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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef SERVICES_GFX_COMPOSITOR_COMPOSITOR_H_ | 5 #ifndef SERVICES_GFX_COMPOSITOR_COMPOSITOR_H_ |
6 #define SERVICES_GFX_COMPOSITOR_COMPOSITOR_H_ | 6 #define SERVICES_GFX_COMPOSITOR_COMPOSITOR_H_ |
7 | 7 |
8 #include <unordered_map> | 8 #include <unordered_map> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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98 void OnOutputError(const base::WeakPtr<RendererState>& renderer_state_weak); | 98 void OnOutputError(const base::WeakPtr<RendererState>& renderer_state_weak); |
99 void OnOutputUpdateRequest( | 99 void OnOutputUpdateRequest( |
100 const base::WeakPtr<RendererState>& renderer_state_weak, | 100 const base::WeakPtr<RendererState>& renderer_state_weak, |
101 const mojo::gfx::composition::FrameInfo& frame_info); | 101 const mojo::gfx::composition::FrameInfo& frame_info); |
102 void OnOutputSnapshotRequest( | 102 void OnOutputSnapshotRequest( |
103 const base::WeakPtr<RendererState>& renderer_state_weak, | 103 const base::WeakPtr<RendererState>& renderer_state_weak, |
104 const mojo::gfx::composition::FrameInfo& frame_info); | 104 const mojo::gfx::composition::FrameInfo& frame_info); |
105 void OnPresentScene(const base::WeakPtr<SceneState>& scene_state_weak, | 105 void OnPresentScene(const base::WeakPtr<SceneState>& scene_state_weak, |
106 int64_t presentation_time); | 106 int64_t presentation_time); |
107 | 107 |
108 SceneDef* ResolveSceneReference( | 108 base::WeakPtr<SceneDef> ResolveSceneReference( |
109 mojo::gfx::composition::SceneToken* scene_token); | 109 const mojo::gfx::composition::SceneToken& scene_token); |
110 void SendResourceUnavailable(SceneState* scene_state, uint32_t resource_id); | 110 void SendResourceUnavailable(SceneState* scene_state, uint32_t resource_id); |
111 | 111 |
112 SceneState* FindScene(uint32_t scene_token); | 112 SceneState* FindScene(uint32_t scene_token); |
113 | 113 |
114 bool IsSceneStateRegisteredDebug(SceneState* scene_state) { | 114 bool IsSceneStateRegisteredDebug(SceneState* scene_state) { |
115 return scene_state && FindScene(scene_state->scene_token()->value); | 115 return scene_state && FindScene(scene_state->scene_token()->value); |
116 } | 116 } |
117 bool IsRendererStateRegisteredDebug(RendererState* renderer_state) { | 117 bool IsRendererStateRegisteredDebug(RendererState* renderer_state) { |
118 return renderer_state && | 118 return renderer_state && |
119 std::any_of(renderers_.begin(), renderers_.end(), | 119 std::any_of(renderers_.begin(), renderers_.end(), |
120 [renderer_state](RendererState* other) { | 120 [renderer_state](RendererState* other) { |
121 return renderer_state == other; | 121 return renderer_state == other; |
122 }); | 122 }); |
123 } | 123 } |
124 | 124 |
125 uint32_t next_scene_token_value_ = 1u; | 125 uint32_t next_scene_token_value_ = 1u; |
126 uint32_t next_renderer_id_ = 1u; | 126 uint32_t next_renderer_id_ = 1u; |
127 std::unordered_map<uint32_t, SceneState*> scenes_by_token_; | 127 std::unordered_map<uint32_t, SceneState*> scenes_by_token_; |
128 std::vector<RendererState*> renderers_; | 128 std::vector<RendererState*> renderers_; |
129 | 129 |
130 base::WeakPtrFactory<CompositorEngine> weak_factory_; | 130 base::WeakPtrFactory<CompositorEngine> weak_factory_; |
131 | 131 |
132 DISALLOW_COPY_AND_ASSIGN(CompositorEngine); | 132 DISALLOW_COPY_AND_ASSIGN(CompositorEngine); |
133 }; | 133 }; |
134 | 134 |
135 } // namespace compositor | 135 } // namespace compositor |
136 | 136 |
137 #endif // SERVICES_GFX_COMPOSITOR_COMPOSITOR_H_ | 137 #endif // SERVICES_GFX_COMPOSITOR_COMPOSITOR_H_ |
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