Index: services/gfx/compositor/render/render_layer.h |
diff --git a/services/gfx/compositor/render/render_layer.h b/services/gfx/compositor/render/render_layer.h |
deleted file mode 100644 |
index 34e614c94cd9c4402c178e1d21c8f928a0f0fe2b..0000000000000000000000000000000000000000 |
--- a/services/gfx/compositor/render/render_layer.h |
+++ /dev/null |
@@ -1,108 +0,0 @@ |
-// Copyright 2015 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef SERVICES_GFX_COMPOSITOR_RENDER_RENDER_LAYER_H_ |
-#define SERVICES_GFX_COMPOSITOR_RENDER_RENDER_LAYER_H_ |
- |
-#include <memory> |
-#include <vector> |
- |
-#include "base/macros.h" |
-#include "services/gfx/compositor/render/render_image.h" |
-#include "skia/ext/refptr.h" |
-#include "third_party/skia/include/core/SkMatrix.h" |
-#include "third_party/skia/include/core/SkPaint.h" |
-#include "third_party/skia/include/core/SkPath.h" |
-#include "third_party/skia/include/core/SkPictureRecorder.h" |
-#include "third_party/skia/include/core/SkRRect.h" |
-#include "third_party/skia/include/core/SkRect.h" |
- |
-class SkCanvas; |
-class SkPicture; |
- |
-namespace compositor { |
- |
-class RenderCommand; |
- |
-// Describes a sequence of drawing commands to be evaluated as a single pass. |
-// Layers are introduced into the render frame at points where blending must |
-// occur or where portions of a scene graph may be drawn once into a temporary |
-// buffer and used many times. |
-// |
-// Render objects are thread-safe, immutable, and reference counted via |
-// std::shared_ptr. They have no direct references to the scene graph. |
-class RenderLayer { |
- public: |
- ~RenderLayer(); |
- explicit RenderLayer(const skia::RefPtr<SkPicture>& picture); |
- |
- // Gets the underlying picture to rasterize. |
- const skia::RefPtr<SkPicture>& picture() const { return picture_; } |
- |
- private: |
- friend class RenderLayerBuilder; |
- |
- // TODO: store auxiliary information required for hit testing |
- skia::RefPtr<SkPicture> picture_; |
- |
- DISALLOW_COPY_AND_ASSIGN(RenderLayer); |
-}; |
- |
-// Builder for render layers. |
-class RenderLayerBuilder { |
- public: |
- // Creates a layer builder with an optional |cull_rect| to cull recorded |
- // geometry information. |
- RenderLayerBuilder(); |
- explicit RenderLayerBuilder(const SkRect* cull_rect); |
- ~RenderLayerBuilder(); |
- |
- // Pushes information about a scene onto the stack. |
- void PushScene(uint32_t scene_token, uint32_t version); |
- |
- // Pops a scene off the stack. |
- void PopScene(); |
- |
- // Pushes information about a node onto the stack. |
- void PushNode(uint32_t node_id, uint32_t hit_id); |
- |
- // Pops a node off the stack. |
- void PopNode(); |
- |
- // Applies a transformation matrix to the node. |
- void ApplyTransform(const SkMatrix& content_transform); |
- |
- // Applies a clip to the node. |
- void ApplyClip(const SkRect& content_clip); |
- |
- // Inserts a command to draw a rectangle. |
- void DrawRect(const SkRect& content_rect, const SkPaint& paint); |
- |
- // Inserts a command to draw an image. |
- void DrawImage(const std::shared_ptr<RenderImage>& image, |
- const SkRect& content_rect, |
- const SkRect& image_rect, |
- const SkPaint& paint); |
- |
- // Inserts a command to draw an in-place layer. |
- void DrawLayer(const std::shared_ptr<RenderLayer>& layer); |
- |
- // Inserts a command to draw a saved layer. |
- void DrawSavedLayer(const std::shared_ptr<RenderLayer>& layer, |
- const SkRect& content_rect, |
- const SkPaint& paint); |
- |
- // Returns the layer which was built. |
- std::shared_ptr<RenderLayer> Build(); |
- |
- private: |
- SkPictureRecorder recorder_; |
- SkCanvas* canvas_; |
- |
- DISALLOW_COPY_AND_ASSIGN(RenderLayerBuilder); |
-}; |
- |
-} // namespace compositor |
- |
-#endif // SERVICES_GFX_COMPOSITOR_RENDER_RENDER_LAYER_H_ |