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Side by Side Diff: content/renderer/render_thread_impl.cc

Issue 1749073002: Do V8 GC ASAP if system memory is pressured (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: based on CL 1813963002 Created 4 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/render_thread_impl.h" 5 #include "content/renderer/render_thread_impl.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <limits> 8 #include <limits>
9 #include <map> 9 #include <map>
10 #include <utility> 10 #include <utility>
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156 #include "third_party/WebKit/public/web/WebMemoryPressureListener.h" 156 #include "third_party/WebKit/public/web/WebMemoryPressureListener.h"
157 #include "third_party/WebKit/public/web/WebNetworkStateNotifier.h" 157 #include "third_party/WebKit/public/web/WebNetworkStateNotifier.h"
158 #include "third_party/WebKit/public/web/WebRuntimeFeatures.h" 158 #include "third_party/WebKit/public/web/WebRuntimeFeatures.h"
159 #include "third_party/WebKit/public/web/WebScriptController.h" 159 #include "third_party/WebKit/public/web/WebScriptController.h"
160 #include "third_party/WebKit/public/web/WebSecurityPolicy.h" 160 #include "third_party/WebKit/public/web/WebSecurityPolicy.h"
161 #include "third_party/WebKit/public/web/WebView.h" 161 #include "third_party/WebKit/public/web/WebView.h"
162 #include "third_party/icu/source/i18n/unicode/timezone.h" 162 #include "third_party/icu/source/i18n/unicode/timezone.h"
163 #include "third_party/skia/include/core/SkGraphics.h" 163 #include "third_party/skia/include/core/SkGraphics.h"
164 #include "ui/base/layout.h" 164 #include "ui/base/layout.h"
165 #include "ui/base/ui_base_switches.h" 165 #include "ui/base/ui_base_switches.h"
166 #include "v8/include/v8.h"
167 166
168 #if defined(OS_ANDROID) 167 #if defined(OS_ANDROID)
169 #include <cpu-features.h> 168 #include <cpu-features.h>
170 #include "content/renderer/android/synchronous_compositor_external_begin_frame_s ource.h" 169 #include "content/renderer/android/synchronous_compositor_external_begin_frame_s ource.h"
171 #include "content/renderer/android/synchronous_compositor_factory.h" 170 #include "content/renderer/android/synchronous_compositor_factory.h"
172 #include "content/renderer/android/synchronous_compositor_filter.h" 171 #include "content/renderer/android/synchronous_compositor_filter.h"
173 #include "content/renderer/media/android/renderer_demuxer_android.h" 172 #include "content/renderer/media/android/renderer_demuxer_android.h"
174 #include "content/renderer/media/android/stream_texture_factory_impl.h" 173 #include "content/renderer/media/android/stream_texture_factory_impl.h"
175 #include "media/base/android/media_codec_util.h" 174 #include "media/base/android/media_codec_util.h"
176 #endif 175 #endif
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807 media::InitializeMediaLibrary(); 806 media::InitializeMediaLibrary();
808 807
809 #if defined(OS_ANDROID) 808 #if defined(OS_ANDROID)
810 if (!command_line.HasSwitch(switches::kDisableAcceleratedVideoDecode) && 809 if (!command_line.HasSwitch(switches::kDisableAcceleratedVideoDecode) &&
811 media::MediaCodecUtil::IsMediaCodecAvailable()) { 810 media::MediaCodecUtil::IsMediaCodecAvailable()) {
812 media::EnablePlatformDecoderSupport(); 811 media::EnablePlatformDecoderSupport();
813 } 812 }
814 #endif 813 #endif
815 814
816 memory_pressure_listener_.reset(new base::MemoryPressureListener( 815 memory_pressure_listener_.reset(new base::MemoryPressureListener(
817 base::Bind(&RenderThreadImpl::OnMemoryPressure, base::Unretained(this)))); 816 base::Bind(&RenderThreadImpl::OnMemoryPressure, base::Unretained(this)),
817 base::Bind(&RenderThreadImpl::OnSyncMemoryPressure,
818 base::Unretained(this))));
818 819
819 int num_raster_threads = 0; 820 int num_raster_threads = 0;
820 std::string string_value = 821 std::string string_value =
821 command_line.GetSwitchValueASCII(switches::kNumRasterThreads); 822 command_line.GetSwitchValueASCII(switches::kNumRasterThreads);
822 bool parsed_num_raster_threads = 823 bool parsed_num_raster_threads =
823 base::StringToInt(string_value, &num_raster_threads); 824 base::StringToInt(string_value, &num_raster_threads);
824 DCHECK(parsed_num_raster_threads) << string_value; 825 DCHECK(parsed_num_raster_threads) << string_value;
825 DCHECK_GT(num_raster_threads, 0); 826 DCHECK_GT(num_raster_threads, 0);
826 827
827 // TODO(vmpstr): If the flag sticks, we should clean it up and always have 828 // TODO(vmpstr): If the flag sticks, we should clean it up and always have
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1998 new EmbeddedSharedWorkerStub(params.url, 1999 new EmbeddedSharedWorkerStub(params.url,
1999 params.name, 2000 params.name,
2000 params.content_security_policy, 2001 params.content_security_policy,
2001 params.security_policy_type, 2002 params.security_policy_type,
2002 params.pause_on_start, 2003 params.pause_on_start,
2003 params.route_id); 2004 params.route_id);
2004 } 2005 }
2005 2006
2006 void RenderThreadImpl::OnMemoryPressure( 2007 void RenderThreadImpl::OnMemoryPressure(
2007 base::MemoryPressureListener::MemoryPressureLevel memory_pressure_level) { 2008 base::MemoryPressureListener::MemoryPressureLevel memory_pressure_level) {
2009 TRACE_EVENT0("memory","RenderThreadImpl::OnMemoryPressure");
2008 ReleaseFreeMemory(); 2010 ReleaseFreeMemory();
2009 2011
2010 // Do not call into blink if it is not initialized. 2012 // Do not call into blink if it is not initialized.
