disable user scrolling and tick the timer until the stretch goes back | |
| 676 // to zero. Ensure that the return to zero doesn't happen immediately. | |
| 677 helper_.SetUserScrollable(false); | |
| 678 int ticks_to_zero = 0; | |
| 679 while (1) { | |
| 680 TickCurrentTimeAndAnimate(); | |
| 681 if (helper_.StretchAmount().IsZero()) | |
| 682 break; | |
| 683 ticks_to_zero += 1; | |
| 684 } | |
| 685 EXPECT_GT(ticks_to_zero, 3); | |
| 686 } | |
| 687 | |
| 387 } // namespace | 688 } // namespace |
| 388 } // namespace ui | 689 } // namespace ui |
| OLD | NEW |