2011 if (blink_platform_impl_) { 2013 if (blink_platform_impl_) {
2012 blink::WebMemoryPressureListener::onMemoryPressure( 2014 blink::WebMemoryPressureListener::onMemoryPressure(
2013 static_cast<blink::WebMemoryPressureLevel>(memory_pressure_level)); 2015 static_cast<blink::WebMemoryPressureLevel>(memory_pressure_level));
2014 2016
2015 if (blink::mainThreadIsolate()) { 2017 if (blink::mainThreadIsolate()) {
2016 // Trigger full v8 garbage collection on memory pressure notifications.
2017 // This will potentially hang the renderer for a long time, however, when
2018 // we receive a memory pressure notification, we might be about to be
2019 // killed.
2020 blink::mainThreadIsolate()->LowMemoryNotification();
2021 RenderThread::Get()->PostTaskToAllWebWorkers( 2018 RenderThread::Get()->PostTaskToAllWebWorkers(
2022 base::Bind(&LowMemoryNotificationOnThisThread)); 2019 base::Bind(&LowMemoryNotificationOnThisThread));
2023 } 2020 }
2024 2021
2025 if (memory_pressure_level == 2022 if (memory_pressure_level ==
2026 base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL) { 2023 base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL) {
2027 // Purge Skia font cache, by setting it to 0 and then again to the 2024 // Purge Skia font cache, by setting it to 0 and then again to the
2028 // previous limit. 2025 // previous limit.
2029 size_t font_cache_limit = SkGraphics::SetFontCacheLimit(0); 2026 size_t font_cache_limit = SkGraphics::SetFontCacheLimit(0);
2030 SkGraphics::SetFontCacheLimit(font_cache_limit); 2027 SkGraphics::SetFontCacheLimit(font_cache_limit);
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2169 RenderThreadImpl::PendingRenderFrameConnect::~PendingRenderFrameConnect() { 2166 RenderThreadImpl::PendingRenderFrameConnect::~PendingRenderFrameConnect() {
2170 } 2167 }
2171 2168
2172 void RenderThreadImpl::PendingRenderFrameConnect::OnConnectionError() { 2169 void RenderThreadImpl::PendingRenderFrameConnect::OnConnectionError() {
2173 size_t erased = 2170 size_t erased =
2174 RenderThreadImpl::current()->pending_render_frame_connects_.erase( 2171 RenderThreadImpl::current()->pending_render_frame_connects_.erase(
2175 routing_id_); 2172 routing_id_);
2176 DCHECK_EQ(1u, erased); 2173 DCHECK_EQ(1u, erased);
2177 } 2174 }
2178 2175
2176 void RenderThreadImpl::OnSyncMemoryPressure(
2177 base::MemoryPressureListener::MemoryPressureLevel memory_pressure_level) {
2178 v8::MemoryPressureLevel memoryPressureLevel =
esprehn 2016/03/25 09:20:35 v8_memory_pressure_level or something of that natu
hong.zheng 2016/04/01 09:22:34 Done.
2179 v8::MemoryPressureLevel::kNone;
2180 switch (memory_pressure_level) {
jochen (gone - plz use gerrit) 2016/03/30 16:23:01 this should probably also take into account whethe
hong.zheng 2016/04/01 09:22:34 The CL can deliver memory pressure notification to
jochen (gone - plz use gerrit) 2016/04/03 11:21:35 V8 doesn't look at whether the renderer is in the
hong.zheng 2016/04/05 09:09:17 It is a problem about how to balance OOM risk and
hong.zheng 2016/04/07 10:55:49 Done.
2181 case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE:
2182 memoryPressureLevel = v8::MemoryPressureLevel::kNone;
esprehn 2016/03/25 09:20:35 Sigh, not having base in v8 makes for really silly
hong.zheng 2016/04/01 09:22:34 Done.
2183 break;
2184 case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE:
2185 memoryPressureLevel = v8::MemoryPressureLevel::kModerate;
2186 break;
2187 case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL:
2188 memoryPressureLevel = v8::MemoryPressureLevel::kCritical;
2189 break;
2190 default:
2191 NOTREACHED();
2192 }
2193 blink::mainThreadIsolate()->MemoryPressureNotification(memoryPressureLevel);
jochen (gone - plz use gerrit) 2016/03/30 16:22:23 since this API is threadsafe, why not notify the w
hong.zheng 2016/04/01 09:22:34 Done.
2194 }
2195
2179 } // namespace content 2196 } // namespace content
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